Player Matchup

Danzaburou
Danzaburou
Cloudy3
Danzaburou
Level 28
God Stats
5W - 4L
1,610 SR
Queue Stats
39W - 31L
1,575 Elo+
Solo
Ra
Ra
Ectate
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Minaru724
Cernunnos
Level 31
God Stats
6W - 7L
1,457 SR
Queue Stats
10W - 15L
1,437 Elo+
Solo
Cthulhu
Cthulhu
Royal Carry
Cthulhu
Level 128
God Stats
0W - 2L
1,618 SR
Queue Stats
45W - 13L
1,833 Elo+
Party 1
Olorun
Olorun
Shambles37
Olorun
Level 27
God Stats
2W - 3L
1,210 SR
Queue Stats
28W - 17L
1,594 Elo+
Solo
Team Averages
Level 43
1,479 SR
1,588 Elo+

VS

Team Averages
Level 26
1,667 SR
1,516 Elo+
Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Azirelnumero1
Bakasura
Level 29
God Stats
4W - 1L
1,848 SR
Queue Stats
276W - 280L
1,570 Elo+
Solo
Amaterasu
Amaterasu
Fluffnoodle
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 118L
1,448 Elo+
Solo
Sol
Sol
Gethan
Sol
Level 29
God Stats
7W - 5L
1,902 SR
Queue Stats
217W - 277L
1,466 Elo+
Solo
Anubis
Anubis
Ribidiflip
Anubis
Level 14
God Stats
5W - 1L
1,586 SR
Queue Stats
9W - 7L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cloudy3
Danzaburou
15
5 / 6 / 7
10,727
1,073
15,179
13,560
4,235
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
15
1 / 9 / 9
9,145
915
4,712
10,421
3,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Minaru724
Cernunnos
15
2 / 6 / 8
9,390
939
10,973
13,825
4,755
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Royal Carry
Cthulhu
16
3 / 2 / 6
9,888
989
16,175
14,947
15,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
Shambles37
Olorun
16
2 / 5 / 10
9,861
986
18,933
15,254
5,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

116

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
1 / 2 / 12
10,168
1,017
5,469
15,879
17,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Azirelnumero1
Bakasura
17
6 / 2 / 11
11,164
1,116
9,837
10,502
4,594
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
Fluffnoodle
Amaterasu
17
7 / 3 / 10
11,009
1,101
9,938
14,573
11,170
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
Gethan
Sol
17
6 / 3 / 13
11,387
1,139
16,093
11,470
4,185
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
Ribidiflip
Anubis
18
8 / 3 / 15
12,477
1,248
25,115
17,734
9,728
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
89
13
Kills
28
28
Deaths
13
40
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
12
3.5
W
Bakasura
Azirelnumero1
Bakasura
6
2
11
5.75
L
Danzaburou
Cloudy3
Danzaburou
5
6
7
1.42
L
Ra
1
9
9
0.61
W
Amaterasu
Fluffnoodle
Amaterasu
7
3
10
4
W
Sol
Gethan
Sol
6
3
13
4.17
L
Cernunnos
Minaru724
Cernunnos
2
6
8
1
W
Anubis
Ribidiflip
Anubis
8
3
15
5.17
L
Cthulhu
Royal Carry
Cthulhu
3
2
6
3
L
Olorun
Shambles37
Olorun
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,972
Damage
66,452
68,007
Taken
70,158
33,369
Mitigated
46,941
13,517
Healing
20,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,469
546
0
864
15,879
17,264
0
7,919
7,440
18,005
0
W
Bakasura
Azirelnumero1
Bakasura
9,837
7,858
0
1,883
10,502
4,594
0
5,312
5,139
0
18,342
L
Danzaburou
Cloudy3
Danzaburou
15,179
8,669
0
1,765
13,560
4,235
0
10,446
2,967
0
36,942
L
Ra
4,712
564
532
470
10,421
3,079
0
6,832
3,071
12,495
0
W
Amaterasu
Fluffnoodle
Amaterasu
9,938
1,823
0
2,423
14,573
11,170
0
7,177
6,997
4,518
11,850
W
Sol
Gethan
Sol
16,093
4,495
0
4,020
11,470
4,185
0
6,797
4,490
36,726
0
L
Cernunnos
Minaru724
Cernunnos
10,973
4,989
0
1,014
13,825
4,755
0
9,953
3,777
0
19,404
W
Anubis
Ribidiflip
Anubis
25,115
1,009
587
10,897
17,734
9,728
0
11,086
6,272
67,926
0
L
Cthulhu
Royal Carry
Cthulhu
16,175
570
597
1,712
14,947
15,860
0
11,610
3,039
38,838
0
L
Olorun
Shambles37
Olorun
18,933
10,463
1,273
6,154
15,254
5,440
0
9,601
5,373
40,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,011
Gold Earned
56,205
194
Minions Killed
226
4
Camps Cleared
13
888,328
Distance Traveled
973,185
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,168
1,017
35
4
1
189,490
3
W
Bakasura
11,164
1,116
27
3
5
235,028
1
L
Danzaburou
10,727
1,073
40
4
1
191,561
3
L
Ra
9,145
915
28
3
2
129,171
0
W
Amaterasu
11,009
1,101
15
2
0
158,161
0
W
Sol
11,387
1,139
41
4
3
207,130
0
L
Cernunnos
9,390
939
33
3
0
166,259
1
W
Anubis
12,477
1,248
108
11
4
183,376
0
L
Cthulhu
9,888
989
42
4
1
217,376
1
L
Olorun
9,861
986
51
5
0
183,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role