Player Matchup

Discordia
Discordia
Hybrin0
Discordia
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 124L
1,575 Elo+
Party 2
Xing Tian
Xing Tian
Ramcor729
Xing Tian
Level 126
God Stats
5W - 4L
1,722 SR
Queue Stats
91W - 68L
1,569 Elo+
Solo
Fenrir
Fenrir
RepliedPaladin
Fenrir
Level 27
God Stats
1W - 3L
1,763 SR
Queue Stats
65W - 41L
1,665 Elo+
Party 3
Bakasura
Bakasura
RyzenKyld
Bakasura
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,586 Elo+
Party 2
Charybdis
Charybdis
StinkyWiener36
Charybdis
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 46L
1,639 Elo+
Party 3
Team Averages
Level 68
1,597 SR
1,607 Elo+

VS

Team Averages
Level 86
1,514 SR
1,590 Elo+
Kumbhakarna
Kumbhakarna
Arcnuss
Kumbhakarna
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 178L
1,665 Elo+
Party 1
Ymir
Ymir
De bome
Ymir
Level 11
God Stats
5W - 5L
1,658 SR
Queue Stats
5W - 5L
1,465 Elo+
Party 4
Scylla
Scylla
TyDefy
Scylla
Level 126
God Stats
20W - 20L
1,477 SR
Queue Stats
803W - 721L
1,607 Elo+
Party 1
Da Ji
Da Ji
dcioffi
Da Ji
Level 109
God Stats
8W - 5L
1,627 SR
Queue Stats
449W - 411L
1,581 Elo+
Party 4
Medusa
Medusa
xRoguexRaiderx
Medusa
Level 145
God Stats
3W - 5L
1,307 SR
Queue Stats
342W - 290L
1,631 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hybrin0
Discordia
17
3 / 6 / 3
10,593
504
11,313
14,583
4,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Ramcor729
Xing Tian
17
1 / 3 / 4
10,579
504
9,415
17,047
19,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 6 / 9
9,270
441
9,279
23,041
17,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
RyzenKyld
Bakasura
15
3 / 7 / 2
9,610
458
3,380
16,548
5,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
StinkyWiener36
Charybdis
17
4 / 5 / 4
10,940
521
7,858
11,707
3,782
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Arcnuss
Kumbhakarna
19
0 / 0 / 2
11,351
541
3,763
9,514
5,427
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
De bome
Ymir
13
0 / 4 / 13
9,059
431
1,338
11,404
12,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
TyDefy
Scylla
19
9 / 4 / 8
12,378
589
18,493
11,312
4,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
dcioffi
Da Ji
20
9 / 5 / 10
12,669
603
18,023
16,557
8,942
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 2 / 6
13,383
637
17,768
14,283
6,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
66
15
Kills
27
27
Deaths
15
22
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Arcnuss
Kumbhakarna
0
0
2
1
W
Ymir
De bome
Ymir
0
4
13
1.63
L
Discordia
Hybrin0
Discordia
3
6
3
0.75
L
Xing Tian
Ramcor729
Xing Tian
1
3
4
1
L
4
6
9
1.42
L
Bakasura
RyzenKyld
Bakasura
3
7
2
0.57
L
Charybdis
StinkyWiener36
Charybdis
4
5
4
1.2
W
Scylla
TyDefy
Scylla
9
4
8
3.25
W
Da Ji
dcioffi
Da Ji
9
5
10
2.8
W
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,245
Damage
59,385
82,926
Taken
63,070
51,538
Mitigated
37,543
18,409
Healing
18,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Arcnuss
Kumbhakarna
3,763
635
0
4,037
9,514
5,427
1,300
5,405
4,109
72,948
0
W
Ymir
De bome
Ymir
1,338
218
0
1,068
11,404
12,127
116
4,028
6,954
11,868
0
L
Discordia
Hybrin0
Discordia
11,313
854
362
3,495
14,583
4,711
200
3,862
10,561
80,214
0
L
Xing Tian
Ramcor729
Xing Tian
9,415
784
0
2,340
17,047
19,327
0
8,227
8,654
60,948
0
L
9,279
2,511
0
4,973
23,041
17,973
0
7,245
15,624
0
22,333
L
Bakasura
RyzenKyld
Bakasura
3,380
2,625
0
4,959
16,548
5,745
0
1,996
14,460
0
44,692
L
Charybdis
StinkyWiener36
Charybdis
7,858
4,539
0
2,280
11,707
3,782
514
1,620
10,033
0
72,015
W
Scylla
TyDefy
Scylla
18,493
2,084
258
2,786
11,312
4,361
668
3,651
7,136
92,322
0
W
Da Ji
dcioffi
Da Ji
18,023
5,581
0
2,875
16,557
8,942
0
3,421
12,512
0
92,356
W
17,768
10,466
0
7,322
14,283
6,686
4,248
3,497
10,437
0
111,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,992
Gold Earned
58,840
514
Minions Killed
657
0
Camps Cleared
0
1,860,525
Distance Traveled
1,824,237
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,351
541
169
8
0
360,157
3
W
Ymir
9,059
431
12
1
0
271,688
0
L
Discordia
10,593
504
144
7
0
359,953
7
L
Xing Tian
10,579
504
101
5
0
362,841
4
L
Fenrir
9,270
441
25
1
0
394,211
5
L
Bakasura
9,610
458
111
5
0
384,226
2
L
Charybdis
10,940
521
133
6
0
359,294
1
W
Scylla
12,378
589
179
9
0
392,406
0
W
Da Ji
12,669
603
123
6
0
396,762
6
W
Medusa
13,383
637
174
8
0
403,224
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role