Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
BoochieCat
Geb
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 0L
2,095 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Dannу
Tsukuyomi
Level 160
God Stats
18W - 0L
2,361 SR
Queue Stats
835W - 39L
2,592 Elo+
Party 2
Merlin
Merlin
RedVulcan
Merlin
Level 160
God Stats
11W - 0L
2,283 SR
Queue Stats
672W - 20L
2,348 Elo+
Party 2
Team Averages
Level 133
1,911 SR
2,134 Elo+

VS

Team Averages
Level 113
1,745 SR
1,776 Elo+
Sylvanus
Sylvanus
GigaSucc
Sylvanus
Level 158
God Stats
2W - 2L
1,748 SR
Queue Stats
66W - 32L
1,839 Elo+
Party 1
Hachiman
Hachiman
Kombatjax
Hachiman
Level 159
God Stats
8W - 3L
1,863 SR
Queue Stats
161W - 70L
1,887 Elo+
Party 1
Thoth
Thoth
Zweisen
Thoth
Level 70
God Stats
0W - 2L
1,555 SR
Queue Stats
88W - 44L
1,879 Elo+
Party 1
Gilgamesh
Gilgamesh
xFenrissx
Gilgamesh
Level 66
God Stats
0W - 1L
1,815 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
8 / 0 / 6
10,556
960
14,280
9,989
4,007
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
3 / 0 / 14
10,172
925
9,399
13,900
16,280
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tsukuyomi
Dannу
Tsukuyomi
15
5 / 1 / 12
10,187
926
11,163
9,858
3,881
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
RedVulcan
Merlin
17
7 / 0 / 4
10,724
975
11,552
7,125
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GigaSucc
Sylvanus
12
0 / 7 / 1
7,328
666
5,848
14,238
12,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Kombatjax
Hachiman
14
0 / 5 / 0
7,848
713
7,245
13,339
5,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Zweisen
Thoth
13
0 / 4 / 1
7,449
677
4,652
9,075
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
xFenrissx
Gilgamesh
12
1 / 7 / 0
7,440
676
7,667
15,215
13,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
3
23
Kills
1
1
Deaths
23
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
8
0
6
11
W
3
0
14
10
W
Tsukuyomi
Dannу
Tsukuyomi
5
1
12
11
L
Sylvanus
GigaSucc
Sylvanus
0
7
1
0.07
L
Hachiman
Kombatjax
Hachiman
0
5
0
0
W
Merlin
RedVulcan
Merlin
7
0
4
9
L
Thoth
Zweisen
Thoth
0
4
1
0.13
L
Gilgamesh
xFenrissx
Gilgamesh
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,394
Damage
25,412
40,872
Taken
51,867
27,166
Mitigated
34,433
11,471
Healing
6,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
14,280
9,149
0
4,308
9,989
4,007
1,230
2,835
6,980
0
41,100
W
9,399
901
432
435
13,900
16,280
449
4,598
9,072
18,656
0
W
Tsukuyomi
Dannу
Tsukuyomi
11,163
4,644
0
3,585
9,858
3,881
1,310
3,654
5,999
0
33,366
L
Sylvanus
GigaSucc
Sylvanus
5,848
1,083
801
1,695
14,238
12,652
0
5,825
8,413
16,418
1,941
L
Hachiman
Kombatjax
Hachiman
7,245
3,803
0
1,531
13,339
5,407
0
4,459
8,880
0
41,891
W
Merlin
RedVulcan
Merlin
11,552
413
315
2,396
7,125
2,998
1,986
1,596
5,442
65,670
0
L
Thoth
Zweisen
Thoth
4,652
134
0
1,527
9,075
2,901
0
4,343
4,732
27,774
0
L
Gilgamesh
xFenrissx
Gilgamesh
7,667
1,152
0
705
15,215
13,473
0
6,420
8,795
3,505
9,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,639
Gold Earned
30,065
248
Minions Killed
140
15
Camps Cleared
4
994,706
Distance Traveled
757,237
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,556
960
71
6
6
210,658
1
W
Geb
10,172
925
17
2
1
279,431
0
W
Tsukuyomi
10,187
926
50
5
3
271,456
2
L
Sylvanus
7,328
666
24
2
1
180,709
9
L
Hachiman
7,848
713
65
6
1
192,437
1
W
Merlin
10,724
975
110
10
5
233,161
0
L
Thoth
7,449
677
43
4
1
192,597
1
L
Gilgamesh
7,440
676
8
1
1
191,494
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role