Player Matchup

Zeus
Zeus
 
Zeus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Flegler01
Bellona
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,325 Elo+
Party 2
Amaterasu
Amaterasu
Maramuna
Amaterasu
Level 7
God Stats
3W - 0L
1,729 SR
Queue Stats
5W - 11L
1,246 Elo+
Party 2
Team Averages
Level 15
1,576 SR
1,357 Elo+

VS

Team Averages
Level 13
1,516 SR
1,437 Elo+
Loki
Loki
Baiano411
Loki
Level 11
God Stats
1W - 3L
1,526 SR
Queue Stats
2W - 5L
1,416 Elo+
Party 1
Neith
Neith
BlueKailens8194
Neith
Level 5
God Stats
1W - 1L
1,526 SR
Queue Stats
2W - 5L
1,416 Elo+
Party 1
Raijin
Raijin
EmoDeTaubate
Raijin
Level 22
God Stats
1W - 2L
1,498 SR
Queue Stats
3W - 4L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
12 / 1 / 9
9,373
937
16,923
5,525
1,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Flegler01
Bellona
12
7 / 2 / 14
8,464
846
5,270
10,634
7,299
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
Maramuna
Amaterasu
11
2 / 2 / 17
7,475
748
3,450
8,791
6,338
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
4 / 7 / 1
7,407
741
5,404
9,988
4,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 10 / 2
6,695
670
5,858
11,543
4,131
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Raijin
9
0 / 4 / 2
6,058
606
3,614
6,198
2,035
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
21
Kills
5
5
Deaths
21
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
12
1
9
16.5
L
Loki
4
7
1
0.64
L
1
10
2
0.2
L
Raijin
0
4
2
0.25
W
Bellona
Flegler01
Bellona
7
2
14
7
W
Amaterasu
Maramuna
Amaterasu
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,643
Damage
14,876
24,950
Taken
27,729
15,513
Mitigated
11,101
7,800
Healing
1,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
16,923
2,145
76
2,198
5,525
1,876
1,006
1,470
4,055
51,487
0
L
Loki
5,404
1,466
0
477
9,988
4,935
0
5,109
4,879
0
15,216
L
5,858
2,990
0
819
11,543
4,131
0
7,439
4,104
0
13,675
L
Raijin
3,614
519
0
460
6,198
2,035
0
4,455
1,743
11,863
0
W
Bellona
Flegler01
Bellona
5,270
1,282
0
1,577
10,634
7,299
70
813
9,821
0
13,183
W
Amaterasu
Maramuna
Amaterasu
3,450
1,179
743
3,206
8,791
6,338
0
1,540
7,251
0
6,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,312
Gold Earned
20,160
120
Minions Killed
51
5
Camps Cleared
2
554,348
Distance Traveled
467,031
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,373
937
95
10
5
171,113
3
L
Loki
7,407
741
14
1
1
177,832
4
L
Neith
6,695
670
17
2
0
138,460
0
L
Raijin
6,058
606
20
2
1
150,739
2
W
Bellona
8,464
846
11
1
0
196,884
1
W
Amaterasu
7,475
748
14
1
0
186,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role