Player Matchup

Ra
Ra
 
Ra
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
DaJezus9
Ares
Level 82
God Stats
13W - 10L
1,652 SR
Queue Stats
464W - 455L
1,672 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jahpac
Tsukuyomi
Level 16
God Stats
13W - 3L
1,839 SR
Queue Stats
36W - 25L
1,563 Elo+
Party 1
Anhur
Anhur
SageQT
Anhur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,480 Elo+
Party 2
Zhong Kui
Zhong Kui
TastyTemujin
Zhong Kui
Level 61
God Stats
5W - 5L
1,621 SR
Queue Stats
146W - 164L
1,460 Elo+
Party 1
Team Averages
Level 46
1,622 SR
1,535 Elo+

VS

Team Averages
Level 67
1,489 SR
1,489 Elo+
Loki
Loki
Cydew1nder
Loki
Level 120
God Stats
3W - 2L
1,838 SR
Queue Stats
438W - 390L
1,578 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Enigma3469
Ah Muzen Cab
Level 28
God Stats
0W - 2L
1,445 SR
Queue Stats
25W - 24L
1,418 Elo+
Party 3
Odin
Odin
Freakboy0987
Odin
Level 46
God Stats
0W - 1L
1,364 SR
Queue Stats
20W - 14L
1,518 Elo+
Solo
Zeus
Zeus
JJ_IsKing
Zeus
Level 91
God Stats
8W - 14L
1,262 SR
Queue Stats
202W - 195L
1,494 Elo+
Party 3
Ymir
Ymir
TrueCamboBatman
Ymir
Level 50
God Stats
16W - 24L
1,534 SR
Queue Stats
16W - 24L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 8 / 3
7,424
464
4,069
10,555
3,516
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
12
3 / 5 / 6
8,146
509
6,037
15,217
14,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Jahpac
Tsukuyomi
13
8 / 3 / 3
8,387
524
9,435
9,821
3,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
SageQT
Anhur
13
3 / 5 / 3
7,894
493
5,733
9,171
2,183
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
TastyTemujin
Zhong Kui
13
5 / 2 / 8
8,787
549
12,278
11,681
8,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 7
9,207
575
9,320
10,945
3,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Enigma3469
Ah Muzen Cab
10
4 / 4 / 6
7,290
456
7,030
8,192
2,611
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 4 / 3
6,771
423
2,005
9,086
5,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
14
10 / 5 / 4
9,345
584
13,473
9,468
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 5 / 14
7,752
485
5,620
14,337
14,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
57
19
Kills
23
23
Deaths
19
23
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
8
3
0.19
L
7
1
7
10.5
W
Ares
3
5
6
1.2
L
Ah Muzen Cab
Enigma3469
Ah Muzen Cab
4
4
6
1.75
L
0
4
3
0.38
L
Zeus
10
5
4
2.4
W
Tsukuyomi
Jahpac
Tsukuyomi
8
3
3
3.17
W
Anhur
SageQT
Anhur
3
5
3
0.9
W
Zhong Kui
TastyTemujin
Zhong Kui
5
2
8
4.5
L
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,552
Damage
37,448
56,445
Taken
52,028
31,607
Mitigated
29,291
15,668
Healing
10,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,069
1,381
62
2,520
10,555
3,516
779
5,045
5,310
42,744
0
L
9,320
2,349
0
4,204
10,945
3,608
0
4,756
6,146
0
60,177
W
Ares
6,037
497
0
616
15,217
14,199
0
4,808
10,281
34,163
0
L
Ah Muzen Cab
Enigma3469
Ah Muzen Cab
7,030
4,226
0
1,253
8,192
2,611
849
2,381
5,811
0
32,149
L
2,005
410
0
1,351
9,086
5,858
672
2,903
6,183
4,641
24,791
L
Zeus
13,473
2,183
0
1,284
9,468
3,054
360
6,117
3,336
42,713
0
W
Tsukuyomi
Jahpac
Tsukuyomi
9,435
2,285
0
3,574
9,821
3,495
0
2,925
6,777
0
44,180
W
Anhur
SageQT
Anhur
5,733
3,225
434
2,002
9,171
2,183
2,285
2,182
6,979
0
38,085
W
Zhong Kui
TastyTemujin
Zhong Kui
12,278
1,283
130
6,330
11,681
8,214
1,203
4,132
7,357
47,473
0
L
5,620
1,383
361
1,813
14,337
14,160
297
6,169
8,168
19,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,638
Gold Earned
40,365
356
Minions Killed
329
0
Camps Cleared
0
1,394,298
Distance Traveled
1,443,432
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,424
464
72
5
0
255,319
1
L
Loki
9,207
575
96
6
0
355,295
1
W
Ares
8,146
509
44
3
0
296,901
0
L
Ah Muzen Cab
7,290
456
68
4
0
223,732
0
L
Odin
6,771
423
57
4
0
286,837
0
L
Zeus
9,345
584
81
5
0
284,112
2
W
Tsukuyomi
8,387
524
79
5
0
328,139
0
W
Anhur
7,894
493
76
5
0
261,031
3
W
Zhong Kui
8,787
549
85
5
0
252,908
0
L
Ymir
7,752
485
27
2
0
293,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role