Player Matchup

Kukulkan
Kukulkan
FranYATUSABE
Kukulkan
Level 18
God Stats
1W - 3L
1,391 SR
Queue Stats
1W - 4L
1,267 Elo+
Party 1
Nemesis
Nemesis
Negrosak666
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,351 Elo+
Solo
Zhong Kui
Zhong Kui
Rijusagi
Zhong Kui
Level 10
God Stats
3W - 4L
1,528 SR
Queue Stats
36W - 33L
1,435 Elo+
Solo
Cerberus
Cerberus
Shadowbruno5
Cerberus
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,229 Elo+
Party 1
Cthulhu
Cthulhu
spleyleadeR
Cthulhu
Level 21
God Stats
0W - 3L
1,271 SR
Queue Stats
67W - 68L
1,369 Elo+
Solo
Team Averages
Level 16
1,438 SR
1,330 Elo+

VS

Team Averages
Level 25
1,494 SR
1,418 Elo+
Anubis
Anubis
LmisterX015
Anubis
Level 25
God Stats
36W - 38L
1,487 SR
Queue Stats
44W - 43L
1,437 Elo+
Solo
Fenrir
Fenrir
VIP_EnZoo
Fenrir
Level 16
God Stats
23W - 37L
1,285 SR
Queue Stats
26W - 43L
1,221 Elo+
Solo
Bacchus
Bacchus
dedebrevi
Bacchus
Level 29
God Stats
3W - 1L
1,876 SR
Queue Stats
55W - 42L
1,523 Elo+
Solo
Osiris
Osiris
mlk-bomba-deiro
Osiris
Level 29
God Stats
4W - 4L
1,246 SR
Queue Stats
105W - 123L
1,464 Elo+
Solo
Neith
Neith
reidusnub
Neith
Level 24
God Stats
6W - 5L
1,575 SR
Queue Stats
81W - 66L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FranYATUSABE
Kukulkan
10
2 / 7 / 4
6,375
425
6,320
7,898
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Negrosak666
Nemesis
13
1 / 2 / 2
7,493
500
4,493
8,795
4,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zhong Kui
Rijusagi
Zhong Kui
12
8 / 5 / 3
7,976
532
8,624
14,079
7,485
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Shadowbruno5
Cerberus
10
2 / 5 / 4
5,989
399
1,550
8,377
5,440
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
spleyleadeR
Cthulhu
4
0 / 0 / 0
4,725
315
75
1,132
472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
3 / 6 / 1
8,401
560
8,101
9,325
3,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
VIP_EnZoo
Fenrir
9
1 / 3 / 3
6,496
433
749
6,711
1,824
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
dedebrevi
Bacchus
11
3 / 1 / 8
8,184
546
5,533
9,089
9,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 2 / 0
8,194
546
3,526
9,334
4,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
reidusnub
Neith
14
10 / 1 / 6
9,138
609
12,679
6,662
2,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
13
Kills
19
19
Deaths
13
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
FranYATUSABE
Kukulkan
2
7
4
0.57
W
Anubis
3
6
1
0.58
L
Nemesis
Negrosak666
Nemesis
1
2
2
1
L
Zhong Kui
Rijusagi
Zhong Kui
8
5
3
1.9
L
Cerberus
Shadowbruno5
Cerberus
2
5
4
0.8
W
Fenrir
VIP_EnZoo
Fenrir
1
3
3
0.83
W
Bacchus
dedebrevi
Bacchus
3
1
8
7
W
2
2
0
1
W
Neith
reidusnub
Neith
10
1
6
13
L
Cthulhu
spleyleadeR
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,062
Damage
30,588
40,281
Taken
41,121
19,802
Mitigated
22,757
7,996
Healing
12,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
FranYATUSABE
Kukulkan
6,320
1,056
0
220
7,898
2,207
0
2,886
5,012
26,269
0
W
Anubis
8,101
275
0
2,950
9,325
3,930
2,358
5,769
3,429
47,572
0
L
Nemesis
Negrosak666
Nemesis
4,493
1,864
0
2,167
8,795
4,198
780
1,055
7,740
0
45,977
L
Zhong Kui
Rijusagi
Zhong Kui
8,624
1,639
0
4,240
14,079
7,485
756
7,559
6,520
32,453
0
L
Cerberus
Shadowbruno5
Cerberus
1,550
73
0
800
8,377
5,440
0
2,211
6,166
11,431
0
W
Fenrir
VIP_EnZoo
Fenrir
749
91
0
149
6,711
1,824
663
2,398
4,259
0
12,956
W
Bacchus
dedebrevi
Bacchus
5,533
409
0
1,791
9,089
9,963
632
3,986
4,935
17,247
0
W
3,526
1,434
0
4,627
9,334
4,618
269
491
8,843
0
45,885
W
Neith
reidusnub
Neith
12,679
5,616
0
2,607
6,662
2,422
4,080
3,372
3,086
0
62,773
L
Cthulhu
spleyleadeR
Cthulhu
75
0
0
569
1,132
472
0
205
927
2,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,558
Gold Earned
40,413
230
Minions Killed
349
0
Camps Cleared
0
975,337
Distance Traveled
1,301,637
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,375
425
57
4
0
210,449
0
W
Anubis
8,401
560
94
6
0
238,987
0
L
Nemesis
7,493
500
83
6
0
258,685
3
L
Zhong Kui
7,976
532
65
4
0
215,760
1
L
Cerberus
5,989
399
16
1
0
257,047
4
W
Fenrir
6,496
433
26
2
0
250,133
0
W
Bacchus
8,184
546
17
1
0
282,615
4
W
Osiris
8,194
546
96
6
0
275,188
2
W
Neith
9,138
609
116
8
0
254,714
2
L
Cthulhu
4,725
315
9
1
0
33,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role