Player Matchup

Cerberus
Cerberus
ACloudMonster
Cerberus
Level 111
God Stats
0W - 1L
1,728 SR
Queue Stats
13W - 12L
1,515 Elo+
Party 1
He Bo
He Bo
Hytres
He Bo
Level 62
God Stats
0W - 1L
1,669 SR
Queue Stats
27W - 15L
1,628 Elo+
Party 1
Danzaburou
Danzaburou
ImSchottFaced
Danzaburou
Level 52
God Stats
0W - 1L
1,283 SR
Queue Stats
3W - 4L
1,420 Elo+
Party 1
Jing Wei
Jing Wei
liitterbox
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
oppermanlo
Apollo
Level 68
God Stats
1W - 1L
1,738 SR
Queue Stats
6W - 9L
1,383 Elo+
Party 1
Team Averages
Level 62
1,584 SR
1,489 Elo+

VS

Team Averages
Level 25
1,438 SR
1,448 Elo+
Ares
Ares
Balicious16
Ares
Level 29
God Stats
4W - 5L
1,128 SR
Queue Stats
230W - 240L
1,491 Elo+
Solo
Athena
Athena
BoogerSaysWat
Athena
Level 29
God Stats
3W - 2L
1,575 SR
Queue Stats
348W - 359L
1,438 Elo+
Solo
Scylla
Scylla
RedZyo
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
1,442 Elo+
Solo
Eset
Eset
Shadowsinger91
Eset
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
TuB1k05
King Arthur
Level 25
God Stats
2W - 0L
1,490 SR
Queue Stats
52W - 82L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ACloudMonster
Cerberus
15
3 / 6 / 11
9,380
853
11,858
16,147
17,756
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

He Bo
Hytres
He Bo
15
7 / 6 / 6
9,105
828
18,532
10,041
4,137
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
ImSchottFaced
Danzaburou
16
3 / 4 / 8
9,306
846
8,584
9,731
4,256
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
liitterbox
Jing Wei
14
2 / 4 / 8
8,177
743
6,482
8,047
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
oppermanlo
Apollo
13
2 / 8 / 9
8,123
738
5,821
11,994
5,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 17
10,603
964
12,491
20,730
22,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 2 / 21
9,457
860
5,658
15,108
14,835
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
RedZyo
Scylla
16
9 / 3 / 12
9,895
900
12,794
9,838
4,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 6 / 12
8,521
775
5,967
10,386
4,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
TuB1k05
King Arthur
16
7 / 3 / 17
9,907
901
12,531
13,646
8,519
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
107
17
Kills
28
28
Deaths
18
42
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ACloudMonster
Cerberus
3
6
11
1.42
W
8
4
17
4.13
W
2
2
21
6.25
L
He Bo
Hytres
He Bo
7
6
6
1.67
L
Danzaburou
ImSchottFaced
Danzaburou
3
4
8
1.75
W
Scylla
RedZyo
Scylla
9
3
12
5
W
2
6
12
1.33
W
King Arthur
TuB1k05
King Arthur
7
3
17
5.17
L
Jing Wei
liitterbox
Jing Wei
2
4
8
1.5
L
Apollo
oppermanlo
Apollo
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,277
Damage
49,441
55,960
Taken
69,708
34,869
Mitigated
53,937
12,281
Healing
20,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ACloudMonster
Cerberus
11,858
936
0
3,793
16,147
17,756
0
8,680
6,687
23,201
0
W
12,491
1,444
1,221
3,252
20,730
22,158
239
7,630
13,100
22,961
0
W
5,658
962
1,789
2,779
15,108
14,835
494
6,659
8,449
8,976
0
L
He Bo
Hytres
He Bo
18,532
934
0
1,825
10,041
4,137
0
5,950
3,879
26,025
0
L
Danzaburou
ImSchottFaced
Danzaburou
8,584
4,292
887
3,236
9,731
4,256
0
6,276
3,336
0
21,571
W
Scylla
RedZyo
Scylla
12,794
913
571
1,580
9,838
4,325
1,930
4,667
5,171
27,910
0
W
5,967
1,050
3,044
966
10,386
4,100
1,794
6,707
3,679
14,289
0
W
King Arthur
TuB1k05
King Arthur
12,531
1,490
1,675
3,424
13,646
8,519
618
4,727
6,907
0
25,680
L
Jing Wei
liitterbox
Jing Wei
6,482
3,671
0
1,473
8,047
3,356
0
5,601
2,230
0
13,816
L
Apollo
oppermanlo
Apollo
5,821
2,959
358
709
11,994
5,364
0
8,807
2,918
0
10,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,091
Gold Earned
48,383
114
Minions Killed
89
0
Camps Cleared
0
926,046
Distance Traveled
1,085,990
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,380
853
41
4
0
201,258
0
W
Ares
10,603
964
16
1
0
208,927
0
W
Athena
9,457
860
7
1
0
234,562
0
L
He Bo
9,105
828
20
2
0
191,591
0
L
Danzaburou
9,306
846
35
3
0
184,549
1
W
Scylla
9,895
900
34
3
0
221,234
1
W
Eset
8,521
775
17
2
0
184,909
0
W
King Arthur
9,907
901
15
1
0
236,358
1
L
Jing Wei
8,177
743
8
1
0
179,865
0
L
Apollo
8,123
738
10
1
0
168,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role