Player Matchup

Sobek
Sobek
CIoakedGhost
Sobek
Level 64
God Stats
5W - 5L
1,514 SR
Queue Stats
117W - 104L
1,475 Elo+
Party 1
Kukulkan
Kukulkan
CinnoBear
Kukulkan
Level 89
God Stats
1W - 0L
1,687 SR
Queue Stats
7W - 5L
1,553 Elo+
Party 1
Chaac
Chaac
xx Temerity xx
Chaac
Level 149
God Stats
1W - 1L
1,842 SR
Queue Stats
56W - 37L
1,599 Elo+
Party 1
Team Averages
Level 101
1,681 SR
1,543 Elo+

VS

Team Averages
Level 136
1,540 SR
1,510 Elo+
Chaac
Chaac
 
Chaac
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Andree_Cibrian
Artemis
Level 126
God Stats
17W - 16L
1,556 SR
Queue Stats
1,225W - 1,348L
1,484 Elo+
Solo
Vulcan
Vulcan
cotefa
Vulcan
Level 143
God Stats
162W - 143L
1,564 SR
Queue Stats
247W - 251L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 10
12,404
827
6,790
17,755
20,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
CinnoBear
Kukulkan
14
4 / 4 / 11
10,997
733
11,133
11,565
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 5 / 9
11,285
752
15,746
22,667
18,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
9 / 5 / 4
11,225
748
17,899
17,039
16,651
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
2 / 7 / 9
9,753
650
16,182
12,725
3,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
cotefa
Vulcan
11
2 / 7 / 3
9,164
611
10,342
8,631
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
19
Kills
13
13
Deaths
19
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
9
5
4
2.2
L
2
7
9
0.93
W
7
4
10
3
W
Kukulkan
CinnoBear
Kukulkan
4
4
11
2.38
L
Vulcan
cotefa
Vulcan
2
7
3
0.5
W
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,669
Damage
44,423
51,987
Taken
38,395
43,325
Mitigated
22,908
19,211
Healing
8,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
17,899
4,661
0
4,230
17,039
16,651
902
9,626
7,413
0
44,277
L
16,182
7,976
0
3,485
12,725
3,777
642
5,407
7,318
0
32,801
W
6,790
769
0
5,622
17,755
20,600
245
3,758
13,555
15,139
0
W
Kukulkan
CinnoBear
Kukulkan
11,133
1,297
0
2,281
11,565
4,533
244
3,032
8,401
37,742
0
L
Vulcan
cotefa
Vulcan
10,342
3,399
0
868
8,631
2,480
238
3,414
5,217
25,277
0
W
15,746
3,406
0
11,308
22,667
18,192
1,110
3,284
19,132
0
53,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,686
Gold Earned
30,142
167
Minions Killed
154
5
Camps Cleared
6
806,380
Distance Traveled
801,919
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,225
748
80
5
2
260,209
3
L
Artemis
9,753
650
39
3
1
262,255
2
W
Sobek
12,404
827
17
1
1
264,937
2
W
Kukulkan
10,997
733
75
5
2
258,776
2
L
Vulcan
9,164
611
35
2
3
279,455
5
W
Chaac
11,285
752
75
5
2
282,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role