Player Matchup

Chaac
Chaac
Masters
 
Chaac
Masters
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Masters
LordLinks
Freya
Masters
Level 160
God Stats
2W - 4L
1,446 SR
Queue Stats
427W - 383L
2,647 MMR
Party 1
Athena
Athena
Masters
Mute_Vodka
Athena
Masters
Level 157
God Stats
13W - 11L
1,642 SR
Queue Stats
393W - 351L
2,881 MMR
Party 1
Ullr
Ullr
Masters
VíoletEvergarden
Ullr
Masters
Level 160
God Stats
7W - 8L
1,721 SR
Queue Stats
422W - 312L
3,435 MMR
Solo
Achilles
Achilles
Masters
hоpe
Achilles
Masters
Level 89
God Stats
8W - 4L
1,761 SR
Queue Stats
212W - 181L
2,817 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 123
1,614 SR
2,656 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 132
1,588 SR
2,614 MMR
Sylvanus
Sylvanus
Masters
 
Sylvanus
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Masters
Bidou95440-
Bacchus
Masters
Level 138
God Stats
6W - 10L
1,609 SR
Queue Stats
712W - 693L
2,882 MMR
Solo
Chang'e
Chang'e
Masters
DirtyDonut
Chang'e
Masters
Level 149
God Stats
4W - 3L
1,522 SR
Queue Stats
635W - 628L
2,670 MMR
Solo
Set
Set
Masters
EduanKhun
Set
Masters
Level 150
God Stats
1W - 1L
1,810 SR
Queue Stats
269W - 235L
2,905 MMR
Solo
Da Ji
Da Ji
Masters
Mkаy
Da Ji
Masters
Level 62
God Stats
1W - 4L
1,502 SR
Queue Stats
238W - 164L
3,111 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 1 / 2
3,386
677
886
3,801
2,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Freya
LordLinks
Freya
5
3 / 0 / 0
3,589
718
1,734
1,991
366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
Mute_Vodka
Athena
5
1 / 0 / 4
3,535
707
1,425
1,662
559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 0 / 3
3,498
700
1,714
1,907
507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
hоpe
Achilles
7
3 / 0 / 1
4,107
821
1,902
3,029
840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bans
GebFenrirOdinGilgameshArtio

VS

Bans
TiamatArtemisHeimdallrPersephoneAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
4
0 / 1 / 0
2,904
581
657
2,416
1,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bacchus
Bidou95440-
Bacchus
5
1 / 1 / 0
3,404
681
2,771
3,491
2,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
DirtyDonut
Chang'e
6
0 / 1 / 0
3,322
664
1,130
2,962
634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 3 / 0
3,143
629
2,162
3,774
852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
Mkаy
Da Ji
2
0 / 1 / 0
2,637
527
190
1,025
210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
7
Kills
1
1
Deaths
7
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
1
2
1
L
Sylvanus
 
Sylvanus
0
1
0
0
L
Bacchus
Bidou95440-
Bacchus
1
1
0
1
L
Chang'e
DirtyDonut
Chang'e
0
1
0
0
L
0
3
0
0
W
Freya
LordLinks
Freya
3
0
0
3
L
Da Ji
Mkаy
Da Ji
0
1
0
0
W
Athena
Mute_Vodka
Athena
1
0
4
3
W
0
0
3
1.5
W
Achilles
hоpe
Achilles
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,661
Damage
6,910
12,390
Taken
13,668
4,327
Mitigated
4,787
6,340
Healing
5,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
886
182
0
1,984
3,801
2,055
0
2,209
1,592
0
12,254
L
Sylvanus
 
Sylvanus
657
265
0
1,288
2,416
1,058
0
1,479
937
5,281
0
L
Bacchus
Bidou95440-
Bacchus
2,771
874
0
1,089
3,491
2,033
0
0
3,314
10,305
1,659
L
Chang'e
DirtyDonut
Chang'e
1,130
141
52
1,377
2,962
634
0
0
2,962
12,505
0
L
2,162
1,026
0
1,214
3,774
852
0
1,680
2,094
0
12,443
W
Freya
LordLinks
Freya
1,734
1,108
0
1,230
1,991
366
0
307
1,684
9,795
0
L
Da Ji
Mkаy
Da Ji
190
59
0
292
1,025
210
0
0
1,025
0
2,915
W
Athena
Mute_Vodka
Athena
1,425
806
0
851
1,662
559
0
350
1,312
4,541
0
W
1,714
978
0
792
1,907
507
0
951
882
0
12,812
W
Achilles
hоpe
Achilles
1,902
832
0
1,483
3,029
840
0
249
2,768
0
13,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,115
Gold Earned
15,410
128
Minions Killed
91
0
Camps Cleared
0
486,570
Distance Traveled
373,821
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,386
677
30
6
0
97,733
2
L
Sylvanus
2,904
581
10
2
0
63,758
0
L
Bacchus
3,404
681
22
4
0
97,159
1
L
Chang'e
3,322
664
26
5
0
95,858
1
L
Set
3,143
629
24
5
0
96,251
1
W
Freya
3,589
718
25
5
0
91,143
2
L
Da Ji
2,637
527
9
2
0
20,795
0
W
Athena
3,535
707
8
2
0
97,101
2
W
Ullr
3,498
700
25
5
0
88,537
1
W
Achilles
4,107
821
40
8
0
112,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role