Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Lejornin_brazzer
Chronos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,157 Elo+
Party 3
Hades
Hades
SempayFurryOwO
Hades
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 22
1,500 SR
1,431 Elo+

VS

Team Averages
Level 19
1,499 SR
1,406 Elo+
Hel
Hel
Melekarles
Hel
Level 25
God Stats
12W - 17L
1,378 SR
Queue Stats
86W - 126L
1,356 Elo+
Solo
Neith
Neith
SexyAmethyst
Neith
Level 28
God Stats
1W - 1L
1,700 SR
Queue Stats
18W - 25L
1,490 Elo+
Party 2
Sun Wukong
Sun Wukong
Shadowflyer12
Sun Wukong
Level 32
God Stats
1W - 2L
1,392 SR
Queue Stats
35W - 43L
1,522 Elo+
Party 2
Ares
Ares
ThiccBitzTTV
Ares
Level 7
God Stats
1W - 4L
1,528 SR
Queue Stats
12W - 16L
1,164 Elo+
Solo
Susano
Susano
dad1rwerw
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
11 / 3 / 3
7,642
695
7,870
8,067
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
 
Kukulkan
12
5 / 0 / 6
6,954
632
5,977
2,923
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
 
Cerberus
9
1 / 3 / 5
6,001
546
2,200
7,472
3,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 3 / 6
5,981
544
3,909
6,142
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
10 / 0 / 5
7,494
681
6,551
7,150
3,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 9 / 1
5,675
516
2,623
6,938
1,812
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
3 / 3 / 4
6,147
559
7,905
7,028
1,649
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Shadowflyer12
Sun Wukong
9
2 / 6 / 0
5,473
498
2,962
9,778
6,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 4 / 2
5,742
522
3,315
10,575
8,001
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
dad1rwerw
Susano
8
1 / 7 / 2
5,417
492
1,772
7,814
1,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
28
Kills
9
9
Deaths
29
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
11
3
3
4.17
W
Kukulkan
 
Kukulkan
5
0
6
8
W
Cerberus
 
Cerberus
1
3
5
1.17
W
1
3
6
1.33
L
1
9
1
0.17
W
10
0
5
12.5
L
3
3
4
1.67
L
Sun Wukong
Shadowflyer12
Sun Wukong
2
6
0
0.33
L
2
4
2
0.75
L
Susano
dad1rwerw
Susano
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,507
Damage
18,577
31,754
Taken
42,133
11,711
Mitigated
19,598
11,330
Healing
4,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,870
2,441
0
2,841
8,067
2,800
0
1,321
6,630
0
36,884
W
Kukulkan
 
Kukulkan
5,977
401
0
97
2,923
834
1,236
73
2,652
28,729
0
W
Cerberus
 
Cerberus
2,200
321
222
2,765
7,472
3,335
306
766
6,663
12,971
0
W
3,909
541
0
1,544
6,142
1,683
94
162
5,936
29,934
0
L
2,623
930
46
325
6,938
1,812
700
3,041
3,813
22,686
0
W
6,551
1,825
115
3,746
7,150
3,059
978
3,529
3,495
25,599
0
L
7,905
4,251
0
1,593
7,028
1,649
611
3,553
3,231
0
32,337
L
Sun Wukong
Shadowflyer12
Sun Wukong
2,962
367
0
763
9,778
6,176
648
4,949
4,565
0
17,209
L
3,315
512
120
1,076
10,575
8,001
0
3,783
6,574
18,300
0
L
Susano
dad1rwerw
Susano
1,772
603
0
1,036
7,814
1,960
166
2,361
5,313
0
16,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,072
Gold Earned
28,454
262
Minions Killed
192
0
Camps Cleared
0
1,075,721
Distance Traveled
1,008,470
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,642
695
57
5
0
233,808
3
W
Kukulkan
6,954
632
63
6
0
231,430
1
W
Cerberus
6,001
546
44
4
0
222,837
0
W
Chronos
5,981
544
50
5
0
203,333
0
L
Hel
5,675
516
35
3
0
182,572
0
W
Hades
7,494
681
48
4
0
184,313
0
L
Neith
6,147
559
63
6
0
200,762
0
L
Sun Wukong
5,473
498
30
3
0
205,387
2
L
Ares
5,742
522
28
3
0
202,894
0
L
Susano
5,417
492
36
3
0
216,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role