Player Matchup

Olorun
Olorun
Alucard34556
Olorun
Level 18
God Stats
4W - 5L
1,760 SR
Queue Stats
62W - 37L
1,680 Elo+
Solo
Anhur
Anhur
Danhibiki37
Anhur
Level 28
God Stats
1W - 2L
1,532 SR
Queue Stats
166W - 119L
1,673 Elo+
Solo
Amaterasu
Amaterasu
SANTITO--07
Amaterasu
Level 6
God Stats
2W - 3L
1,498 SR
Queue Stats
7W - 7L
1,638 Elo+
Solo
Awilix
Awilix
SmurfingKeyz
Awilix
Level 29
God Stats
41W - 18L
1,835 SR
Queue Stats
133W - 86L
1,719 Elo+
Solo
Ares
Ares
TR_KingDoood
Ares
Level 18
God Stats
2W - 2L
1,752 SR
Queue Stats
110W - 98L
1,649 Elo+
Solo
Team Averages
Level 20
1,675 SR
1,672 Elo+

VS

Team Averages
Level 21
1,554 SR
1,665 Elo+
Artio
Artio
Ceo Of Morri
Artio
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 40L
1,745 Elo+
Party 1
Artemis
Artemis
LooseGoose10468
Artemis
Level 28
God Stats
5W - 4L
1,874 SR
Queue Stats
285W - 233L
1,597 Elo+
Solo
Cthulhu
Cthulhu
Poppabyrnz
Cthulhu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 21L
1,615 Elo+
Solo
Susano
Susano
Sikiforov
Susano
Level 29
God Stats
2W - 3L
1,450 SR
Queue Stats
92W - 18L
1,845 Elo+
Party 1
Skadi
Skadi
majymaj16
Skadi
Level 16
God Stats
7W - 13L
1,444 SR
Queue Stats
382W - 411L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
4 / 6 / 2
10,271
571
11,976
14,462
5,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
0 / 3 / 0
5,610
312
935
3,074
368
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
SANTITO--07
Amaterasu
15
1 / 4 / 0
8,781
488
8,933
14,702
10,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Awilix
12
4 / 3 / 2
8,088
449
5,846
8,100
2,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 2 / 2
7,806
434
3,665
12,662
11,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 4
11,513
640
9,202
11,422
13,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
2 / 5 / 10
10,405
578
6,391
9,548
3,722
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Poppabyrnz
Cthulhu
15
1 / 1 / 4
9,460
526
6,436
14,058
13,408
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
Sikiforov
Susano
20
9 / 2 / 2
11,984
666
13,108
13,730
5,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
majymaj16
Skadi
15
3 / 1 / 5
9,355
520
5,464
9,042
3,103
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
9
Kills
18
18
Deaths
9
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Olorun
4
6
2
0.83
W
3
0
4
5
L
0
3
0
0
W
2
5
10
1.4
W
Cthulhu
Poppabyrnz
Cthulhu
1
1
4
3
L
Amaterasu
SANTITO--07
Amaterasu
1
4
0
0.25
W
Susano
Sikiforov
Susano
9
2
2
5
L
Awilix
4
3
2
1.67
L
0
2
2
0.5
W
Skadi
majymaj16
Skadi
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,355
Damage
40,601
53,000
Taken
57,800
30,909
Mitigated
39,799
13,956
Healing
20,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
11,976
7,225
121
3,859
14,462
5,096
0
2,580
11,882
75,309
0
W
9,202
1,342
336
5,661
11,422
13,996
978
4,847
6,575
72,531
0
L
935
688
0
738
3,074
368
115
1,409
1,665
0
8,880
W
6,391
2,754
0
2,294
9,548
3,722
2,718
4,189
5,359
0
70,560
W
Cthulhu
Poppabyrnz
Cthulhu
6,436
527
44
3,676
14,058
13,408
66
637
13,421
48,576
0
L
Amaterasu
SANTITO--07
Amaterasu
8,933
2,757
0
5,657
14,702
10,931
700
4,871
9,831
0
59,791
W
Susano
Sikiforov
Susano
13,108
3,988
0
5,439
13,730
5,570
0
3,398
10,332
0
104,741
L
Awilix
5,846
2,434
0
1,806
8,100
2,606
0
1,200
6,900
0
37,922
L
3,665
206
0
1,775
12,662
11,908
0
5,823
6,839
25,746
0
W
Skadi
majymaj16
Skadi
5,464
2,957
0
2,693
9,042
3,103
504
2,570
6,472
250
43,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,556
Gold Earned
52,717
386
Minions Killed
623
0
Camps Cleared
0
1,484,239
Distance Traveled
1,788,908
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,271
571
139
8
0
310,928
3
W
Artio
11,513
640
158
9
0
366,420
3
L
Anhur
5,610
312
18
1
0
84,823
1
W
Artemis
10,405
578
128
7
0
296,318
2
W
Cthulhu
9,460
526
104
6
0
353,580
1
L
Amaterasu
8,781
488
115
6
0
362,503
1
W
Susano
11,984
666
160
9
0
429,436
3
L
Awilix
8,088
449
72
4
0
366,860
4
L
Ares
7,806
434
42
2
0
359,125
3
W
Skadi
9,355
520
73
4
0
343,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role