Player Matchup

Jormungandr
Jormungandr
H0URGLAS5
Jormungandr
Level 16
God Stats
8W - 2L
1,913 SR
Queue Stats
16W - 29L
1,374 Elo+
Party 1
Scylla
Scylla
Loodybehr
Scylla
Level 15
God Stats
1W - 5L
1,331 SR
Queue Stats
10W - 16L
1,325 Elo+
Party 1
Artemis
Artemis
indahoodie
Artemis
Level 24
God Stats
1W - 3L
1,448 SR
Queue Stats
20W - 54L
1,311 Elo+
Solo
Team Averages
Level 18
1,564 SR
1,337 Elo+

VS

Team Averages
Level 36
1,488 SR
1,453 Elo+
Zeus
Zeus
Anthony0336
Zeus
Level 13
God Stats
19W - 29L
1,385 SR
Queue Stats
47W - 56L
1,301 Elo+
Solo
Ullr
Ullr
SaintKyuss
Ullr
Level 78
God Stats
4W - 0L
1,307 SR
Queue Stats
20W - 11L
1,581 Elo+
Party 2
Cerberus
Cerberus
prplpickle
Cerberus
Level 16
God Stats
1W - 0L
1,773 SR
Queue Stats
6W - 1L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
H0URGLAS5
Jormungandr
11
3 / 4 / 2
8,236
824
6,120
9,988
9,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Loodybehr
Scylla
10
1 / 8 / 3
7,415
742
4,851
9,699
1,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
indahoodie
Artemis
10
1 / 9 / 2
7,402
740
3,444
9,509
2,224
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 13
8,595
860
7,062
5,828
1,916
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
10 / 2 / 9
9,256
926
14,052
9,121
3,052
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
prplpickle
Cerberus
11
5 / 2 / 12
8,186
819
4,679
8,598
6,721
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
5
Kills
20
21
Deaths
5
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
5
1
13
11.5
L
Jormungandr
H0URGLAS5
Jormungandr
3
4
2
1
L
Scylla
Loodybehr
Scylla
1
8
3
0.31
W
10
2
9
7.25
L
Artemis
indahoodie
Artemis
1
9
2
0.22
W
Cerberus
prplpickle
Cerberus
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,415
Damage
25,793
29,196
Taken
23,547
13,251
Mitigated
11,689
1,818
Healing
4,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,062
1,479
0
1,232
5,828
1,916
756
3,006
2,822
27,691
0
L
Jormungandr
H0URGLAS5
Jormungandr
6,120
1,130
162
1,173
9,988
9,037
0
4,677
5,311
15,949
0
L
Scylla
Loodybehr
Scylla
4,851
174
0
483
9,699
1,990
0
4,289
5,410
18,808
0
W
14,052
4,358
0
2,489
9,121
3,052
1,442
5,416
3,705
0
34,006
L
Artemis
indahoodie
Artemis
3,444
1,127
0
0
9,509
2,224
0
3,093
6,416
0
13,201
W
Cerberus
prplpickle
Cerberus
4,679
87
105
923
8,598
6,721
82
3,141
5,457
20,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,053
Gold Earned
26,037
80
Minions Killed
148
3
Camps Cleared
7
463,836
Distance Traveled
599,161
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,595
860
59
6
3
188,469
1
L
Jormungandr
8,236
824
17
2
0
178,800
3
L
Scylla
7,415
742
33
3
1
144,122
1
W
Ullr
9,256
926
42
4
4
196,037
2
L
Artemis
7,402
740
30
3
2
140,914
0
W
Cerberus
8,186
819
47
5
0
214,655
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role