Player Matchup

Bakasura
Bakasura
GeoRgEe___99
Bakasura
Level 60
God Stats
4W - 7L
1,109 SR
Queue Stats
363W - 384L
1,366 Elo+
Party 2
Ares
Ares
JAleandro
Ares
Level 6
God Stats
1W - 0L
1,488 SR
Queue Stats
1W - 3L
1,091 Elo+
Party 1
Ra
Ra
Mandoom
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Medusa
Medusa
REYY-74
Medusa
Level 8
God Stats
2W - 3L
1,241 SR
Queue Stats
4W - 7L
1,129 Elo+
Party 1
Nike
Nike
uwu_o_o_17
Nike
Level 5
God Stats
2W - 2L
1,243 SR
Queue Stats
7W - 8L
1,273 Elo+
Party 2
Team Averages
Level 16
1,316 SR
1,272 Elo+

VS

Team Averages
Level 15
1,468 SR
1,309 Elo+
Nemesis
Nemesis
Babybear7114
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
CONDE ROLON
Tiamat
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,083 Elo+
Solo
Zeus
Zeus
LAP_OlmanBR12
Zeus
Level 20
God Stats
8W - 13L
1,479 SR
Queue Stats
8W - 14L
1,315 Elo+
Solo
Gilgamesh
Gilgamesh
Lunaticzombie80
Gilgamesh
Level 26
God Stats
5W - 3L
1,285 SR
Queue Stats
81W - 73L
1,355 Elo+
Solo
Izanami
Izanami
POElittleRAVEN
Izanami
Level 13
God Stats
4W - 5L
1,578 SR
Queue Stats
14W - 22L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GeoRgEe___99
Bakasura
12
9 / 0 / 2
7,543
629
6,310
6,832
3,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
10
2 / 0 / 6
6,826
569
3,277
5,245
3,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 0 / 5
7,018
585
2,137
3,525
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
REYY-74
Medusa
11
6 / 0 / 3
6,593
549
3,496
4,682
1,538
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 1 / 3
6,893
574
4,736
6,630
5,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Babybear7114
Nemesis
6
0 / 5 / 0
4,338
362
513
4,974
1,140
Tiamat
6
0 / 6 / 0
4,530
378
924
6,681
2,035
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 4 / 0
4,807
401
2,865
6,801
1,565
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Lunaticzombie80
Gilgamesh
10
1 / 3 / 0
5,516
460
3,595
8,629
3,691
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 0
5,080
423
1,292
4,779
1,142
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
20
Kills
1
1
Deaths
20
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Babybear7114
Nemesis
0
5
0
0
L
Tiamat
0
6
0
0
W
Bakasura
GeoRgEe___99
Bakasura
9
0
2
10
W
Ares
2
0
6
5
L
0
4
0
0
L
Gilgamesh
Lunaticzombie80
Gilgamesh
1
3
0
0.33
W
1
0
5
3.5
L
0
2
0
0
W
Medusa
REYY-74
Medusa
6
0
3
7.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,956
Damage
9,189
26,914
Taken
31,864
14,510
Mitigated
9,573
10,633
Healing
4,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Babybear7114
Nemesis
513
0
0
256
4,974
1,140
0
1,583
3,127
0
6,154
L
Tiamat
924
161
0
219
6,681
2,035
128
1,088
5,499
13,308
0
W
Bakasura
GeoRgEe___99
Bakasura
6,310
4,571
0
4,395
6,832
3,025
24
207
6,625
0
34,043
W
Ares
3,277
0
0
2,060
5,245
3,590
554
1,712
3,533
20,274
0
L
2,865
709
0
1,435
6,801
1,565
0
1,504
5,002
19,653
0
L
Gilgamesh
Lunaticzombie80
Gilgamesh
3,595
1,045
0
2,354
8,629
3,691
0
951
7,646
1
23,315
W
2,137
307
334
1,376
3,525
1,126
321
289
3,236
36,657
0
L
1,292
827
0
439
4,779
1,142
108
602
3,884
0
24,720
W
Medusa
REYY-74
Medusa
3,496
1,948
0
1,692
4,682
1,538
1,129
1,863
2,819
0
29,262
W
4,736
274
0
776
6,630
5,231
296
1
6,629
3,343
30,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,873
Gold Earned
24,271
316
Minions Killed
175
0
Camps Cleared
0
1,239,057
Distance Traveled
972,682
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,338
362
15
1
0
201,872
5
L
Tiamat
4,530
378
18
2
0
157,708
0
W
Bakasura
7,543
629
75
6
0
310,669
2
W
Ares
6,826
569
37
3
0
235,064
0
L
Zeus
4,807
401
42
4
0
175,140
0
L
Gilgamesh
5,516
460
46
4
0
242,473
1
W
Ra
7,018
585
75
6
0
236,565
5
L
Izanami
5,080
423
54
5
0
195,489
1
W
Medusa
6,593
549
61
5
0
211,733
0
W
Nike
6,893
574
68
6
0
245,026
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role