Player Matchup

Discordia
Discordia
Mermaid0520
Discordia
Level 88
God Stats
1W - 1L
1,609 SR
Queue Stats
30W - 45L
1,413 Elo+
Party 1
Artio
Artio
PrincessScarlet
Artio
Level 154
God Stats
10W - 12L
1,552 SR
Queue Stats
204W - 175L
1,549 Elo+
Party 1
Hachiman
Hachiman
footlice
Hachiman
Level 69
God Stats
26W - 27L
1,436 SR
Queue Stats
288W - 378L
1,392 Elo+
Solo
Sobek
Sobek
heavyheartclub
Sobek
Level 49
God Stats
5W - 6L
1,303 SR
Queue Stats
149W - 147L
1,490 Elo+
Party 1
Mercury
Mercury
mightynikhil
Mercury
Level 88
God Stats
9W - 15L
1,365 SR
Queue Stats
274W - 275L
1,469 Elo+
Party 1
Team Averages
Level 90
1,453 SR
1,463 Elo+

VS

Team Averages
Level 48
1,466 SR
1,434 Elo+
Da Ji
Da Ji
 
Da Ji
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Aaronelzorro64
Nike
Level 50
God Stats
9W - 7L
1,645 SR
Queue Stats
191W - 246L
1,356 Elo+
Party 3
Discordia
Discordia
LittleAku
Discordia
Level 45
God Stats
17W - 13L
1,559 SR
Queue Stats
132W - 152L
1,399 Elo+
Party 3
Ares
Ares
SLK250
Ares
Level 57
God Stats
1W - 2L
1,233 SR
Queue Stats
218W - 220L
1,477 Elo+
Party 2
Jing Wei
Jing Wei
notaweebxd
Jing Wei
Level 41
God Stats
7W - 12L
1,394 SR
Queue Stats
279W - 319L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Mermaid0520
Discordia
11
2 / 0 / 5
6,498
591
3,978
3,174
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 3
6,437
585
6,875
7,338
6,946
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
footlice
Hachiman
11
7 / 0 / 0
6,558
596
8,523
7,053
1,926
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 7
5,525
502
3,322
10,810
8,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
mightynikhil
Mercury
10
3 / 1 / 1
6,267
570
1,481
6,659
2,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
2 / 3 / 1
5,656
514
4,551
7,286
2,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 0
4,891
445
1,549
5,833
2,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
LittleAku
Discordia
9
0 / 3 / 2
5,223
475
2,927
4,649
1,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
SLK250
Ares
8
1 / 2 / 2
5,141
467
2,769
9,462
5,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
notaweebxd
Jing Wei
9
1 / 5 / 0
5,179
471
6,439
7,316
1,882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
14
Kills
4
4
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
3
1
0.83
L
0
1
0
0
L
Discordia
LittleAku
Discordia
0
3
2
0.33
W
Discordia
Mermaid0520
Discordia
2
0
5
4.5
W
2
0
3
3.5
L
Ares
SLK250
Ares
1
2
2
1
W
Hachiman
footlice
Hachiman
7
0
0
7
W
0
3
7
1.17
W
Mercury
mightynikhil
Mercury
3
1
1
3.5
L
Jing Wei
notaweebxd
Jing Wei
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,179
Damage
18,235
35,034
Taken
34,546
20,242
Mitigated
14,667
12,890
Healing
7,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,551
1,258
0
662
7,286
2,926
0
3,100
4,186
0
28,813
L
1,549
172
0
1,142
5,833
2,644
0
4,341
1,492
0
16,841
L
Discordia
LittleAku
Discordia
2,927
285
0
800
4,649
1,423
0
2,938
1,711
28,087
0
W
Discordia
Mermaid0520
Discordia
3,978
253
0
968
3,174
1,014
0
1,074
2,100
39,002
0
W
6,875
891
131
4,349
7,338
6,946
464
249
6,615
35,346
0
L
Ares
SLK250
Ares
2,769
130
358
2,341
9,462
5,792
0
2,430
7,032
12,075
0
W
Hachiman
footlice
Hachiman
8,523
4,977
0
2,680
7,053
1,926
782
570
6,483
0
41,433
W
3,322
353
393
3,704
10,810
8,234
0
3,027
7,783
12,713
0
W
Mercury
mightynikhil
Mercury
1,481
301
0
665
6,659
2,122
0
776
5,883
0
31,855
L
Jing Wei
notaweebxd
Jing Wei
6,439
5,572
0
1,790
7,316
1,882
0
1,366
5,950
0
27,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,285
Gold Earned
26,090
293
Minions Killed
225
0
Camps Cleared
0
1,070,249
Distance Traveled
1,055,259
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,656
514
56
5
0
226,684
3
L
Nike
4,891
445
40
4
0
214,691
1
L
Discordia
5,223
475
52
5
0
186,070
2
W
Discordia
6,498
591
68
6
0
208,851
3
W
Artio
6,437
585
68
6
0
215,703
5
L
Ares
5,141
467
18
2
0
225,395
1
W
Hachiman
6,558
596
72
7
0
202,717
0
W
Sobek
5,525
502
18
2
0
201,021
9
W
Mercury
6,267
570
67
6
0
241,957
2
L
Jing Wei
5,179
471
59
5
0
202,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role