Player Matchup

Artio
Artio
 
Artio
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
JimmyTheOrange
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,195 Elo+
Party 1
Rama
Rama
PixelTalon
Rama
Level 68
God Stats
14W - 17L
1,469 SR
Queue Stats
281W - 350L
1,480 Elo+
Party 3
Olorun
Olorun
XSwordStrikeX
Olorun
Level 14
God Stats
5W - 2L
1,826 SR
Queue Stats
110W - 149L
1,592 Elo+
Party 3
Thor
Thor
vmatija
Thor
Level 4
God Stats
0W - 2L
1,229 SR
Queue Stats
1W - 4L
1,195 Elo+
Party 1
Team Averages
Level 24
1,505 SR
1,393 Elo+

VS

Team Averages
Level 26
1,466 SR
1,494 Elo+
Mulan
Mulan
ImEnvi
Mulan
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
132W - 148L
1,488 Elo+
Party 2
Thoth
Thoth
LDJord
Thoth
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
130W - 154L
1,489 Elo+
Party 2
Artemis
Artemis
MaybeGay
Artemis
Level 29
God Stats
8W - 7L
1,507 SR
Queue Stats
93W - 104L
1,491 Elo+
Solo
Cerberus
Cerberus
NîneTails
Cerberus
Level 26
God Stats
4W - 4L
1,602 SR
Queue Stats
49W - 49L
1,534 Elo+
Solo
Set
Set
tommygun91
Set
Level 29
God Stats
14W - 21L
1,220 SR
Queue Stats
268W - 264L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
1 / 4 / 4
5,760
480
3,122
12,746
8,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8
1 / 6 / 1
5,372
448
3,792
8,932
3,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
6 / 3 / 2
6,965
580
9,763
7,464
2,180
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 7 / 0
5,020
418
1,755
9,094
2,528
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
vmatija
Thor
7
0 / 8 / 0
4,596
383
1,063
8,197
4,723
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ImEnvi
Mulan
12
7 / 0 / 0
7,373
614
4,710
4,897
3,475
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
LDJord
Thoth
11
5 / 2 / 3
7,255
605
6,586
5,400
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
MaybeGay
Artemis
10
5 / 3 / 5
6,679
557
6,957
5,745
1,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
NîneTails
Cerberus
10
2 / 2 / 11
6,287
524
7,565
10,662
5,977
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
9 / 1 / 3
7,938
662
8,824
7,364
2,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
8
Kills
28
28
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
4
4
0.75
W
Mulan
ImEnvi
Mulan
7
0
0
7
L
1
6
1
0.25
W
Thoth
LDJord
Thoth
5
2
3
3.25
W
Artemis
MaybeGay
Artemis
5
3
5
2.5
W
Cerberus
NîneTails
Cerberus
2
2
11
3.75
L
6
3
2
2.33
L
0
7
0
0
W
9
1
3
10.5
L
Thor
vmatija
Thor
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,495
Damage
34,642
46,433
Taken
34,068
22,043
Mitigated
15,096
8,397
Healing
7,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,122
509
799
3,372
12,746
8,854
0
4,852
7,770
10,564
0
W
Mulan
ImEnvi
Mulan
4,710
786
0
1,112
4,897
3,475
822
0
4,897
0
34,234
L
3,792
936
0
904
8,932
3,758
0
1,886
6,994
0
20,819
W
Thoth
LDJord
Thoth
6,586
434
0
554
5,400
1,734
946
1,249
4,151
37,119
0
W
Artemis
MaybeGay
Artemis
6,957
3,005
0
695
5,745
1,506
0
1,036
4,709
0
28,958
W
Cerberus
NîneTails
Cerberus
7,565
457
0
4,137
10,662
5,977
98
1,998
8,664
24,405
0
L
9,763
7,576
0
2,119
7,464
2,180
0
1,801
5,627
0
34,803
L
1,755
646
0
1,203
9,094
2,528
1,020
4,502
4,366
22,517
0
W
8,824
3,635
0
829
7,364
2,404
0
838
6,526
0
41,433
L
Thor
vmatija
Thor
1,063
708
0
0
8,197
4,723
69
672
7,525
0
16,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,713
Gold Earned
35,532
186
Minions Killed
337
0
Camps Cleared
0
1,074,236
Distance Traveled
1,114,398
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,760
480
9
1
0
232,667
6
W
Mulan
7,373
614
80
7
0
187,996
0
L
Mulan
5,372
448
45
4
0
238,199
3
W
Thoth
7,255
605
87
7
0
214,094
0
W
Artemis
6,679
557
43
4
0
211,079
2
W
Cerberus
6,287
524
55
5
0
236,705
4
L
Rama
6,965
580
59
5
0
205,837
4
L
Olorun
5,020
418
43
4
0
183,833
0
W
Set
7,938
662
72
6
0
264,524
1
L
Thor
4,596
383
30
3
0
213,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role