Player Matchup

Anhur
Anhur
AnddyCas1
Anhur
Level 21
God Stats
0W - 1L
1,776 SR
Queue Stats
27W - 16L
1,615 Elo+
Solo
Da Ji
Da Ji
Elforei
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,457 Elo+
Solo
Ymir
Ymir
KlausHargreeves
Ymir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,546 Elo+
Solo
Ra
Ra
TayllerSoares
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,348 Elo+
Solo
Medusa
Medusa
Xavizko
Medusa
Level 28
God Stats
70W - 62L
1,541 SR
Queue Stats
96W - 89L
1,492 Elo+
Solo
Team Averages
Level 16
1,563 SR
1,492 Elo+

VS

Team Averages
Level 49
1,675 SR
1,554 Elo+
Arachne
Arachne
Dovahkiin16
Arachne
Level 158
God Stats
3W - 0L
1,771 SR
Queue Stats
611W - 320L
1,692 Elo+
Party 1
Cthulhu
Cthulhu
Silver Fox4165
Cthulhu
Level 29
God Stats
13W - 6L
1,522 SR
Queue Stats
67W - 46L
1,389 Elo+
Solo
Anubis
Anubis
TNayeon
Anubis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 28L
1,453 Elo+
Solo
Charybdis
Charybdis
Ximira_Xelo085
Charybdis
Level 19
God Stats
2W - 1L
1,693 SR
Queue Stats
27W - 31L
1,337 Elo+
Solo
Gilgamesh
Gilgamesh
elCigarr0
Gilgamesh
Level 10
God Stats
6W - 0L
1,891 SR
Queue Stats
72W - 14L
1,899 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AnddyCas1
Anhur
19
4 / 11 / 8
12,579
1,048
19,650
25,755
8,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Elforei
Da Ji
18
3 / 16 / 9
12,029
1,002
14,030
25,549
11,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
4 / 5 / 8
12,425
1,035
9,826
32,870
30,259
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 8 / 5
10,959
913
13,716
13,648
4,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Xavizko
Medusa
16
0 / 0 / 0
9,180
765
0
0
0
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

11

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dovahkiin16
Arachne
20
20 / 4 / 7
16,321
1,360
30,250
17,688
7,851
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
3 / 1 / 22
13,055
1,088
11,951
11,517
15,870
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
TNayeon
Anubis
19
5 / 5 / 15
12,496
1,041
10,114
10,934
5,692
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Ximira_Xelo085
Charybdis
19
3 / 3 / 15
12,355
1,030
14,067
13,240
7,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilgamesh
elCigarr0
Gilgamesh
20
9 / 0 / 21
14,936
1,245
23,894
16,016
20,320
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
120
12
Kills
40
40
Deaths
13
30
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Anhur
AnddyCas1
Anhur
4
11
8
0.73
W
Arachne
Dovahkiin16
Arachne
20
4
7
5.88
L
Da Ji
Elforei
Da Ji
3
16
9
0.47
L
4
5
8
1.6
W
3
1
22
14
W
Anubis
TNayeon
Anubis
5
5
15
2.5
L
1
8
5
0.44
L
Medusa
Xavizko
Medusa
0
0
0
0
W
Charybdis
Ximira_Xelo085
Charybdis
3
3
15
3.5
W
Gilgamesh
elCigarr0
Gilgamesh
9
0
21
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,222
Damage
90,276
97,822
Taken
69,395
55,292
Mitigated
57,690
9,602
Healing
13,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AnddyCas1
Anhur
19,650
12,069
0
0
25,755
8,985
0
4,212
21,543
0
61,616
W
Arachne
Dovahkiin16
Arachne
30,250
22,198
0
4,305
17,688
7,851
0
5,038
12,507
0
54,645
L
Da Ji
Elforei
Da Ji
14,030
3,147
0
265
25,549
11,770
0
6,789
18,760
0
22,844
L
9,826
1,200
179
6,470
32,870
30,259
0
6,378
26,492
39,052
0
W
11,951
629
1,369
2,353
11,517
15,870
0
5,185
6,332
27,927
0
W
Anubis
TNayeon
Anubis
10,114
614
0
1,537
10,934
5,692
0
3,912
7,022
31,433
0
L
13,716
665
2,408
280
13,648
4,278
0
4,686
8,962
37,710
0
L
Medusa
Xavizko
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
Ximira_Xelo085
Charybdis
14,067
6,994
0
1,683
13,240
7,957
0
4,219
9,021
0
41,046
W
Gilgamesh
elCigarr0
Gilgamesh
23,894
6,274
657
1,365
16,016
20,320
0
5,188
9,200
0
40,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,172
Gold Earned
69,163
222
Minions Killed
236
3
Camps Cleared
14
863,814
Distance Traveled
1,157,892
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,579
1,048
80
7
1
215,884
0
W
Arachne
16,321
1,360
53
4
12
242,461
1
L
Da Ji
12,029
1,002
14
1
1
209,783
0
L
Ymir
12,425
1,035
75
6
1
221,106
0
W
Cthulhu
13,055
1,088
31
3
0
261,274
1
W
Anubis
12,496
1,041
48
4
0
182,482
0
L
Ra
10,959
913
53
4
0
217,041
0
L
Medusa
9,180
765
0
0
0
0
0
W
Charybdis
12,355
1,030
57
5
1
196,842
0
W
Gilgamesh
14,936
1,245
47
4
1
274,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role