Player Matchup

Neith
Neith
Nuggah
Neith
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 92L
1,491 Elo+
Party 1
Artio
Artio
iAmMAC
Artio
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 48L
1,507 Elo+
Party 1
Discordia
Discordia
jihgfee
Discordia
Level 82
God Stats
2W - 2L
1,545 SR
Queue Stats
73W - 68L
1,495 Elo+
Party 1
Team Averages
Level 60
1,515 SR
1,498 Elo+

VS

Team Averages
Level 36
1,473 SR
1,299 Elo+
Amaterasu
Amaterasu
Cramot
Amaterasu
Level 18
God Stats
3W - 2L
1,314 SR
Queue Stats
12W - 14L
1,332 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lunkinio
Morgan Le Fay
Level 62
God Stats
1W - 0L
1,293 SR
Queue Stats
3W - 5L
1,299 Elo+
Party 2
Kuzenbo
Kuzenbo
Wepunka
Kuzenbo
Level 27
God Stats
1W - 0L
1,811 SR
Queue Stats
11W - 18L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Nuggah
Neith
14
3 / 5 / 9
12,002
600
18,364
14,965
5,351
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
iAmMAC
Artio
14
1 / 1 / 11
11,501
575
7,362
23,289
26,937
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
jihgfee
Discordia
16
9 / 6 / 3
13,146
657
26,572
15,156
6,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cramot
Amaterasu
17
6 / 5 / 6
13,601
680
11,230
17,888
13,858
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Lunkinio
Morgan Le Fay
18
3 / 2 / 8
13,552
678
17,658
20,648
8,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Wepunka
Kuzenbo
15
3 / 6 / 6
12,292
615
13,952
24,730
38,238
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
32
13
Kills
12
12
Deaths
13
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Cramot
Amaterasu
6
5
6
1.8
W
Morgan Le Fay
Lunkinio
Morgan Le Fay
3
2
8
3.5
L
Neith
Nuggah
Neith
3
5
9
1.5
W
Kuzenbo
Wepunka
Kuzenbo
3
6
6
1
L
Artio
iAmMAC
Artio
1
1
11
6.5
L
Discordia
jihgfee
Discordia
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,298
Damage
42,840
53,410
Taken
63,266
38,924
Mitigated
60,603
11,895
Healing
11,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Cramot
Amaterasu
11,230
5,501
0
2,342
17,888
13,858
1,520
10,271
7,617
0
26,209
W
Morgan Le Fay
Lunkinio
Morgan Le Fay
17,658
1,504
0
7,591
20,648
8,507
1,016
13,566
7,082
79,063
0
L
Neith
Nuggah
Neith
18,364
9,089
0
3,039
14,965
5,351
703
9,431
5,228
0
63,404
W
Kuzenbo
Wepunka
Kuzenbo
13,952
3,689
0
1,369
24,730
38,238
213
11,072
13,658
37,389
0
L
Artio
iAmMAC
Artio
7,362
1,116
993
4,824
23,289
26,937
225
13,570
9,177
16,364
0
L
Discordia
jihgfee
Discordia
26,572
3,226
305
2,734
15,156
6,636
353
8,206
6,797
63,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,649
Gold Earned
39,445
199
Minions Killed
221
4
Camps Cleared
12
1,081,286
Distance Traveled
1,080,229
22
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,601
680
34
2
5
356,615
0
W
Morgan Le Fay
13,552
678
160
8
3
371,751
1
L
Neith
12,002
600
110
6
0
328,580
5
W
Kuzenbo
12,292
615
27
1
4
351,863
0
L
Artio
11,501
575
8
0
0
427,879
12
L
Discordia
13,146
657
81
4
4
324,827
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role