Player Matchup

Ra
Ra
CALI_ENANO
Ra
Level 3
God Stats
3W - 1L
1,827 SR
Queue Stats
30W - 15L
1,500 Elo+
Party 1
Horus
Horus
OdyIsMyDog
Horus
Level 28
God Stats
59W - 9L
1,825 SR
Queue Stats
206W - 78L
1,775 Elo+
Party 1
Izanami
Izanami
PirateMarocain
Izanami
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
214W - 72L
1,759 Elo+
Party 1
Team Averages
Level 17
1,718 SR
1,678 Elo+

VS

Team Averages
Level 51
1,487 SR
1,325 Elo+
Anubis
Anubis
EPiC xFuNcTioN
Anubis
Level 26
God Stats
1W - 4L
1,426 SR
Queue Stats
13W - 20L
1,093 Elo+
Solo
Ra
Ra
Penuelas23
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,469 Elo+
Party 2
Odin
Odin
mauricioel22xdlo
Odin
Level 113
God Stats
3W - 3L
1,536 SR
Queue Stats
130W - 130L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 17
9,124
702
2,877
8,570
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
15
7 / 2 / 15
10,725
825
7,772
12,362
11,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
16 / 5 / 7
12,330
948
22,449
11,847
3,824
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 11 / 5
9,538
734
6,469
10,860
3,967
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
6 / 7 / 5
9,743
749
8,633
10,128
3,386
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 5 / 6
9,637
741
7,257
17,579
14,561
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
30
23
Kills
14
14
Deaths
23
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
7
17
1.21
L
4
11
5
0.59
W
Horus
7
2
15
7.25
L
6
7
5
1.21
W
16
5
7
3.9
L
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,098
Damage
22,359
32,779
Taken
38,567
18,509
Mitigated
21,914
10,450
Healing
5,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,877
734
1,384
1,282
8,570
2,752
206
4,950
3,620
24,340
0
L
6,469
839
0
507
10,860
3,967
396
694
10,050
16,219
0
W
Horus
7,772
2,965
1,768
3,934
12,362
11,933
146
4,917
7,445
0
14,848
L
8,633
268
288
1,705
10,128
3,386
572
747
9,343
30,890
0
W
22,449
18,678
0
2,082
11,847
3,824
1,910
5,872
5,975
0
65,638
L
7,257
884
73
3,097
17,579
14,561
178
1,709
15,734
0
26,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,179
Gold Earned
28,918
166
Minions Killed
118
6
Camps Cleared
4
689,999
Distance Traveled
611,405
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,124
702
43
3
2
218,755
0
L
Anubis
9,538
734
13
1
0
171,883
2
W
Horus
10,725
825
10
1
2
265,915
3
L
Ra
9,743
749
59
5
3
198,716
3
W
Izanami
12,330
948
113
9
2
205,329
2
L
Odin
9,637
741
46
4
1
240,806
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role