Player Matchup

Xing Tian
Xing Tian
Karloval
Xing Tian
Level 38
God Stats
8W - 12L
1,498 SR
Queue Stats
133W - 173L
1,270 Elo+
Solo
Mercury
Mercury
StinkyToesLiker
Mercury
Level 36
God Stats
4W - 10L
1,410 SR
Queue Stats
150W - 164L
1,529 Elo+
Party 1
Ymir
Ymir
ZłyZabójca
Ymir
Level 29
God Stats
4W - 2L
1,609 SR
Queue Stats
19W - 25L
1,616 Elo+
Party 2
Chang'e
Chang'e
franciotto25
Chang'e
Level 82
God Stats
5W - 5L
1,883 SR
Queue Stats
227W - 237L
1,516 Elo+
Party 1
Chiron
Chiron
wtfwhy
Chiron
Level 39
God Stats
0W - 1L
1,389 SR
Queue Stats
5W - 5L
1,553 Elo+
Party 2
Team Averages
Level 45
1,558 SR
1,497 Elo+

VS

Team Averages
Level 81
1,570 SR
1,562 Elo+
Eset
Eset
Arklesss
Eset
Level 67
God Stats
17W - 9L
1,591 SR
Queue Stats
353W - 289L
1,540 Elo+
Party 3
Hachiman
Hachiman
Sleefy
Hachiman
Level 142
God Stats
6W - 2L
1,913 SR
Queue Stats
241W - 157L
1,685 Elo+
Party 3
Susano
Susano
lygøss
Susano
Level 26
God Stats
3W - 6L
1,367 SR
Queue Stats
66W - 48L
1,534 Elo+
Party 3
Cerberus
Cerberus
shaozine
Cerberus
Level 67
God Stats
25W - 15L
1,624 SR
Queue Stats
363W - 286L
1,570 Elo+
Party 3
Cu Chulainn
Cu Chulainn
sorrow81
Cu Chulainn
Level 101
God Stats
1W - 1L
1,354 SR
Queue Stats
43W - 46L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Karloval
Xing Tian
7
1 / 3 / 0
4,200
525
1,790
5,611
3,004
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 2 / 0
4,173
522
452
4,833
1,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 2 / 0
3,754
469
1,080
4,932
2,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
franciotto25
Chang'e
7
0 / 5 / 0
4,209
526
1,417
4,824
930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
wtfwhy
Chiron
6
0 / 2 / 0
3,695
462
1,560
4,354
528
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
10
4 / 0 / 2
5,910
739
3,305
3,017
829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
Sleefy
Hachiman
10
3 / 0 / 2
5,754
719
5,910
3,793
977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
lygøss
Susano
8
1 / 0 / 2
4,906
613
769
3,338
847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
shaozine
Cerberus
9
4 / 0 / 3
5,767
721
3,256
4,742
3,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
sorrow81
Cu Chulainn
9
2 / 1 / 1
5,331
666
3,408
4,335
2,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
14
14
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Eset
4
0
2
5
L
Xing Tian
Karloval
Xing Tian
1
3
0
0.33
W
Hachiman
Sleefy
Hachiman
3
0
2
4
L
0
2
0
0
L
0
2
0
0
L
Chang'e
franciotto25
Chang'e
0
5
0
0
W
Susano
lygøss
Susano
1
0
2
2
W
Cerberus
shaozine
Cerberus
4
0
3
5.5
W
Cu Chulainn
sorrow81
Cu Chulainn
2
1
1
2.5
L
Chiron
wtfwhy
Chiron
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,299
Damage
16,648
24,554
Taken
19,225
7,732
Mitigated
8,054
4,065
Healing
8,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
3,305
338
112
927
3,017
829
824
559
2,458
33,877
0
L
Xing Tian
Karloval
Xing Tian
1,790
388
0
314
5,611
3,004
0
0
5,122
11,653
0
W
Hachiman
Sleefy
Hachiman
5,910
3,539
0
1,432
3,793
977
0
645
3,148
0
34,187
L
452
262
0
220
4,833
1,095
0
2,081
2,676
0
16,853
L
1,080
395
221
1,468
4,932
2,175
0
326
4,606
6,012
0
L
Chang'e
franciotto25
Chang'e
1,417
49
90
582
4,824
930
0
3,008
1,626
21,585
0
W
Susano
lygøss
Susano
769
75
0
2,124
3,338
847
343
186
3,152
0
20,459
W
Cerberus
shaozine
Cerberus
3,256
360
0
2,556
4,742
3,012
156
1,107
3,635
13,246
0
W
Cu Chulainn
sorrow81
Cu Chulainn
3,408
822
0
1,648
4,335
2,389
0
1,790
2,545
0
21,864
L
Chiron
wtfwhy
Chiron
1,560
808
154
1,016
4,354
528
0
880
3,474
0
11,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,031
Gold Earned
27,668
145
Minions Killed
262
0
Camps Cleared
0
748,296
Distance Traveled
778,065
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
5,910
739
78
10
0
151,732
3
L
Xing Tian
4,200
525
20
3
0
152,999
2
W
Hachiman
5,754
719
67
8
0
147,103
1
L
Mercury
4,173
522
41
5
0
186,875
1
L
Ymir
3,754
469
11
1
0
106,559
3
L
Chang'e
4,209
526
45
6
0
152,636
1
W
Susano
4,906
613
40
5
0
191,934
2
W
Cerberus
5,767
721
31
4
0
161,179
4
W
Cu Chulainn
5,331
666
46
6
0
126,117
0
L
Chiron
3,695
462
28
4
0
149,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role