Player Matchup

Odin
Odin
GooGeeBOOMz
Odin
Level 28
God Stats
79W - 64L
1,564 SR
Queue Stats
184W - 193L
1,434 Elo+
Solo
Nu Wa
Nu Wa
GreyingHares
Nu Wa
Level 28
God Stats
7W - 13L
1,373 SR
Queue Stats
109W - 107L
1,378 Elo+
Solo
Fenrir
Fenrir
Lewisball09
Fenrir
Level 3
God Stats
3W - 6L
1,267 SR
Queue Stats
6W - 6L
1,248 Elo+
Party 2
Chiron
Chiron
TheGreatBidoofs
Chiron
Level 129
God Stats
2W - 0L
1,525 SR
Queue Stats
76W - 63L
1,590 Elo+
Party 2
Athena
Athena
WakSkylicker
Athena
Level 28
God Stats
1W - 8L
1,234 SR
Queue Stats
405W - 438L
1,466 Elo+
Solo
Team Averages
Level 43
1,393 SR
1,423 Elo+

VS

Team Averages
Level 25
1,490 SR
1,482 Elo+
Achilles
Achilles
Alpha343
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,523 Elo+
Solo
Vulcan
Vulcan
BigChungusPhD
Vulcan
Level 95
God Stats
27W - 21L
1,600 SR
Queue Stats
103W - 99L
1,485 Elo+
Party 1
Thor
Thor
Majin_games
Thor
Level 4
God Stats
0W - 1L
1,333 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Olorun
Olorun
Son__Broku
Olorun
Level 6
God Stats
12W - 12L
1,519 SR
Queue Stats
68W - 68L
1,404 Elo+
Party 1
Bakasura
Bakasura
jmn_020
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 20
10,604
1,060
9,731
10,587
12,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
9 / 1 / 15
11,776
1,178
17,211
8,727
3,278
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
17
4 / 4 / 16
10,478
1,048
8,218
11,386
7,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
15 / 1 / 14
12,810
1,281
20,540
12,212
4,243
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
15
1 / 0 / 9
9,204
920
4,810
6,611
6,980
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Team 1 Tickets

266

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alpha343
Achilles
16
3 / 2 / 4
10,336
1,034
8,843
12,727
12,956
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 2 / 2
10,018
1,002
17,743
5,687
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 10 / 3
9,197
920
4,675
15,095
5,094
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Son__Broku
Olorun
16
1 / 6 / 3
9,366
937
5,552
15,399
5,083
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
jmn_020
Bakasura
15
0 / 12 / 3
9,226
923
6,323
20,025
6,359
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
22
32
Kills
7
7
Deaths
32
74
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
Alpha343
Achilles
3
2
4
2.5
L
2
2
2
1.5
W
3
1
20
13
W
9
1
15
16.5
W
Fenrir
4
4
16
3
L
1
10
3
0.25
L
Olorun
Son__Broku
Olorun
1
6
3
0.42
W
15
1
14
22
W
Athena
1
0
9
5.5
L
Bakasura
jmn_020
Bakasura
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,510
Damage
43,136
49,523
Taken
68,933
34,089
Mitigated
31,535
9,449
Healing
5,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Alpha343
Achilles
8,843
3,099
0
1,421
12,727
12,956
0
4,730
7,520
0
33,517
L
17,743
3,807
50
314
5,687
2,043
0
1,479
4,106
50,903
0
W
9,731
841
0
1,983
10,587
12,311
0
4,990
5,315
0
18,873
W
17,211
4,693
357
2,187
8,727
3,278
0
3,530
4,896
39,796
0
W
Fenrir
8,218
2,339
0
267
11,386
7,277
0
5,648
5,493
0
15,175
L
4,675
1,638
0
0
15,095
5,094
0
3,409
11,189
0
14,200
L
Olorun
Son__Broku
Olorun
5,552
2,128
834
2,718
15,399
5,083
0
5,211
10,050
23,820
0
W
20,540
10,818
1,064
3,157
12,212
4,243
0
4,363
7,273
0
49,641
W
Athena
4,810
1,222
370
64
6,611
6,980
0
3,858
2,537
11,237
0
L
Bakasura
jmn_020
Bakasura
6,323
4,518
0
638
20,025
6,359
0
7,192
12,652
0
15,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,872
Gold Earned
48,143
199
Minions Killed
197
5
Camps Cleared
8
945,381
Distance Traveled
958,194
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,336
1,034
50
5
1
193,903
0
L
Vulcan
10,018
1,002
74
7
0
167,453
0
W
Odin
10,604
1,060
41
4
1
219,542
3
W
Nu Wa
11,776
1,178
59
6
1
181,516
1
W
Fenrir
10,478
1,048
14
1
2
189,809
0
L
Thor
9,197
920
19
2
0
187,417
0
L
Olorun
9,366
937
41
4
2
190,715
1
W
Chiron
12,810
1,281
73
7
1
205,321
0
W
Athena
9,204
920
12
1
0
149,193
3
L
Bakasura
9,226
923
13
1
5
218,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role