Player Matchup

Ah Puch
Ah Puch
Anger_of_God007
Ah Puch
Level 45
God Stats
6W - 6L
1,256 SR
Queue Stats
114W - 171L
1,236 Elo+
Party 1
Ullr
Ullr
Biggs_man05
Ullr
Level 27
God Stats
7W - 4L
1,636 SR
Queue Stats
87W - 89L
1,436 Elo+
Party 1
Gilgamesh
Gilgamesh
GTX707
Gilgamesh
Level 6
God Stats
7W - 6L
1,795 SR
Queue Stats
31W - 35L
1,263 Elo+
Party 1
Geb
Geb
Masoquist4
Geb
Level 29
God Stats
30W - 17L
1,753 SR
Queue Stats
150W - 164L
1,408 Elo+
Solo
Bakasura
Bakasura
TME-II
Bakasura
Level 16
God Stats
4W - 0L
1,795 SR
Queue Stats
44W - 37L
1,392 Elo+
Party 1
Team Averages
Level 25
1,647 SR
1,347 Elo+

VS

Team Averages
Level 16
1,481 SR
1,302 Elo+
Amaterasu
Amaterasu
IDarkFairyI
Amaterasu
Level 13
God Stats
2W - 5L
1,500 SR
Queue Stats
13W - 23L
1,352 Elo+
Solo
Olorun
Olorun
chechozzas68
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,307 Elo+
Solo
Ymir
Ymir
luz_purgante
Ymir
Level 22
God Stats
4W - 4L
1,490 SR
Queue Stats
99W - 142L
1,265 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
technicreddead_2
Morgan Le Fay
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,180 Elo+
Solo
Mercury
Mercury
yankia96
Mercury
Level 29
God Stats
19W - 23L
1,413 SR
Queue Stats
81W - 78L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 1
7,294
561
8,806
8,295
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 0 / 1
6,534
503
3,002
5,613
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
GTX707
Gilgamesh
11
2 / 2 / 0
6,725
517
4,820
6,679
3,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 0 / 4
6,466
497
3,839
6,363
4,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
TME-II
Bakasura
11
0 / 3 / 3
6,372
490
2,983
8,222
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
IDarkFairyI
Amaterasu
12
2 / 1 / 0
6,846
527
2,437
7,386
4,937
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
10
1 / 4 / 3
6,221
479
3,107
7,725
2,538
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 1
4,751
365
1,324
6,697
3,705
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
technicreddead_2
Morgan Le Fay
9
1 / 2 / 2
5,596
430
5,061
5,749
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
yankia96
Mercury
11
3 / 0 / 1
7,074
544
5,977
6,602
1,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
9
Kills
7
7
Deaths
10
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
2
1
2.75
W
2
0
1
2.5
W
Gilgamesh
GTX707
Gilgamesh
2
2
0
1
L
Amaterasu
IDarkFairyI
Amaterasu
2
1
0
2
W
0
0
4
2
W
Bakasura
TME-II
Bakasura
0
3
3
0.5
L
Olorun
1
4
3
0.63
L
0
3
1
0.17
L
Morgan Le Fay
technicreddead_2
Morgan Le Fay
1
2
2
1
L
Mercury
yankia96
Mercury
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,450
Damage
17,906
35,172
Taken
34,159
16,230
Mitigated
14,756
13,329
Healing
6,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,806
179
0
4,223
8,295
3,064
0
2,732
5,563
38,714
0
W
3,002
1,185
0
2,078
5,613
2,274
2,367
2,474
3,139
0
36,520
W
Gilgamesh
GTX707
Gilgamesh
4,820
1,385
43
970
6,679
3,325
896
944
5,735
0
27,972
L
Amaterasu
IDarkFairyI
Amaterasu
2,437
719
0
2,225
7,386
4,937
417
1,205
6,116
0
29,446
W
3,839
124
312
1,760
6,363
4,628
481
1,899
4,464
16,492
0
W
Bakasura
TME-II
Bakasura
2,983
2,092
0
3,943
8,222
2,939
136
1,443
6,779
0
24,890
L
Olorun
3,107
1,485
284
2,015
7,725
2,538
1,142
5,346
2,304
26,369
0
L
1,324
246
0
0
6,697
3,705
0
2,453
4,111
5,991
0
L
Morgan Le Fay
technicreddead_2
Morgan Le Fay
5,061
28
0
671
5,749
1,642
0
1,618
4,131
26,091
0
L
Mercury
yankia96
Mercury
5,977
1,470
0
1,470
6,602
1,934
0
2,023
4,554
0
47,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,391
Gold Earned
30,488
298
Minions Killed
253
0
Camps Cleared
0
1,327,393
Distance Traveled
1,236,649
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,294
561
70
5
0
280,182
2
W
Ullr
6,534
503
69
5
0
233,362
4
W
Gilgamesh
6,725
517
52
4
0
267,665
0
L
Amaterasu
6,846
527
69
5
0
268,543
2
W
Geb
6,466
497
30
2
0
275,932
4
W
Bakasura
6,372
490
77
6
0
270,252
1
L
Olorun
6,221
479
44
3
0
177,317
0
L
Ymir
4,751
365
6
0
0
232,741
0
L
Morgan Le Fay
5,596
430
38
3
0
228,011
0
L
Mercury
7,074
544
96
7
0
330,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role