Player Matchup

Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AmimirzzZZ
Hercules
Level 20
God Stats
7W - 6L
1,631 SR
Queue Stats
48W - 48L
1,459 Elo+
Solo
Hun Batz
Hun Batz
ReconGator
Hun Batz
Level 29
God Stats
1W - 5L
1,142 SR
Queue Stats
185W - 214L
1,549 Elo+
Solo
Kukulkan
Kukulkan
RobSTAR417_
Kukulkan
Level 29
God Stats
2W - 2L
1,552 SR
Queue Stats
117W - 113L
1,487 Elo+
Solo
Medusa
Medusa
komarenko
Medusa
Level 19
God Stats
0W - 2L
1,404 SR
Queue Stats
11W - 10L
1,485 Elo+
Solo
Team Averages
Level 25
1,446 SR
1,496 Elo+

VS

Team Averages
Level 33
1,605 SR
1,482 Elo+
Artemis
Artemis
AngelsDustz
Artemis
Level 8
God Stats
1W - 0L
1,280 SR
Queue Stats
22W - 30L
1,439 Elo+
Party 1
Bellona
Bellona
Asianbabe
Bellona
Level 29
God Stats
32W - 12L
1,809 SR
Queue Stats
206W - 137L
1,647 Elo+
Solo
Anubis
Anubis
Grimkresh
Anubis
Level 28
God Stats
3W - 3L
1,726 SR
Queue Stats
84W - 83L
1,467 Elo+
Solo
Pele
Pele
Kaiihiwatari
Pele
Level 22
God Stats
2W - 1L
1,710 SR
Queue Stats
21W - 25L
1,449 Elo+
Solo
Ymir
Ymir
totothepinkkitty
Ymir
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 72L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
5
0 / 3 / 0
3,722
465
1,182
5,167
2,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
AmimirzzZZ
Hercules
7
1 / 1 / 2
4,555
569
2,312
5,801
2,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
ReconGator
Hun Batz
9
4 / 1 / 0
5,382
673
2,357
4,518
1,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
RobSTAR417_
Kukulkan
9
1 / 2 / 1
5,124
641
3,168
3,693
789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
komarenko
Medusa
5
0 / 4 / 0
3,798
475
2,002
4,098
1,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AngelsDustz
Artemis
7
2 / 2 / 2
4,561
570
2,677
3,914
913
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
Asianbabe
Bellona
10
3 / 1 / 1
5,787
723
3,847
5,884
3,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Grimkresh
Anubis
9
1 / 1 / 2
4,674
584
2,919
4,271
1,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
3 / 2 / 1
5,305
663
3,967
5,367
1,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
2 / 0 / 2
4,799
600
1,339
3,750
1,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
6
Kills
11
11
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
0
0
L
Hercules
AmimirzzZZ
Hercules
1
1
2
2
W
Artemis
AngelsDustz
Artemis
2
2
2
1.5
W
Bellona
Asianbabe
Bellona
3
1
1
3.5
W
Anubis
Grimkresh
Anubis
1
1
2
2
W
3
2
1
1.75
L
Hun Batz
ReconGator
Hun Batz
4
1
0
4
L
Kukulkan
RobSTAR417_
Kukulkan
1
2
1
0.75
L
Medusa
komarenko
Medusa
0
4
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,021
Damage
14,749
23,277
Taken
23,186
7,735
Mitigated
9,781
6,740
Healing
9,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,182
236
0
1,869
5,167
2,479
0
0
5,167
0
11,961
L
Hercules
AmimirzzZZ
Hercules
2,312
508
0
1,756
5,801
2,118
0
1,447
4,354
0
13,008
W
Artemis
AngelsDustz
Artemis
2,677
1,700
0
1,547
3,914
913
231
82
3,832
0
20,388
W
Bellona
Asianbabe
Bellona
3,847
1,546
0
3,716
5,884
3,656
131
93
5,559
0
27,071
W
Anubis
Grimkresh
Anubis
2,919
43
0
1,738
4,271
1,640
0
1,987
2,066
18,267
0
W
3,967
1,490
0
1,556
5,367
1,910
11
788
4,537
0
24,599
L
Hun Batz
ReconGator
Hun Batz
2,357
872
0
2,085
4,518
1,265
0
0
4,518
0
25,864
L
Kukulkan
RobSTAR417_
Kukulkan
3,168
381
0
739
3,693
789
0
2,321
1,372
21,324
0
L
Medusa
komarenko
Medusa
2,002
844
0
291
4,098
1,084
0
490
3,608
0
12,022
W
1,339
475
0
1,061
3,750
1,662
0
123
3,627
8,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,581
Gold Earned
25,126
191
Minions Killed
208
0
Camps Cleared
0
801,576
Distance Traveled
792,688
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,722
465
26
3
0
134,940
0
L
Hercules
4,555
569
27
3
0
158,271
2
W
Artemis
4,561
570
38
5
0
144,290
0
W
Bellona
5,787
723
67
8
0
183,973
2
W
Anubis
4,674
584
28
4
0
133,786
3
W
Pele
5,305
663
53
7
0
177,189
0
L
Hun Batz
5,382
673
60
8
0
177,960
1
L
Kukulkan
5,124
641
51
6
0
164,473
2
L
Medusa
3,798
475
27
3
0
165,932
3
W
Ymir
4,799
600
22
3
0
153,450
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role