Player Matchup

Ymir
Ymir
 
Ymir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
VaxerYT
Nox
Level 28
God Stats
6W - 2L
1,899 SR
Queue Stats
173W - 164L
1,631 Elo+
Solo
Nemesis
Nemesis
WYKY96
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,574 Elo+
Solo
Thor
Thor
sesentainueve
Thor
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 32L
1,718 Elo+
Solo
Neith
Neith
suiram911
Neith
Level 28
God Stats
3W - 6L
1,573 SR
Queue Stats
47W - 37L
1,577 Elo+
Solo
Team Averages
Level 20
1,594 SR
1,600 Elo+

VS

Team Averages
Level 13
1,519 SR
1,562 Elo+
Heimdallr
Heimdallr
Blatnou666666
Heimdallr
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,651 Elo+
Solo
Amaterasu
Amaterasu
EnglishmenSasat
Amaterasu
Level 18
God Stats
19W - 10L
1,603 SR
Queue Stats
77W - 50L
1,625 Elo+
Solo
Ymir
Ymir
MityCheesus
Ymir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 83L
1,431 Elo+
Solo
Hera
Hera
OmarDel
Hera
Level 16
God Stats
4W - 5L
1,493 SR
Queue Stats
27W - 20L
1,486 Elo+
Solo
Nemesis
Nemesis
mravak007
Nemesis
Level 2
God Stats
1W - 9L
1,500 SR
Queue Stats
89W - 83L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
3 / 2 / 9
6,685
514
4,789
7,413
5,738
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nox
12
6 / 1 / 2
7,086
545
6,333
5,523
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
WYKY96
Nemesis
11
1 / 2 / 4
6,389
491
2,130
8,098
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 0 / 0
7,250
558
7,303
6,352
2,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
suiram911
Neith
12
7 / 1 / 6
7,841
603
8,976
6,924
2,442
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Blatnou666666
Heimdallr
7
0 / 9 / 1
5,128
394
2,440
8,524
2,355
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
EnglishmenSasat
Amaterasu
12
1 / 2 / 0
7,000
538
5,199
9,144
8,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 5 / 0
6,401
492
2,309
9,156
5,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
OmarDel
Hera
12
2 / 1 / 2
6,943
534
4,905
6,056
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
mravak007
Nemesis
10
2 / 3 / 2
6,241
480
3,315
7,108
2,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
20
Kills
6
6
Deaths
20
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
2
9
3.75
L
Heimdallr
Blatnou666666
Heimdallr
0
9
1
0.06
L
Amaterasu
EnglishmenSasat
Amaterasu
1
2
0
0.5
L
1
5
0
0.2
L
Hera
OmarDel
Hera
2
1
2
3
W
Nox
6
1
2
7
W
Nemesis
WYKY96
Nemesis
1
2
4
1.5
L
Nemesis
mravak007
Nemesis
2
3
2
1
W
3
0
0
3
W
Neith
suiram911
Neith
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,531
Damage
18,168
34,310
Taken
39,988
14,355
Mitigated
20,854
13,651
Healing
8,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,789
1,326
285
1,130
7,413
5,738
0
2,667
4,610
25,219
0
L
Heimdallr
Blatnou666666
Heimdallr
2,440
1,036
0
0
8,524
2,355
139
4,442
4,082
0
11,682
L
Amaterasu
EnglishmenSasat
Amaterasu
5,199
1,612
0
4,268
9,144
8,078
154
0
9,144
1,306
41,917
L
2,309
555
0
1,638
9,156
5,670
0
1,365
7,791
20,350
0
L
Hera
OmarDel
Hera
4,905
1,693
0
1,030
6,056
1,872
0
3,920
2,136
41,817
0
W
Nox
6,333
1,382
22
2,392
5,523
1,791
0
1,504
3,937
42,302
0
W
Nemesis
WYKY96
Nemesis
2,130
975
0
3,825
8,098
2,291
182
789
7,209
0
34,451
L
Nemesis
mravak007
Nemesis
3,315
1,052
0
1,364
7,108
2,879
0
1,395
5,713
0
33,569
W
7,303
1,731
0
2,725
6,352
2,093
0
30
6,322
0
40,465
W
Neith
suiram911
Neith
8,976
5,452
0
3,272
6,924
2,442
479
1,936
4,988
0
38,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,251
Gold Earned
31,713
352
Minions Killed
313
0
Camps Cleared
0
1,218,148
Distance Traveled
1,164,375
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,685
514
43
3
0
249,851
2
L
Heimdallr
5,128
394
22
2
0
193,574
1
L
Amaterasu
7,000
538
93
7
0
263,584
6
L
Ymir
6,401
492
45
3
0
225,755
0
L
Hera
6,943
534
88
7
0
247,986
4
W
Nox
7,086
545
74
6
0
231,976
4
W
Nemesis
6,389
491
68
5
0
251,698
4
L
Nemesis
6,241
480
65
5
0
233,476
3
W
Thor
7,250
558
97
7
0
250,137
1
W
Neith
7,841
603
70
5
0
234,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role