Player Matchup

Anhur
Anhur
 
Anhur
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Dominhiho
Zhong Kui
Level 33
God Stats
0W - 2L
1,274 SR
Queue Stats
29W - 39L
1,426 Elo+
Party 2
Freya
Freya
MrShio
Freya
Level 95
God Stats
5W - 15L
1,213 SR
Queue Stats
1,059W - 1,109L
1,406 Elo+
Solo
Tiamat
Tiamat
vandehan
Tiamat
Level 157
God Stats
1W - 6L
1,223 SR
Queue Stats
272W - 293L
1,445 Elo+
Solo
Team Averages
Level 100
1,342 SR
1,455 Elo+

VS

Team Averages
Level 107
1,519 SR
1,456 Elo+
Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ArachneSama
Jormungandr
Level 122
God Stats
3W - 3L
1,631 SR
Queue Stats
155W - 149L
1,445 Elo+
Party 1
Nu Wa
Nu Wa
FuyuNoOkami
Nu Wa
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,372 Elo+
Party 1
Scylla
Scylla
Megumichi
Scylla
Level 106
God Stats
11W - 8L
1,724 SR
Queue Stats
208W - 188L
1,464 Elo+
Party 1
Hades
Hades
TiaZilda
Hades
Level 131
God Stats
4W - 5L
1,242 SR
Queue Stats
372W - 380L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
10 / 7 / 4
10,561
812
13,089
14,904
5,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
 
He Bo
17
3 / 6 / 9
9,670
744
7,774
11,775
3,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
Dominhiho
Zhong Kui
16
3 / 6 / 6
9,474
729
9,915
16,261
8,946
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Freya
MrShio
Freya
1
0 / 1 / 0
3,244
250
0
1,645
365
Tiamat
vandehan
Tiamat
13
2 / 7 / 6
8,124
625
7,033
11,781
6,410
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
6 / 5 / 12
10,978
844
6,992
11,676
7,154
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
ArachneSama
Jormungandr
17
4 / 4 / 9
10,011
770
7,719
14,976
14,815
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 5 / 11
10,417
801
12,526
9,206
3,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
Megumichi
Scylla
19
9 / 3 / 9
11,508
885
13,792
9,019
3,456
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
TiaZilda
Hades
18
3 / 4 / 18
10,508
808
11,871
14,805
13,677
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
86
18
Kills
27
27
Deaths
21
25
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
10
7
4
1.71
L
He Bo
 
He Bo
3
6
9
1.25
W
Fenrir
 
Fenrir
6
5
12
2.4
W
Jormungandr
ArachneSama
Jormungandr
4
4
9
2.13
L
Zhong Kui
Dominhiho
Zhong Kui
3
6
6
1
W
5
5
11
2.1
W
Scylla
Megumichi
Scylla
9
3
9
4.5
L
Freya
MrShio
Freya
0
1
0
0
W
Hades
TiaZilda
Hades
3
4
18
3
L
Tiamat
vandehan
Tiamat
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,811
Damage
52,900
56,366
Taken
59,682
24,634
Mitigated
42,967
15,159
Healing
20,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
13,089
6,529
41
2,547
14,904
5,101
49
10,430
4,474
0
34,685
L
He Bo
 
He Bo
7,774
131
594
2,654
11,775
3,812
0
11,028
747
19,782
0
W
Fenrir
 
Fenrir
6,992
1,393
1,973
2,077
11,676
7,154
1,112
4,523
7,029
0
10,827
W
Jormungandr
ArachneSama
Jormungandr
7,719
957
1,747
2,206
14,976
14,815
289
5,341
9,371
22,197
0
L
Zhong Kui
Dominhiho
Zhong Kui
9,915
932
1,160
5,673
16,261
8,946
0
13,393
2,868
30,811
0
W
12,526
3,598
433
486
9,206
3,865
1,024
3,920
5,192
25,553
0
W
Scylla
Megumichi
Scylla
13,792
453
2,567
2,469
9,019
3,456
1,742
2,891
6,074
27,650
0
L
Freya
MrShio
Freya
0
0
0
0
1,645
365
0
1,645
0
0
0
W
Hades
TiaZilda
Hades
11,871
579
1,664
5,101
14,805
13,677
1,106
7,364
7,294
28,432
0
L
Tiamat
vandehan
Tiamat
7,033
569
419
2,071
11,781
6,410
0
9,412
2,369
17,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,073
Gold Earned
53,422
116
Minions Killed
117
0
Camps Cleared
0
768,912
Distance Traveled
1,229,671
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,561
812
34
3
0
170,012
0
L
He Bo
9,670
744
36
3
0
228,083
1
W
Fenrir
10,978
844
8
1
0
242,524
1
W
Jormungandr
10,011
770
19
1
0
266,896
4
L
Zhong Kui
9,474
729
36
3
0
220,022
2
W
Nu Wa
10,417
801
22
2
0
221,832
0
W
Scylla
11,508
885
37
3
0
266,444
0
L
Freya
3,244
250
0
0
0
0
0
W
Hades
10,508
808
31
2
0
231,975
1
L
Tiamat
8,124
625
10
1
0
150,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role