Player Matchup

Neith
Neith
Silver III
 
Neith
Silver III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Bronze III
BerlinDriver98
Cerberus
Bronze III
Level 119
God Stats
1W - 1L
1,649 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Smurf_Kyogre
Sun Wukong
Bronze III
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,438 MMR
Party 4
Morgan Le Fay
Morgan Le Fay
Silver I
adribarro07
Morgan Le Fay
Silver I
Level 114
God Stats
3W - 1L
1,565 SR
Queue Stats
53W - 53L
1,516 MMR
Party 2
Loki
Loki
Bronze III
jabbo16888
Loki
Bronze III
Level 66
God Stats
1W - 1L
1,557 SR
Queue Stats
2W - 2L
1,600 MMR
Party 4
Team Averages
Bronze I
Bronze I
Average Tier
Level 86
1,554 SR
1,511 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 114
1,593 SR
1,500 MMR
Skadi
Skadi
Gold IV
Broken-Blem
Skadi
Gold IV
Level 120
God Stats
3W - 3L
1,529 SR
Queue Stats
140W - 150L
1,369 MMR
Party 1
Athena
Athena
Gold IV
CraftyAbyss5296
Athena
Gold IV
Level 121
God Stats
4W - 3L
1,721 SR
Queue Stats
94W - 95L
1,298 MMR
Party 3
Amaterasu
Amaterasu
Platinum III
GodlyRSIX
Amaterasu
Platinum III
Level 100
God Stats
7W - 9L
1,531 SR
Queue Stats
124W - 119L
1,714 MMR
Party 3
The Morrigan
The Morrigan
Gold I
Naaughty_Boy
The Morrigan
Gold I
Level 124
God Stats
221W - 233L
1,538 SR
Queue Stats
889W - 900L
1,473 MMR
Solo
Raijin
Raijin
Gold IV
toxicliam
Raijin
Gold IV
Level 105
God Stats
2W - 0L
1,647 SR
Queue Stats
39W - 36L
1,647 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
4 / 9 / 5
10,815
492
15,278
17,804
7,022
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
15
4 / 3 / 6
9,973
453
6,451
24,059
30,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Smurf_Kyogre
Sun Wukong
15
1 / 7 / 2
9,311
423
6,384
18,709
12,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
adribarro07
Morgan Le Fay
15
3 / 8 / 3
9,817
446
8,090
18,657
7,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 8 / 3
9,744
443
7,925
15,310
5,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AnubisChironAo KuangBacchusYmir

VS

Bans
TiamatArtemisArachneIzanamiChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 11
11,430
520
13,052
14,377
5,788
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 3 / 20
10,993
500
7,234
26,015
30,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amaterasu
GodlyRSIX
Amaterasu
20
11 / 0 / 13
13,484
613
21,004
18,220
20,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

The Morrigan
Naaughty_Boy
The Morrigan
20
8 / 4 / 11
12,971
590
14,473
12,900
5,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Raijin
toxicliam
Raijin
19
9 / 2 / 9
12,844
584
19,078
10,343
4,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
99
13
Kills
35
35
Deaths
13
19
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
9
5
0.72
L
Cerberus
4
3
6
2.33
W
7
4
11
3.13
W
0
3
20
3.33
W
Amaterasu
GodlyRSIX
Amaterasu
11
0
13
17.5
W
The Morrigan
Naaughty_Boy
The Morrigan
8
4
11
3.38
L
Sun Wukong
Smurf_Kyogre
Sun Wukong
1
7
2
0.29
L
Morgan Le Fay
adribarro07
Morgan Le Fay
3
8
3
0.56
L
1
8
3
0.31
W
Raijin
toxicliam
Raijin
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,128
Damage
74,841
94,539
Taken
81,855
63,345
Mitigated
67,162
15,193
Healing
23,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
15,278
8,339
0
3,266
17,804
7,022
1,023
7,758
9,932
0
69,779
L
Cerberus
6,451
347
0
4,835
24,059
30,903
251
11,447
12,300
31,822
0
W
13,052
7,189
0
4,462
14,377
5,788
5,160
2,581
11,632
0
56,270
W
7,234
2,251
1,167
3,959
26,015
30,402
837
3,337
22,343
35,528
0
W
Amaterasu
GodlyRSIX
Amaterasu
21,004
5,536
0
7,973
18,220
20,588
4,225
2,707
14,961
15,500
80,422
W
The Morrigan
Naaughty_Boy
The Morrigan
14,473
2,053
0
4,310
12,900
5,861
1,311
2,185
10,568
94,290
8,815
L
Sun Wukong
Smurf_Kyogre
Sun Wukong
6,384
2,175
210
3,910
18,709
12,675
182
5,405
13,215
0
54,316
L
Morgan Le Fay
adribarro07
Morgan Le Fay
8,090
400
0
2,140
18,657
7,302
0
10,389
7,848
60,844
0
L
7,925
2,522
0
832
15,310
5,443
1,036
4,643
10,577
0
56,813
W
Raijin
toxicliam
Raijin
19,078
1,776
0
1,873
10,343
4,523
3,031
3,180
6,906
79,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,660
Gold Earned
61,722
527
Minions Killed
550
0
Camps Cleared
0
1,847,830
Distance Traveled
2,190,969
33
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,815
492
118
5
0
332,580
0
L
Cerberus
9,973
453
91
4
0
390,302
22
W
Skadi
11,430
520
79
4
0
423,240
1
W
Athena
10,993
500
51
2
0
458,143
10
W
Amaterasu
13,484
613
138
6
0
500,261
4
W
The Morrigan
12,971
590
143
7
0
394,506
6
L
Sun Wukong
9,311
423
100
5
0
358,772
4
L
Morgan Le Fay
9,817
446
112
5
0
376,214
4
L
Loki
9,744
443
106
5
0
389,962
3
W
Raijin
12,844
584
139
6
0
414,819
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role