Player Matchup

Tsukuyomi
Tsukuyomi
InFxRipper
Tsukuyomi
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 164L
1,517 Elo+
Party 1
Ah Puch
Ah Puch
J0k3r_ANU
Ah Puch
Level 109
God Stats
2W - 2L
1,382 SR
Queue Stats
66W - 70L
1,482 Elo+
Party 1
Eset
Eset
Kuro1Sensei
Eset
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 106L
1,551 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NeanderPauI
Morgan Le Fay
Level 153
God Stats
1W - 1L
1,267 SR
Queue Stats
119W - 136L
1,425 Elo+
Solo
Horus
Horus
ThatGuyUno
Horus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,448 Elo+
Solo
Team Averages
Level 143
1,430 SR
1,485 Elo+

VS

Team Averages
Level 112
1,348 SR
1,470 Elo+
Anubis
Anubis
 
Anubis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Eman2052
Cernunnos
Level 160
God Stats
24W - 29L
1,447 SR
Queue Stats
1,348W - 1,378L
1,439 Elo+
Solo
Chang'e
Chang'e
Jrads69
Chang'e
Level 88
God Stats
0W - 4L
1,211 SR
Queue Stats
539W - 511L
1,456 Elo+
Solo
Serqet
Serqet
KlammerGames
Serqet
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 148L
1,494 Elo+
Party 2
Chernobog
Chernobog
iiFarrar
Chernobog
Level 44
God Stats
0W - 4L
1,081 SR
Queue Stats
131W - 150L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
InFxRipper
Tsukuyomi
14
4 / 2 / 7
8,249
825
6,484
10,459
4,609
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
J0k3r_ANU
Ah Puch
15
5 / 1 / 8
8,785
879
10,628
7,606
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 0 / 8
8,793
879
5,809
10,487
4,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
NeanderPauI
Morgan Le Fay
15
2 / 0 / 16
8,840
884
12,465
13,145
6,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
14
4 / 1 / 8
8,175
818
3,532
12,412
13,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
0 / 3 / 1
7,366
737
4,448
8,072
3,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Eman2052
Cernunnos
15
3 / 2 / 0
7,396
740
16,272
7,100
2,590
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
Jrads69
Chang'e
12
0 / 5 / 1
6,337
634
4,902
10,774
3,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
11
0 / 4 / 2
6,243
624
4,309
8,266
7,412
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
iiFarrar
Chernobog
10
0 / 5 / 1
6,346
635
5,274
7,246
2,547
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
8
19
Kills
3
4
Deaths
19
47
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
1
0.17
L
Cernunnos
Eman2052
Cernunnos
3
2
0
1.5
W
Tsukuyomi
InFxRipper
Tsukuyomi
4
2
7
3.75
W
Ah Puch
J0k3r_ANU
Ah Puch
5
1
8
9
L
Chang'e
Jrads69
Chang'e
0
5
1
0.1
L
Serqet
0
4
2
0.25
W
4
0
8
8
W
Morgan Le Fay
NeanderPauI
Morgan Le Fay
2
0
16
10
W
Horus
4
1
8
8
L
Chernobog
iiFarrar
Chernobog
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,918
Damage
35,205
54,109
Taken
41,458
31,605
Mitigated
19,877
36,297
Healing
13,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,448
42
120
2,449
8,072
3,844
0
5,700
2,331
23,437
0
L
Cernunnos
Eman2052
Cernunnos
16,272
2,087
134
926
7,100
2,590
0
4,756
2,257
0
26,164
W
Tsukuyomi
InFxRipper
Tsukuyomi
6,484
1,876
1,526
627
10,459
4,609
933
1,804
8,655
0
14,134
W
Ah Puch
J0k3r_ANU
Ah Puch
10,628
301
982
1,126
7,606
3,163
612
807
6,799
22,117
0
L
Chang'e
Jrads69
Chang'e
4,902
435
4,203
4,249
10,774
3,484
0
7,363
3,276
13,069
0
L
Serqet
4,309
397
358
654
8,266
7,412
0
4,757
3,339
0
4,830
W
5,809
750
10,053
2,696
10,487
4,049
1,271
1,513
8,872
16,624
0
W
Morgan Le Fay
NeanderPauI
Morgan Le Fay
12,465
541
2,216
2,917
13,145
6,095
1,485
2,762
10,281
27,327
0
W
Horus
3,532
1,255
8,692
5,462
12,412
13,689
1,009
2,464
9,757
0
6,194
L
Chernobog
iiFarrar
Chernobog
5,274
1,578
486
366
7,246
2,547
0
6,326
828
0
8,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,842
Gold Earned
33,688
101
Minions Killed
92
0
Camps Cleared
0
975,423
Distance Traveled
785,811
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,366
737
41
4
0
109,903
3
L
Cernunnos
7,396
740
21
2
0
169,509
3
W
Tsukuyomi
8,249
825
8
1
0
192,111
0
W
Ah Puch
8,785
879
29
3
0
182,429
0
L
Chang'e
6,337
634
16
2
0
176,764
0
L
Serqet
6,243
624
2
0
0
165,206
2
W
Eset
8,793
879
31
3
0
202,071
5
W
Morgan Le Fay
8,840
884
28
3
0
203,344
0
W
Horus
8,175
818
5
1
0
195,468
0
L
Chernobog
6,346
635
12
1
0
164,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role