Player Matchup

Tiamat
Tiamat
DeialmoOnSpotify
Tiamat
Level 28
God Stats
5W - 6L
1,547 SR
Queue Stats
149W - 75L
1,700 Elo+
Solo
Chronos
Chronos
Imsilver3D2
Chronos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,717 Elo+
Solo
Bakasura
Bakasura
Sqiggy90
Bakasura
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,066 Elo+
Party 1
Loki
Loki
finnhark123
Loki
Level 64
God Stats
15W - 5L
1,669 SR
Queue Stats
228W - 237L
1,465 Elo+
Party 1
Ra
Ra
tostada_saturada
Ra
Level 28
God Stats
7W - 7L
1,342 SR
Queue Stats
449W - 513L
1,318 Elo+
Solo
Team Averages
Level 26
1,512 SR
1,453 Elo+

VS

Team Averages
Level 19
1,463 SR
1,561 Elo+
Rama
Rama
Big Hairy Pink
Rama
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
96W - 57L
1,629 Elo+
Solo
Athena
Athena
DNT Jomy
Athena
Level 29
God Stats
15W - 15L
1,600 SR
Queue Stats
147W - 147L
1,562 Elo+
Solo
Zeus
Zeus
KamiTorei
Zeus
Level 13
God Stats
0W - 2L
1,527 SR
Queue Stats
36W - 27L
1,682 Elo+
Solo
Guan Yu
Guan Yu
LJTZOMBIE
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Bakasura
Bakasura
cashteamkley
Bakasura
Level 29
God Stats
1W - 5L
1,188 SR
Queue Stats
110W - 114L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 4
11,378
711
12,392
10,635
9,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Imsilver3D2
Chronos
15
2 / 2 / 4
9,680
605
6,495
11,692
4,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Sqiggy90
Bakasura
10
2 / 5 / 3
7,104
444
2,738
8,577
2,518
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

17
11 / 1 / 1
10,551
659
12,855
9,749
3,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 2 / 4
9,336
584
7,117
8,503
3,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 1
8,523
533
9,993
10,469
3,459
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
DNT Jomy
Athena
13
4 / 2 / 2
7,682
480
6,996
12,603
4,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
12
1 / 7 / 1
7,299
456
4,881
10,840
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
LJTZOMBIE
Guan Yu
10
1 / 10 / 1
6,377
399
2,848
13,589
11,086
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
cashteamkley
Bakasura
10
2 / 5 / 1
6,600
413
2,630
12,347
3,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
25
Kills
10
10
Deaths
25
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
Athena
DNT Jomy
Athena
4
2
2
2.5
W
7
0
4
9
W
Chronos
Imsilver3D2
Chronos
2
2
4
2
L
Zeus
1
7
1
0.21
L
Guan Yu
LJTZOMBIE
Guan Yu
1
10
1
0.15
W
Bakasura
Sqiggy90
Bakasura
2
5
3
0.7
L
Bakasura
cashteamkley
Bakasura
2
5
1
0.5
W
11
1
1
11.5
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,597
Damage
27,348
49,156
Taken
59,848
23,215
Mitigated
25,966
22,366
Healing
13,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,993
8,364
0
3,980
10,469
3,459
0
5,053
5,279
0
64,150
L
Athena
DNT Jomy
Athena
6,996
1,748
0
4,214
12,603
4,893
0
4,754
7,685
45,410
0
W
12,392
1,794
0
8,307
10,635
9,586
2,039
2,397
8,181
84,005
0
W
Chronos
Imsilver3D2
Chronos
6,495
1,752
0
5,100
11,692
4,391
3,410
55
11,601
66,644
0
L
Zeus
4,881
404
0
379
10,840
2,837
0
3,024
7,662
45,825
0
L
Guan Yu
LJTZOMBIE
Guan Yu
2,848
818
489
1,548
13,589
11,086
53
6,950
6,537
0
23,754
W
Bakasura
Sqiggy90
Bakasura
2,738
1,446
0
1,363
8,577
2,518
92
1,795
6,762
0
10,029
L
Bakasura
cashteamkley
Bakasura
2,630
1,827
157
2,295
12,347
3,691
308
5,661
6,622
0
21,013
W
12,855
4,866
0
3,638
9,749
3,505
317
3,170
6,579
0
72,470
W
7,117
495
454
3,504
8,503
3,215
215
4,460
4,043
55,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,049
Gold Earned
36,481
550
Minions Killed
412
0
Camps Cleared
0
1,624,564
Distance Traveled
1,483,420
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,523
533
133
8
0
250,017
0
L
Athena
7,682
480
87
5
0
337,875
0
W
Tiamat
11,378
711
185
12
0
285,265
0
W
Chronos
9,680
605
130
8
0
318,941
1
L
Zeus
7,299
456
103
6
0
271,718
3
L
Guan Yu
6,377
399
44
3
0
288,274
0
W
Bakasura
7,104
444
20
1
0
309,721
5
L
Bakasura
6,600
413
45
3
0
335,536
0
W
Loki
10,551
659
113
7
0
378,772
0
W
Ra
9,336
584
102
6
0
331,865
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role