Player Matchup

Bacchus
Bacchus
AngryKiddy
Bacchus
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,298 Elo+
Party 2
Bakasura
Bakasura
MarkanBroo
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
899 Elo+
Solo
King Arthur
King Arthur
gollum2704
King Arthur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,321 Elo+
Party 2
Team Averages
Level 28
1,500 SR
1,173 Elo+

VS

Team Averages
Level 40
1,515 SR
1,349 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DoPexRush
Medusa
Level 85
God Stats
5W - 4L
1,546 SR
Queue Stats
19W - 23L
1,267 Elo+
Party 1
Cthulhu
Cthulhu
Hazechopter
Cthulhu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 16L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AngryKiddy
Bacchus
12
6 / 4 / 1
8,459
846
7,462
13,474
13,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
MarkanBroo
Bakasura
5
0 / 1 / 1
5,728
573
0
2,002
582
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
gollum2704
King Arthur
10
1 / 9 / 5
7,012
701
6,128
12,404
13,249
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
4 / 2 / 8
8,468
847
9,641
4,901
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
DoPexRush
Medusa
13
10 / 2 / 4
9,276
928
9,560
8,605
2,867
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Hazechopter
Cthulhu
10
0 / 3 / 12
7,330
733
3,338
7,810
4,996
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
7
Kills
14
14
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
2
8
4
L
Bacchus
AngryKiddy
Bacchus
6
4
1
1.63
W
Medusa
DoPexRush
Medusa
10
2
4
6
W
Cthulhu
Hazechopter
Cthulhu
0
3
12
2
L
Bakasura
MarkanBroo
Bakasura
0
1
1
0.5
L
King Arthur
gollum2704
King Arthur
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,590
Damage
22,539
27,880
Taken
21,316
27,736
Mitigated
9,452
1,734
Healing
1,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,641
668
0
397
4,901
1,589
672
2,074
2,827
22,941
0
L
Bacchus
AngryKiddy
Bacchus
7,462
1,035
0
1,032
13,474
13,905
0
6,424
6,766
17,528
0
W
Medusa
DoPexRush
Medusa
9,560
4,765
0
910
8,605
2,867
1,347
3,406
5,199
0
36,013
W
Cthulhu
Hazechopter
Cthulhu
3,338
411
0
465
7,810
4,996
22
2,462
5,348
14,629
0
L
Bakasura
MarkanBroo
Bakasura
0
0
0
236
2,002
582
0
1,342
584
0
546
L
King Arthur
gollum2704
King Arthur
6,128
953
0
466
12,404
13,249
7
5,360
6,821
0
17,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,199
Gold Earned
25,074
41
Minions Killed
119
2
Camps Cleared
7
366,165
Distance Traveled
520,302
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,468
847
44
4
3
172,600
3
L
Bacchus
8,459
846
24
2
0
191,991
0
W
Medusa
9,276
928
49
5
4
186,968
0
W
Cthulhu
7,330
733
26
3
0
160,734
0
L
Bakasura
5,728
573
1
0
0
18,778
0
L
King Arthur
7,012
701
16
2
2
155,396
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role