Player Matchup

Fenrir
Fenrir
RAUL LEGION
Fenrir
Level 127
God Stats
31W - 22L
1,553 SR
Queue Stats
174W - 213L
1,422 Elo+
Solo
Bacchus
Bacchus
TheK1RKY
Bacchus
Level 127
God Stats
5W - 9L
1,441 SR
Queue Stats
141W - 168L
1,484 Elo+
Solo
Medusa
Medusa
Xt-Erre
Medusa
Level 97
God Stats
15W - 5L
1,672 SR
Queue Stats
80W - 87L
1,443 Elo+
Solo
Team Averages
Level 117
1,555 SR
1,449 Elo+

VS

Team Averages
Level 80
1,598 SR
1,438 Elo+
Ullr
Ullr
Ibbthebib
Ullr
Level 102
God Stats
0W - 1L
1,409 SR
Queue Stats
11W - 15L
1,420 Elo+
Party 1
Janus
Janus
el_espartaco798
Janus
Level 89
God Stats
1W - 1L
1,841 SR
Queue Stats
112W - 132L
1,432 Elo+
Solo
Chaac
Chaac
sNv-MaGiC
Chaac
Level 48
God Stats
7W - 5L
1,543 SR
Queue Stats
9W - 11L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
16 / 3 / 14
14,075
828
15,639
19,777
11,189
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
TheK1RKY
Bacchus
14
1 / 3 / 22
11,423
672
11,905
17,847
20,175
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Xt-Erre
Medusa
17
14 / 5 / 13
14,023
825
21,772
16,536
6,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
2 / 11 / 8
10,646
626
10,546
18,928
6,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 9 / 6
11,232
661
18,364
18,693
5,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
sNv-MaGiC
Chaac
14
3 / 11 / 5
11,187
658
7,360
18,958
15,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
28
31
Kills
9
11
Deaths
31
49
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ullr
2
11
8
0.55
W
Fenrir
16
3
14
7.67
W
Bacchus
TheK1RKY
Bacchus
1
3
22
4
W
Medusa
Xt-Erre
Medusa
14
5
13
4.1
L
4
9
6
0.78
L
Chaac
sNv-MaGiC
Chaac
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,316
Damage
36,270
54,160
Taken
56,579
38,123
Mitigated
28,623
13,561
Healing
6,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
10,546
3,608
0
375
18,928
6,831
0
3,678
14,903
0
27,910
W
Fenrir
15,639
1,980
0
4,830
19,777
11,189
403
7,675
10,252
0
47,291
W
Bacchus
TheK1RKY
Bacchus
11,905
1,951
0
3,839
17,847
20,175
44
4,285
13,265
23,045
0
W
Medusa
Xt-Erre
Medusa
21,772
9,073
0
4,892
16,536
6,759
2,404
5,935
8,971
0
71,807
L
18,364
524
220
1,359
18,693
5,838
0
4,043
14,298
35,096
0
L
Chaac
sNv-MaGiC
Chaac
7,360
1,672
0
4,845
18,958
15,954
0
3,816
14,904
0
32,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,521
Gold Earned
33,065
160
Minions Killed
121
11
Camps Cleared
4
878,621
Distance Traveled
796,138
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,646
626
36
2
0
245,807
4
W
Fenrir
14,075
828
54
3
6
330,924
0
W
Bacchus
11,423
672
20
1
3
260,259
12
W
Medusa
14,023
825
86
5
2
287,438
3
L
Janus
11,232
661
37
2
2
280,418
2
L
Chaac
11,187
658
48
3
2
269,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role