Player Matchup

Jormungandr
Jormungandr
CuriousCrab1
Jormungandr
Level 5
God Stats
1W - 5L
1,181 SR
Queue Stats
3W - 8L
1,025 Elo+
Party 2
Ares
Ares
GarrettC123
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,086 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Hldann
Cu Chulainn
Level 25
God Stats
13W - 8L
1,607 SR
Queue Stats
125W - 150L
1,419 Elo+
Solo
Kukulkan
Kukulkan
S7ARSCR33M
Kukulkan
Level 27
God Stats
25W - 32L
1,421 SR
Queue Stats
64W - 89L
1,312 Elo+
Solo
Hou Yi
Hou Yi
ViinsteR
Hou Yi
Level 28
God Stats
20W - 14L
1,153 SR
Queue Stats
228W - 238L
1,413 Elo+
Solo
Team Averages
Level 18
1,372 SR
1,251 Elo+

VS

Team Averages
Level 15
1,494 SR
1,415 Elo+
Bakasura
Bakasura
BigETN
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,543 Elo+
Solo
Amaterasu
Amaterasu
BigboyIzaiah
Amaterasu
Level 8
God Stats
6W - 12L
1,427 SR
Queue Stats
6W - 14L
1,363 Elo+
Party 1
Loki
Loki
GS111711
Loki
Level 27
God Stats
4W - 2L
1,540 SR
Queue Stats
17W - 19L
1,304 Elo+
Solo
Nemesis
Nemesis
Minawesome
Nemesis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,363 Elo+
Party 1
Ares
Ares
Naakdolein
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CuriousCrab1
Jormungandr
1
0 / 0 / 0
3,781
315
0
0
0
1
0 / 0 / 0
3,781
315
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Hldann
Cu Chulainn
13
7 / 4 / 1
7,340
612
6,649
8,242
3,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
S7ARSCR33M
Kukulkan
11
3 / 5 / 1
6,744
562
2,350
5,625
2,941
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
ViinsteR
Hou Yi
11
3 / 5 / 2
6,658
555
7,648
8,143
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigETN
Bakasura
11
3 / 3 / 2
7,179
598
2,278
6,437
2,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
BigboyIzaiah
Amaterasu
10
2 / 3 / 1
6,620
552
1,818
7,970
5,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
13
5 / 1 / 1
7,447
621
4,862
8,105
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Minawesome
Nemesis
10
3 / 5 / 2
6,978
582
3,933
7,190
2,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 4 / 3
6,388
532
1,612
8,347
6,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
13
Kills
14
14
Deaths
16
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BigETN
Bakasura
3
3
2
1.33
W
Amaterasu
BigboyIzaiah
Amaterasu
2
3
1
0.83
L
Jormungandr
CuriousCrab1
Jormungandr
0
0
0
0
W
Loki
5
1
1
5.5
L
0
0
0
0
L
Cu Chulainn
Hldann
Cu Chulainn
7
4
1
1.88
W
Nemesis
Minawesome
Nemesis
3
5
2
0.8
W
1
4
3
0.63
L
Kukulkan
S7ARSCR33M
Kukulkan
3
5
1
0.7
L
Hou Yi
ViinsteR
Hou Yi
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,647
Damage
14,503
22,010
Taken
38,049
9,005
Mitigated
20,196
2,482
Healing
7,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BigETN
Bakasura
2,278
1,595
0
1,577
6,437
2,815
1,721
416
6,021
0
21,429
W
Amaterasu
BigboyIzaiah
Amaterasu
1,818
557
0
1,114
7,970
5,988
3,237
205
7,765
0
27,887
L
Jormungandr
CuriousCrab1
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Loki
4,862
1,150
0
3,393
8,105
2,512
378
715
7,390
0
45,454
L
0
0
0
0
0
0
0
0
0
0
0
L
Cu Chulainn
Hldann
Cu Chulainn
6,649
2,064
0
991
8,242
3,748
177
771
7,471
0
44,844
W
Nemesis
Minawesome
Nemesis
3,933
1,836
0
601
7,190
2,578
2,241
505
6,685
0
20,685
W
1,612
161
0
703
8,347
6,303
526
564
7,783
8,307
0
L
Kukulkan
S7ARSCR33M
Kukulkan
2,350
662
0
0
5,625
2,941
0
379
5,086
24,525
0
L
Hou Yi
ViinsteR
Hou Yi
7,648
3,188
0
1,491
8,143
2,316
0
462
7,656
0
30,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,304
Gold Earned
34,612
171
Minions Killed
256
0
Camps Cleared
0
592,610
Distance Traveled
1,177,658
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,179
598
65
5
0
240,949
2
W
Amaterasu
6,620
552
50
4
0
212,160
0
L
Jormungandr
3,781
315
0
0
0
0
0
W
Loki
7,447
621
92
8
0
245,604
0
L
Ares
3,781
315
0
0
0
5,275
0
L
Cu Chulainn
7,340
612
78
7
0
207,399
0
W
Nemesis
6,978
582
37
3
0
268,935
0
W
Ares
6,388
532
12
1
0
210,010
1
L
Kukulkan
6,744
562
45
4
0
175,568
2
L
Hou Yi
6,658
555
48
4
0
204,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role