Player Matchup

Gilgamesh
Gilgamesh
CVSeason
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,568 Elo+
Solo
Heimdallr
Heimdallr
CallsignRicochet
Heimdallr
Level 16
God Stats
5W - 6L
1,449 SR
Queue Stats
90W - 117L
1,320 Elo+
Solo
Vulcan
Vulcan
I Hada Mini Pig
Vulcan
Level 21
God Stats
0W - 4L
1,301 SR
Queue Stats
57W - 75L
1,444 Elo+
Solo
Thanatos
Thanatos
LiLTwistedArms
Thanatos
Level 4
God Stats
0W - 2L
1,305 SR
Queue Stats
1W - 3L
1,398 Elo+
Solo
Loki
Loki
syphernetixs
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,598 Elo+
Solo
Team Averages
Level 15
1,411 SR
1,466 Elo+

VS

Team Averages
Level 27
1,441 SR
1,405 Elo+
Morgan Le Fay
Morgan Le Fay
GioModo53X0
Morgan Le Fay
Level 24
God Stats
6W - 2L
1,500 SR
Queue Stats
76W - 67L
1,500 Elo+
Solo
Thanatos
Thanatos
HellKrow
Thanatos
Level 29
God Stats
114W - 130L
1,508 SR
Queue Stats
197W - 248L
1,411 Elo+
Solo
Medusa
Medusa
M0ther_0fSpiders
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,375 Elo+
Solo
Thor
Thor
Versacenoob
Thor
Level 27
God Stats
8W - 9L
1,389 SR
Queue Stats
35W - 51L
1,392 Elo+
Solo
Sylvanus
Sylvanus
mighty baldar
Sylvanus
Level 27
God Stats
8W - 10L
1,310 SR
Queue Stats
51W - 74L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CVSeason
Gilgamesh
11
6 / 5 / 1
7,586
506
8,810
9,585
7,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
9
0 / 6 / 0
5,562
371
3,193
7,842
2,527
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 5 / 1
7,140
476
4,085
8,948
3,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
8
0 / 6 / 0
5,325
355
406
5,477
1,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 4 / 2
7,899
527
6,071
10,309
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GioModo53X0
Morgan Le Fay
14
5 / 2 / 2
8,718
581
6,390
7,401
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
HellKrow
Thanatos
13
4 / 6 / 2
8,179
545
4,585
11,196
3,784
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
7 / 0 / 3
8,215
548
7,748
6,578
2,369
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
7 / 2 / 1
9,534
636
6,843
11,232
3,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
mighty baldar
Sylvanus
12
2 / 1 / 8
7,500
500
2,954
7,299
6,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
10
Kills
25
26
Deaths
11
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CVSeason
Gilgamesh
6
5
1
1.3
L
Heimdallr
0
6
0
0
W
Morgan Le Fay
GioModo53X0
Morgan Le Fay
5
2
2
3
W
Thanatos
HellKrow
Thanatos
4
6
2
0.83
L
2
5
1
0.5
L
Thanatos
0
6
0
0
W
7
0
3
8.5
W
7
2
1
3.75
W
Sylvanus
mighty baldar
Sylvanus
2
1
8
6
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,565
Damage
28,520
42,161
Taken
43,706
18,010
Mitigated
18,926
5,352
Healing
18,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CVSeason
Gilgamesh
8,810
2,658
0
364
9,585
7,433
0
1,883
7,648
0
23,166
L
Heimdallr
3,193
1,231
0
0
7,842
2,527
0
1,375
6,425
0
20,249
W
Morgan Le Fay
GioModo53X0
Morgan Le Fay
6,390
851
0
2,078
7,401
2,697
0
1,330
6,071
58,919
0
W
Thanatos
HellKrow
Thanatos
4,585
1,728
0
6,368
11,196
3,784
1,300
1,392
9,804
0
42,207
L
4,085
1,171
0
1,726
8,948
3,067
875
3,351
5,369
30,223
0
L
Thanatos
406
138
0
919
5,477
1,873
233
624
4,849
0
9,910
W
7,748
2,235
192
2,199
6,578
2,369
1,959
0
6,578
0
38,740
W
6,843
2,953
0
3,620
11,232
3,994
0
1,101
10,131
0
63,005
W
Sylvanus
mighty baldar
Sylvanus
2,954
1,192
1,858
1,944
7,299
6,082
489
262
7,037
17,741
5,790
L
6,071
1,266
0
2,343
10,309
3,110
200
1,417
8,802
0
45,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,512
Gold Earned
42,146
247
Minions Killed
404
0
Camps Cleared
0
1,200,690
Distance Traveled
1,447,819
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,586
506
39
3
0
239,411
1
L
Heimdallr
5,562
371
41
3
0
218,165
1
W
Morgan Le Fay
8,718
581
96
6
0
293,139
1
W
Thanatos
8,179
545
80
5
0
281,035
0
L
Vulcan
7,140
476
53
4
0
261,313
0
L
Thanatos
5,325
355
21
1
0
192,365
1
W
Medusa
8,215
548
83
6
0
294,631
3
W
Thor
9,534
636
102
7
0
289,808
3
W
Sylvanus
7,500
500
43
3
0
289,206
2
L
Loki
7,899
527
93
6
0
289,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role