Player Matchup

Ymir
Ymir
Kenny2687
Ymir
Level 142
God Stats
0W - 2L
1,279 SR
Queue Stats
147W - 146L
1,432 Elo+
Party 1
Xing Tian
Xing Tian
Kenwitdabred
Xing Tian
Level 107
God Stats
1W - 3L
1,373 SR
Queue Stats
134W - 124L
1,520 Elo+
Party 1
Poseidon
Poseidon
PandaStalin
Poseidon
Level 129
God Stats
1W - 2L
1,530 SR
Queue Stats
163W - 149L
1,471 Elo+
Solo
Set
Set
PunMasterTyler
Set
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
495W - 525L
1,442 Elo+
Solo
Geb
Geb
TheK1dFromMa1ne
Geb
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
276W - 252L
1,506 Elo+
Solo
Team Averages
Level 131
1,436 SR
1,474 Elo+

VS

Team Averages
Level 124
1,458 SR
1,461 Elo+
Nu Wa
Nu Wa
Eman2052
Nu Wa
Level 160
God Stats
46W - 24L
1,706 SR
Queue Stats
1,348W - 1,378L
1,429 Elo+
Solo
Thoth
Thoth
KlammerGames
Thoth
Level 126
God Stats
3W - 3L
1,426 SR
Queue Stats
138W - 148L
1,483 Elo+
Party 2
Hercules
Hercules
POPOFOSHOA
Hercules
Level 129
God Stats
9W - 10L
1,420 SR
Queue Stats
605W - 617L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
SeVeN kLoNeS
Gilgamesh
Level 160
God Stats
3W - 6L
1,238 SR
Queue Stats
971W - 1,019L
1,475 Elo+
Solo
Hou Yi
Hou Yi
iiFarrar
Hou Yi
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 150L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 7 / 5
7,721
643
6,816
12,990
9,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
Kenwitdabred
Xing Tian
16
6 / 3 / 4
9,651
804
10,771
16,642
16,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
PandaStalin
Poseidon
15
2 / 4 / 5
8,677
723
14,960
9,856
3,697
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 8
8,090
674
8,443
10,666
4,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
1 / 3 / 11
8,709
726
11,344
15,194
14,826
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Eman2052
Nu Wa
16
7 / 2 / 8
10,006
834
15,446
6,181
2,317
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 3 / 10
9,914
826
11,415
11,190
4,204
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
POPOFOSHOA
Hercules
16
1 / 2 / 13
8,852
738
8,728
16,294
16,275
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
SeVeN kLoNeS
Gilgamesh
15
3 / 2 / 10
9,172
764
7,663
22,265
14,217
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hou Yi
iiFarrar
Hou Yi
16
3 / 3 / 11
9,169
764
9,008
10,046
3,925
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
71
12
Kills
19
20
Deaths
12
33
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Eman2052
Nu Wa
7
2
8
5.5
L
Ymir
2
7
5
0.64
L
Xing Tian
Kenwitdabred
Xing Tian
6
3
4
2.67
W
5
3
10
3.33
W
Hercules
POPOFOSHOA
Hercules
1
2
13
3.75
L
Poseidon
PandaStalin
Poseidon
2
4
5
1.13
L
1
3
8
1.67
W
Gilgamesh
SeVeN kLoNeS
Gilgamesh
3
2
10
4
L
1
3
11
2.17
W
Hou Yi
iiFarrar
Hou Yi
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,334
Damage
52,260
65,348
Taken
65,976
49,231
Mitigated
40,938
19,290
Healing
28,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Eman2052
Nu Wa
15,446
4,986
695
880
6,181
2,317
2,002
4,731
1,450
29,073
0
L
Ymir
6,816
1,340
0
442
12,990
9,314
54
5,115
7,875
10,604
329
L
Xing Tian
Kenwitdabred
Xing Tian
10,771
651
3,702
3,802
16,642
16,564
0
4,973
11,669
27,899
0
W
11,415
442
1,352
1,255
11,190
4,204
1,683
8,552
2,638
36,538
0
W
Hercules
POPOFOSHOA
Hercules
8,728
1,192
1,094
5,807
16,294
16,275
283
9,408
6,886
0
13,995
L
Poseidon
PandaStalin
Poseidon
14,960
1,384
1,559
1,663
9,856
3,697
154
6,236
3,620
40,554
0
L
8,443
2,428
1,191
2,733
10,666
4,830
0
4,308
6,358
0
21,289
W
Gilgamesh
SeVeN kLoNeS
Gilgamesh
7,663
1,104
3,080
10,932
22,265
14,217
266
12,753
9,512
0
12,442
L
11,344
387
1,189
3,009
15,194
14,826
0
6,229
8,965
23,335
0
W
Hou Yi
iiFarrar
Hou Yi
9,008
3,727
1,486
1,829
10,046
3,925
649
8,189
1,857
0
20,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,848
Gold Earned
47,113
148
Minions Killed
125
0
Camps Cleared
0
1,049,485
Distance Traveled
1,114,319
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,006
834
36
3
0
221,411
3
L
Ymir
7,721
643
5
0
0
166,956
0
L
Xing Tian
9,651
804
22
2
0
225,922
0
W
Thoth
9,914
826
49
4
0
225,393
4
W
Hercules
8,852
738
8
1
0
225,764
2
L
Poseidon
8,677
723
55
5
0
222,887
1
L
Set
8,090
674
26
2
0
207,455
3
W
Gilgamesh
9,172
764
6
1
0
224,432
0
L
Geb
8,709
726
40
3
0
226,265
5
W
Hou Yi
9,169
764
26
2
0
217,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role