Player Matchup

Artemis
Artemis
Big Hairy Pink
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 57L
1,600 Elo+
Solo
Ullr
Ullr
POPITO243
Ullr
Level 28
God Stats
10W - 3L
1,482 SR
Queue Stats
113W - 107L
1,600 Elo+
Solo
Chaac
Chaac
WPG-Kev
Chaac
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 29L
1,539 Elo+
Solo
Xing Tian
Xing Tian
WithYaGranny
Xing Tian
Level 17
God Stats
5W - 6L
1,500 SR
Queue Stats
140W - 176L
1,530 Elo+
Solo
The Morrigan
The Morrigan
victormulvihill
The Morrigan
Level 8
God Stats
9W - 5L
1,500 SR
Queue Stats
83W - 55L
1,700 Elo+
Solo
Team Averages
Level 19
1,496 SR
1,594 Elo+

VS

Team Averages
Level 16
1,595 SR
1,508 Elo+
Cerberus
Cerberus
BLCKSH33P_OG
Cerberus
Level 10
God Stats
4W - 11L
1,466 SR
Queue Stats
14W - 31L
1,572 Elo+
Solo
Chiron
Chiron
CheekClpper
Chiron
Level 27
God Stats
4W - 5L
1,521 SR
Queue Stats
65W - 69L
1,507 Elo+
Solo
Thor
Thor
KimEstebanXpL_91
Thor
Level 7
God Stats
1W - 1L
1,711 SR
Queue Stats
5W - 11L
1,388 Elo+
Solo
Ao Kuang
Ao Kuang
SANTITO--07
Ao Kuang
Level 6
God Stats
1W - 1L
1,764 SR
Queue Stats
7W - 7L
1,606 Elo+
Solo
Cthulhu
Cthulhu
jormun38
Cthulhu
Level 29
God Stats
6W - 13L
1,510 SR
Queue Stats
90W - 89L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 4
9,199
657
11,597
7,471
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ullr
11
2 / 3 / 5
6,867
491
5,624
7,517
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chaac
WPG-Kev
Chaac
10
1 / 0 / 8
7,030
502
5,865
5,690
3,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
WithYaGranny
Xing Tian
14
1 / 0 / 1
8,092
578
4,010
10,226
6,908
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
victormulvihill
The Morrigan
14
10 / 2 / 3
9,031
645
10,643
4,741
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BLCKSH33P_OG
Cerberus
10
0 / 5 / 1
5,765
412
1,857
10,119
6,771
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chiron
8
0 / 6 / 4
5,478
391
3,601
8,413
1,884
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 0
5,971
427
4,763
7,622
2,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
SANTITO--07
Ao Kuang
12
4 / 4 / 0
7,100
507
2,684
11,843
4,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
jormun38
Cthulhu
9
1 / 5 / 2
5,735
410
4,859
12,320
4,071
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
23
Kills
5
5
Deaths
23
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BLCKSH33P_OG
Cerberus
0
5
1
0.1
W
9
0
4
11
L
Chiron
0
6
4
0.33
L
0
3
0
0
W
Ullr
2
3
5
1.5
L
Ao Kuang
SANTITO--07
Ao Kuang
4
4
0
1
W
Chaac
WPG-Kev
Chaac
1
0
8
5
W
Xing Tian
WithYaGranny
Xing Tian
1
0
1
1.5
L
Cthulhu
jormun38
Cthulhu
1
5
2
0.4
W
The Morrigan
victormulvihill
The Morrigan
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,739
Damage
17,764
35,645
Taken
50,317
17,174
Mitigated
19,232
9,774
Healing
11,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BLCKSH33P_OG
Cerberus
1,857
264
0
590
10,119
6,771
0
3,410
6,519
19,610
0
W
11,597
6,046
0
2,763
7,471
2,470
54
1,101
6,370
0
64,581
L
Chiron
3,601
2,041
265
2,619
8,413
1,884
0
2,088
6,167
0
21,836
L
4,763
2,367
0
1,823
7,622
2,229
0
3,948
3,674
0
24,905
W
Ullr
5,624
1,380
0
2,088
7,517
2,288
58
2,717
4,800
0
39,696
L
Ao Kuang
SANTITO--07
Ao Kuang
2,684
565
0
3,288
11,843
4,277
0
2,758
8,967
32,567
10,737
W
Chaac
WPG-Kev
Chaac
5,865
646
0
3,043
5,690
3,937
192
2,471
3,219
5,307
19,373
W
Xing Tian
WithYaGranny
Xing Tian
4,010
937
0
695
10,226
6,908
377
467
9,759
48,088
0
L
Cthulhu
jormun38
Cthulhu
4,859
305
458
2,510
12,320
4,071
0
2,209
10,067
21,939
0
W
The Morrigan
victormulvihill
The Morrigan
10,643
2,953
0
1,185
4,741
1,571
0
2,384
2,347
53,449
592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,219
Gold Earned
30,049
430
Minions Killed
252
0
Camps Cleared
0
1,328,476
Distance Traveled
1,135,821
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,765
412
43
3
0
225,487
1
W
Artemis
9,199
657
107
8
0
270,247
1
L
Chiron
5,478
391
36
3
0
188,149
2
L
Thor
5,971
427
49
4
0
164,299
2
W
Ullr
6,867
491
81
6
0
242,322
5
L
Ao Kuang
7,100
507
78
6
0
285,619
0
W
Chaac
7,030
502
43
3
0
300,393
2
W
Xing Tian
8,092
578
95
7
0
253,609
0
L
Cthulhu
5,735
410
46
3
0
272,267
4
W
The Morrigan
9,031
645
104
7
0
261,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role