Player Matchup

Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Hypnin
Ymir
Level 26
God Stats
8W - 9L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 1
Bellona
Bellona
Kos7il77
Bellona
Level 24
God Stats
33W - 43L
1,374 SR
Queue Stats
67W - 88L
1,369 Elo+
Party 4
Anubis
Anubis
RaphaelBurgos
Anubis
Level 147
God Stats
80W - 52L
1,552 SR
Queue Stats
586W - 560L
1,484 Elo+
Party 1
Chaac
Chaac
winstova_di
Chaac
Level 67
God Stats
2W - 1L
1,222 SR
Queue Stats
177W - 209L
1,381 Elo+
Party 4
Team Averages
Level 84
1,430 SR
1,447 Elo+

VS

Team Averages
Level 40
1,585 SR
1,558 Elo+
Skadi
Skadi
BlazinPanda420
Skadi
Level 35
God Stats
66W - 61L
1,580 SR
Queue Stats
132W - 118L
1,575 Elo+
Party 3
Chiron
Chiron
HazFlush
Chiron
Level 48
God Stats
3W - 2L
1,493 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Pele
Pele
LordEveningshade
Pele
Level 29
God Stats
6W - 8L
1,476 SR
Queue Stats
104W - 91L
1,572 Elo+
Party 3
Janus
Janus
ShimmeringLight
Janus
Level 17
God Stats
1W - 1L
1,711 SR
Queue Stats
3W - 1L
1,643 Elo+
Party 2
Bakasura
Bakasura
SkyXDrom
Bakasura
Level 69
God Stats
3W - 1L
1,666 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
3 / 3 / 1
5,731
573
5,387
5,678
1,539
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Hypnin
Ymir
8
0 / 2 / 7
5,050
505
1,225
4,949
2,788
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Kos7il77
Bellona
9
1 / 2 / 5
5,611
561
3,030
5,159
2,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
8 / 0 / 1
7,125
713
7,145
3,393
1,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 0 / 0
6,018
602
2,470
3,957
2,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 3 / 3
4,740
474
5,296
5,049
1,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
HazFlush
Chiron
9
5 / 2 / 2
5,750
575
2,552
5,452
1,203
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 1
5,037
504
1,767
7,253
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 3 / 0
4,598
460
2,599
4,930
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
SkyXDrom
Bakasura
8
0 / 2 / 0
4,817
482
2,457
5,649
1,563
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
13
Kills
7
7
Deaths
13
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
3
1
1.17
L
2
3
3
1.17
L
Chiron
HazFlush
Chiron
5
2
2
3
W
Ymir
Hypnin
Ymir
0
2
7
1.75
W
Bellona
Kos7il77
Bellona
1
2
5
1.75
L
0
3
1
0.17
W
8
0
1
8.5
L
0
3
0
0
L
Bakasura
SkyXDrom
Bakasura
0
2
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,257
Damage
14,671
23,136
Taken
28,333
11,500
Mitigated
6,405
8,061
Healing
6,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,387
1,955
0
1,731
5,678
1,539
0
86
5,592
0
37,719
L
5,296
2,467
0
843
5,049
1,014
0
1,959
3,090
0
15,635
L
Chiron
HazFlush
Chiron
2,552
1,333
146
1,348
5,452
1,203
0
1,148
4,304
0
16,106
W
Ymir
Hypnin
Ymir
1,225
379
0
382
4,949
2,788
0
908
3,931
2,673
0
W
Bellona
Kos7il77
Bellona
3,030
589
0
1,334
5,159
2,783
0
0
5,159
0
27,229
L
1,767
185
0
2,972
7,253
1,568
0
1,941
5,312
0
27,463
W
7,145
1,130
0
2,570
3,393
1,656
38
1,341
1,818
38,520
0
L
2,599
265
0
109
4,930
1,057
160
2,765
2,165
20,097
0
L
Bakasura
SkyXDrom
Bakasura
2,457
1,609
0
817
5,649
1,563
0
700
4,709
0
12,699
W
2,470
778
0
2,044
3,957
2,734
460
0
3,624
3,672
26,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,535
Gold Earned
24,942
277
Minions Killed
203
0
Camps Cleared
0
935,332
Distance Traveled
969,082
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,731
573
71
7
0
176,223
0
L
Skadi
4,740
474
22
2
0
173,943
1
L
Chiron
5,750
575
30
3
0
197,262
0
W
Ymir
5,050
505
2
0
0
173,352
2
W
Bellona
5,611
561
56
6
0
211,231
0
L
Pele
5,037
504
58
6
0
208,363
3
W
Anubis
7,125
713
82
8
0
194,097
4
L
Janus
4,598
460
45
5
0
186,246
0
L
Bakasura
4,817
482
48
5
0
203,268
2
W
Chaac
6,018
602
66
7
0
180,429
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role