Player Matchup

Set
Set
 
Set
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
NlHIL
Chaac
Level 28
God Stats
34W - 26L
1,610 SR
Queue Stats
80W - 88L
1,454 Elo+
Party 3
Medusa
Medusa
PlatiniumV1
Medusa
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 9L
1,350 Elo+
Party 3
The Morrigan
The Morrigan
SchwarzFord
The Morrigan
Level 61
God Stats
10W - 11L
1,390 SR
Queue Stats
107W - 126L
1,458 Elo+
Party 3
Cthulhu
Cthulhu
Shirudo1A
Cthulhu
Level 72
God Stats
3W - 6L
1,430 SR
Queue Stats
189W - 220L
1,482 Elo+
Party 3
Team Averages
Level 45
1,486 SR
1,449 Elo+

VS

Team Averages
Level 37
1,304 SR
1,378 Elo+
Khepri
Khepri
Arclees
Khepri
Level 41
God Stats
5W - 4L
1,555 SR
Queue Stats
15W - 20L
1,386 Elo+
Party 1
Neith
Neith
CarrotPie
Neith
Level 45
God Stats
4W - 8L
1,355 SR
Queue Stats
50W - 63L
1,295 Elo+
Party 1
Sol
Sol
Linklein
Sol
Level 59
God Stats
2W - 3L
1,428 SR
Queue Stats
225W - 241L
1,464 Elo+
Party 2
Thor
Thor
SAkim99
Thor
Level 29
God Stats
0W - 3L
917 SR
Queue Stats
166W - 169L
1,436 Elo+
Party 2
Pele
Pele
darkcolleague
Pele
Level 12
God Stats
11W - 12L
1,268 SR
Queue Stats
48W - 49L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
8 / 0 / 4
8,210
684
5,485
5,861
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
NlHIL
Chaac
12
3 / 1 / 2
7,248
604
4,225
7,160
4,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
9
0 / 3 / 6
5,790
483
3,718
5,727
1,678
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
SchwarzFord
The Morrigan
12
6 / 1 / 7
7,406
617
7,231
5,420
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Shirudo1A
Cthulhu
10
3 / 0 / 5
6,215
518
5,904
7,401
5,555
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Arclees
Khepri
8
0 / 3 / 3
4,797
400
2,866
7,941
4,359
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
CarrotPie
Neith
10
3 / 4 / 0
5,827
486
3,603
7,936
2,417
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 4 / 0
6,096
508
3,203
7,190
2,082
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thor
SAkim99
Thor
10
0 / 6 / 1
5,849
487
3,500
8,684
3,293
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 3 / 1
5,321
443
3,011
7,510
2,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
20
Kills
5
5
Deaths
20
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
8
0
4
10
L
Khepri
Arclees
Khepri
0
3
3
0.5
L
Neith
CarrotPie
Neith
3
4
0
0.75
L
1
4
0
0.25
W
Chaac
NlHIL
Chaac
3
1
2
4
W
Medusa
0
3
6
1
L
Thor
SAkim99
Thor
0
6
1
0.08
W
The Morrigan
SchwarzFord
The Morrigan
6
1
7
9.5
W
Cthulhu
Shirudo1A
Cthulhu
3
0
5
5.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,563
Damage
16,183
31,569
Taken
39,261
15,680
Mitigated
14,855
11,095
Healing
7,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
5,485
1,846
0
4,131
5,861
2,282
0
1,532
4,329
0
46,228
L
Khepri
Arclees
Khepri
2,866
118
555
1,100
7,941
4,359
0
3,652
4,289
12,329
0
L
Neith
CarrotPie
Neith
3,603
1,451
0
1,514
7,936
2,417
204
2,499
5,437
0
26,514
L
3,203
611
0
2,072
7,190
2,082
0
2,828
4,362
38,810
0
W
Chaac
NlHIL
Chaac
4,225
1,190
0
4,748
7,160
4,176
690
0
7,160
0
42,305
W
Medusa
3,718
2,196
0
831
5,727
1,678
92
1,599
4,128
0
27,131
L
Thor
SAkim99
Thor
3,500
1,252
0
1,307
8,684
3,293
0
434
7,853
0
29,185
W
The Morrigan
SchwarzFord
The Morrigan
7,231
1,587
0
250
5,420
1,989
1,315
1,014
4,406
39,906
1,170
W
Cthulhu
Shirudo1A
Cthulhu
5,904
553
119
1,016
7,401
5,555
0
1,924
5,477
20,954
0
L
3,011
696
0
878
7,510
2,704
0
2,552
4,829
0
27,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,869
Gold Earned
27,890
329
Minions Killed
281
0
Camps Cleared
0
1,181,525
Distance Traveled
1,083,898
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,210
684
92
8
0
286,042
2
L
Khepri
4,797
400
18
2
0
217,226
1
L
Neith
5,827
486
60
5
0
200,728
2
L
Sol
6,096
508
91
8
0
211,576
1
W
Chaac
7,248
604
89
7
0
220,944
4
W
Medusa
5,790
483
49
4
0
213,478
0
L
Thor
5,849
487
65
5
0
216,191
0
W
The Morrigan
7,406
617
62
5
0
203,786
7
W
Cthulhu
6,215
518
37
3
0
257,275
5
L
Pele
5,321
443
47
4
0
238,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role