Player Matchup

Set
Set
Alejandroguapoxd
Set
Level 65
God Stats
9W - 8L
1,398 SR
Queue Stats
342W - 391L
1,391 Elo+
Solo
Hercules
Hercules
RYCON1134
Hercules
Level 125
God Stats
33W - 37L
1,530 SR
Queue Stats
729W - 689L
1,595 Elo+
Party 1
Jormungandr
Jormungandr
Sup3rjesus
Jormungandr
Level 120
God Stats
20W - 24L
1,405 SR
Queue Stats
595W - 591L
1,570 Elo+
Party 1
Janus
Janus
cuffie 07
Janus
Level 148
God Stats
25W - 26L
1,559 SR
Queue Stats
390W - 369L
1,623 Elo+
Party 1
Medusa
Medusa
quagmirr
Medusa
Level 100
God Stats
25W - 42L
1,363 SR
Queue Stats
269W - 268L
1,498 Elo+
Party 1
Team Averages
Level 112
1,451 SR
1,535 Elo+

VS

Team Averages
Level 104
1,431 SR
1,468 Elo+
Merlin
Merlin
RunterBarbelo
Merlin
Level 141
God Stats
3W - 7L
1,461 SR
Queue Stats
187W - 181L
1,489 Elo+
Party 2
Bellona
Bellona
WillowShield300
Bellona
Level 102
God Stats
5W - 13L
1,393 SR
Queue Stats
80W - 83L
1,475 Elo+
Solo
Artemis
Artemis
baggedfruit
Artemis
Level 62
God Stats
14W - 28L
1,397 SR
Queue Stats
273W - 362L
1,383 Elo+
Party 3
Cabrakan
Cabrakan
baggedfruta
Cabrakan
Level 57
God Stats
1W - 7L
1,417 SR
Queue Stats
246W - 317L
1,403 Elo+
Party 3
Nemesis
Nemesis
jolliloli
Nemesis
Level 156
God Stats
0W - 3L
1,488 SR
Queue Stats
348W - 323L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
8,560
535
5,380
11,509
3,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
RYCON1134
Hercules
16
2 / 0 / 1
9,730
608
7,590
10,092
9,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
Sup3rjesus
Jormungandr
13
7 / 1 / 4
8,896
556
9,010
11,850
10,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Janus
cuffie 07
Janus
14
1 / 3 / 4
8,611
538
5,061
6,466
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
quagmirr
Medusa
14
2 / 2 / 7
8,412
526
5,573
6,405
2,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
7,808
488
5,848
6,984
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 1 / 0
6,395
400
2,177
8,216
6,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
baggedfruit
Artemis
12
0 / 4 / 1
6,778
424
3,827
7,565
2,654
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
baggedfruta
Cabrakan
10
2 / 5 / 1
6,743
421
4,257
11,156
15,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
jolliloli
Nemesis
12
3 / 3 / 3
7,493
468
11,299
13,604
5,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
15
Kills
8
8
Deaths
15
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
W
Hercules
RYCON1134
Hercules
2
0
1
2.5
L
3
2
3
2.25
W
Jormungandr
Sup3rjesus
Jormungandr
7
1
4
9
L
0
1
0
0
L
Artemis
baggedfruit
Artemis
0
4
1
0.13
L
Cabrakan
baggedfruta
Cabrakan
2
5
1
0.5
W
Janus
cuffie 07
Janus
1
3
4
1
L
Nemesis
jolliloli
Nemesis
3
3
3
1.5
W
Medusa
quagmirr
Medusa
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,614
Damage
27,408
46,322
Taken
47,525
28,139
Mitigated
32,470
12,070
Healing
12,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,380
2,019
0
2,844
11,509
3,866
390
1,490
10,019
0
54,278
W
Hercules
RYCON1134
Hercules
7,590
992
0
5,569
10,092
9,508
287
1,890
7,811
12,323
46,967
L
5,848
674
0
1,809
6,984
2,407
0
1,867
5,027
44,467
0
W
Jormungandr
Sup3rjesus
Jormungandr
9,010
2,320
0
1,762
11,850
10,255
22
3,905
7,945
40,707
0
L
2,177
306
0
1,582
8,216
6,811
0
2,006
6,210
0
25,642
L
Artemis
baggedfruit
Artemis
3,827
2,003
0
2,580
7,565
2,654
0
3,298
4,238
0
45,008
L
Cabrakan
baggedfruta
Cabrakan
4,257
605
0
1,195
11,156
15,511
0
4,663
6,340
12,632
0
W
Janus
cuffie 07
Janus
5,061
158
0
1,064
6,466
1,801
0
1,218
5,248
58,666
0
L
Nemesis
jolliloli
Nemesis
11,299
3,708
0
5,076
13,604
5,087
0
4,040
9,370
0
50,517
W
Medusa
quagmirr
Medusa
5,573
2,279
0
831
6,405
2,709
368
1,655
4,750
0
60,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,209
Gold Earned
35,217
522
Minions Killed
328
0
Camps Cleared
0
1,483,525
Distance Traveled
1,571,239
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,560
535
94
6
0
325,177
2
W
Hercules
9,730
608
139
9
0
298,634
3
L
Merlin
7,808
488
81
5
0
312,868
4
W
Jormungandr
8,896
556
64
4
0
295,818
4
L
Bellona
6,395
400
62
4
0
283,454
5
L
Artemis
6,778
424
80
5
0
291,024
6
L
Cabrakan
6,743
421
27
2
0
320,966
3
W
Janus
8,611
538
133
8
0
306,913
3
L
Nemesis
7,493
468
78
5
0
362,927
1
W
Medusa
8,412
526
92
6
0
256,983
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role