Player Matchup

King Arthur
King Arthur
CreepyRipper350
King Arthur
Level 29
God Stats
11W - 19L
1,295 SR
Queue Stats
106W - 130L
1,285 Elo+
Solo
Izanami
Izanami
POElittleRAVEN
Izanami
Level 12
God Stats
4W - 5L
1,700 SR
Queue Stats
14W - 22L
1,300 Elo+
Solo
Arachne
Arachne
TattedTwink95
Arachne
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,015 Elo+
Solo
Janus
Janus
highroller9d8
Janus
Level 16
God Stats
1W - 0L
1,168 SR
Queue Stats
8W - 13L
1,207 Elo+
Solo
Artemis
Artemis
xWaakz-
Artemis
Level 16
God Stats
6W - 4L
1,619 SR
Queue Stats
9W - 10L
1,353 Elo+
Solo
Team Averages
Level 15
1,456 SR
1,232 Elo+

VS

Team Averages
Level 30
1,418 SR
1,221 Elo+
Xing Tian
Xing Tian
Captain_Sweet0
Xing Tian
Level 87
God Stats
45W - 50L
1,437 SR
Queue Stats
398W - 470L
1,371 Elo+
Party 1
Bakasura
Bakasura
OneKingEdn
Bakasura
Level 24
God Stats
0W - 2L
1,252 SR
Queue Stats
54W - 70L
1,328 Elo+
Solo
Neith
Neith
RedSmurfYolo420
Neith
Level 8
God Stats
0W - 2L
1,166 SR
Queue Stats
31W - 57L
997 Elo+
Party 1
Janus
Janus
WaterThatsNew
Janus
Level 22
God Stats
6W - 7L
1,799 SR
Queue Stats
111W - 110L
1,255 Elo+
Solo
Ymir
Ymir
kulio53
Ymir
Level 8
God Stats
1W - 2L
1,437 SR
Queue Stats
145W - 215L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CreepyRipper350
King Arthur
18
4 / 1 / 4
11,469
546
8,122
9,134
8,333
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
8 / 4 / 6
12,027
573
12,154
12,805
4,552
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Arachne
20
23 / 1 / 3
13,655
650
23,414
23,622
12,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 4 / 10
9,352
445
6,086
9,854
4,230
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
xWaakz-
Artemis
14
6 / 6 / 3
10,087
480
9,727
11,791
3,527
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Captain_Sweet0
Xing Tian
15
4 / 4 / 4
10,226
487
6,401
20,113
18,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
OneKingEdn
Bakasura
14
1 / 8 / 1
9,362
446
5,702
15,006
8,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 6 / 2
9,542
454
5,900
13,531
4,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
5 / 17 / 0
11,175
532
13,078
22,034
7,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
kulio53
Ymir
12
0 / 8 / 4
7,771
370
732
13,758
6,832
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
41
Kills
13
16
Deaths
43
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Captain_Sweet0
Xing Tian
4
4
4
1.5
W
King Arthur
CreepyRipper350
King Arthur
4
1
4
6
L
Bakasura
OneKingEdn
Bakasura
1
8
1
0.19
W
8
4
6
2.75
L
3
6
2
0.67
W
Arachne
23
1
3
24.5
L
5
17
0
0.29
W
0
4
10
1.25
L
Ymir
kulio53
Ymir
0
8
4
0.25
W
Artemis
xWaakz-
Artemis
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,503
Damage
31,813
67,206
Taken
84,442
32,912
Mitigated
45,141
23,186
Healing
15,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Captain_Sweet0
Xing Tian
6,401
1,199
0
5,122
20,113
18,917
147
1,904
18,209
25,044
0
W
King Arthur
CreepyRipper350
King Arthur
8,122
735
0
1,938
9,134
8,333
1,410
2,171
6,601
0
68,607
L
Bakasura
OneKingEdn
Bakasura
5,702
3,838
0
3,524
15,006
8,009
218
246
14,760
0
44,599
W
12,154
7,945
0
2,166
12,805
4,552
4,068
4,960
7,540
0
98,416
L
5,900
2,789
0
5,147
13,531
4,313
2,000
1,321
12,210
0
66,550
W
Arachne
23,414
17,991
63
16,744
23,622
12,270
259
5,843
17,589
0
108,817
L
13,078
1,700
0
1,356
22,034
7,070
663
982
21,052
61,729
0
W
6,086
259
0
0
9,854
4,230
710
2,533
7,219
36,542
0
L
Ymir
kulio53
Ymir
732
320
0
0
13,758
6,832
203
2,506
11,252
15,927
0
W
Artemis
xWaakz-
Artemis
9,727
6,138
0
2,275
11,791
3,527
2,421
4,135
7,517
0
35,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,590
Gold Earned
48,076
539
Minions Killed
385
0
Camps Cleared
0
1,831,482
Distance Traveled
1,610,845
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,226
487
21
1
0
390,569
4
W
King Arthur
11,469
546
118
6
0
357,058
0
L
Bakasura
9,362
446
98
5
0
351,724
0
W
Izanami
12,027
573
163
8
0
375,082
0
L
Neith
9,542
454
108
5
0
300,325
0
W
Arachne
13,655
650
142
7
0
466,351
0
L
Janus
11,175
532
116
6
0
283,524
0
W
Janus
9,352
445
63
3
0
356,726
3
L
Ymir
7,771
370
42
2
0
284,703
2
W
Artemis
10,087
480
53
3
0
276,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role