Player Matchup

Aphrodite
Aphrodite
Boleman
Aphrodite
Level 108
God Stats
3W - 2L
1,844 SR
Queue Stats
84W - 79L
1,562 Elo+
Solo
Hercules
Hercules
Macneciio6745
Hercules
Level 159
God Stats
9W - 13L
1,306 SR
Queue Stats
231W - 226L
1,483 Elo+
Party 1
Pele
Pele
ReterXis
Pele
Level 139
God Stats
2W - 0L
1,590 SR
Queue Stats
122W - 110L
1,534 Elo+
Party 1
Team Averages
Level 135
1,580 SR
1,526 Elo+

VS

Team Averages
Level 86
1,555 SR
1,536 Elo+
Pele
Pele
PsychicToad
Pele
Level 147
God Stats
0W - 1L
1,756 SR
Queue Stats
67W - 58L
1,636 Elo+
Solo
Raijin
Raijin
isi56999
Raijin
Level 48
God Stats
2W - 3L
1,370 SR
Queue Stats
238W - 305L
1,408 Elo+
Solo
Odin
Odin
noahvanbaal
Odin
Level 64
God Stats
217W - 198L
1,540 SR
Queue Stats
441W - 449L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Boleman
Aphrodite
16
2 / 7 / 8
12,450
623
7,604
18,176
19,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Macneciio6745
Hercules
16
3 / 2 / 10
12,527
626
18,004
25,176
31,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
17
10 / 4 / 4
13,703
685
22,567
22,204
19,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 9 / 6
13,077
654
16,909
23,816
11,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
isi56999
Raijin
13
3 / 6 / 8
11,517
576
16,062
13,877
6,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 0 / 9
13,232
662
18,209
18,728
24,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
36
15
Kills
13
13
Deaths
15
22
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Boleman
Aphrodite
2
7
8
0.86
W
Hercules
Macneciio6745
Hercules
3
2
10
4
L
6
9
6
1
W
Pele
10
4
4
3
L
Raijin
isi56999
Raijin
3
6
8
1.17
L
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,175
Damage
51,180
65,556
Taken
56,421
71,227
Mitigated
42,322
29,494
Healing
12,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Boleman
Aphrodite
7,604
708
5,578
7,723
18,176
19,450
209
3,384
14,792
42,012
0
W
Hercules
Macneciio6745
Hercules
18,004
4,610
0
8,330
25,176
31,812
1,180
7,856
16,927
0
39,552
L
16,909
3,774
0
5,014
23,816
11,191
57
3,979
18,740
0
62,243
W
Pele
22,567
6,432
0
7,863
22,204
19,965
832
5,694
16,504
0
62,505
L
Raijin
isi56999
Raijin
16,062
1,972
0
1,881
13,877
6,169
20
923
12,134
47,018
0
L
18,209
2,457
0
5,614
18,728
24,962
59
3,335
13,848
0
26,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,680
Gold Earned
37,826
196
Minions Killed
191
9
Camps Cleared
9
1,132,335
Distance Traveled
1,032,107
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,450
623
79
4
1
334,761
1
W
Hercules
12,527
626
49
2
2
419,126
5
L
Pele
13,077
654
99
5
4
332,020
5
W
Pele
13,703
685
68
3
6
378,448
1
L
Raijin
11,517
576
70
4
4
260,691
2
L
Odin
13,232
662
22
1
1
439,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role