Player Matchup

Cernunnos
Cernunnos
CosmicSloth72
Cernunnos
Level 107
God Stats
20W - 24L
1,525 SR
Queue Stats
528W - 531L
1,498 Elo+
Solo
Scylla
Scylla
U1326274813
Scylla
Level 110
God Stats
2W - 1L
1,575 SR
Queue Stats
41W - 38L
1,469 Elo+
Solo
Ares
Ares
xx KAFFKA xx
Ares
Level 116
God Stats
3W - 1L
1,725 SR
Queue Stats
35W - 45L
1,297 Elo+
Solo
Team Averages
Level 111
1,608 SR
1,421 Elo+

VS

Team Averages
Level 82
1,554 SR
1,448 Elo+
Ra
Ra
DARK DRAGON1924
Ra
Level 80
God Stats
6W - 10L
1,468 SR
Queue Stats
155W - 183L
1,399 Elo+
Solo
Fenrir
Fenrir
IllIIIIllIIv
Fenrir
Level 61
God Stats
1W - 1L
1,512 SR
Queue Stats
73W - 85L
1,447 Elo+
Solo
Geb
Geb
fishbon33r
Geb
Level 105
God Stats
8W - 2L
1,683 SR
Queue Stats
65W - 60L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CosmicSloth72
Cernunnos
18
7 / 3 / 4
15,098
629
27,399
24,450
12,648
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
16
2 / 2 / 7
13,585
566
13,553
8,646
4,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 7 / 8
14,057
586
7,387
24,224
25,182
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 6
14,464
603
17,517
13,459
14,370
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
17
5 / 5 / 5
14,362
598
10,558
25,486
16,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 5 / 9
13,916
580
20,613
24,125
33,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
32
11
Kills
12
12
Deaths
11
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CosmicSloth72
Cernunnos
7
3
4
3
L
5
1
6
8
L
Fenrir
5
5
5
1.5
W
Scylla
2
2
7
2.75
L
2
5
9
1.3
W
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,339
Damage
48,688
57,320
Taken
63,070
42,469
Mitigated
64,891
12,884
Healing
14,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CosmicSloth72
Cernunnos
27,399
15,673
0
7,936
24,450
12,648
1,839
14,703
8,788
0
91,674
L
17,517
1,388
3,739
4,785
13,459
14,370
813
3,058
10,401
81,880
0
L
Fenrir
10,558
1,009
0
4,744
25,486
16,941
626
9,558
15,928
0
44,449
W
Scylla
13,553
1,002
0
1,072
8,646
4,639
1,322
7,092
1,188
45,346
0
L
20,613
1,699
0
1,579
24,125
33,580
497
10,109
14,016
52,858
0
W
7,387
575
0
3,876
24,224
25,182
139
15,007
7,993
30,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,740
Gold Earned
42,742
249
Minions Killed
244
8
Camps Cleared
12
1,151,626
Distance Traveled
1,297,706
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,098
629
140
6
3
424,821
6
L
Ra
14,464
603
144
6
2
438,367
1
L
Fenrir
14,362
598
55
2
8
446,626
3
W
Scylla
13,585
566
73
3
4
348,960
7
L
Geb
13,916
580
45
2
2
412,713
1
W
Ares
14,057
586
36
2
1
377,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role