Player Matchup

Medusa
Medusa
 
Medusa
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Angelicboi
Geb
Level 144
God Stats
1W - 1L
1,697 SR
Queue Stats
48W - 38L
1,614 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kyaren
Tsukuyomi
Level 148
God Stats
1W - 5L
1,103 SR
Queue Stats
377W - 371L
1,573 Elo+
Party 2
Chang'e
Chang'e
Nathyrra
Chang'e
Level 123
God Stats
7W - 9L
1,439 SR
Queue Stats
798W - 677L
1,614 Elo+
Party 2
Thor
Thor
chillomat
Thor
Level 120
God Stats
9W - 11L
1,433 SR
Queue Stats
341W - 340L
1,535 Elo+
Solo
Team Averages
Level 137
1,434 SR
1,567 Elo+

VS

Team Averages
Level 121
1,524 SR
1,550 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Belzebueb
Morgan Le Fay
Level 160
God Stats
10W - 20L
1,374 SR
Queue Stats
1,328W - 1,373L
1,538 Elo+
Solo
Guan Yu
Guan Yu
II JP3 II
Guan Yu
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
200W - 190L
1,646 Elo+
Solo
Chiron
Chiron
Icy Reflex
Chiron
Level 91
God Stats
9W - 8L
1,744 SR
Queue Stats
609W - 600L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
6 / 3 / 6
10,281
734
21,516
13,325
6,668
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 5 / 10
9,942
710
5,997
17,955
19,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
Kyaren
Tsukuyomi
16
2 / 5 / 9
10,016
715
11,984
13,861
6,644
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
Nathyrra
Chang'e
18
1 / 3 / 8
9,803
700
9,313
13,496
8,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
15
5 / 6 / 5
9,296
664
16,610
14,245
6,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
19
4 / 2 / 14
11,200
800
16,977
17,241
9,474
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
 
Erlang Shen
16
3 / 5 / 9
10,291
735
5,577
19,116
17,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Belzebueb
Morgan Le Fay
20
7 / 2 / 10
11,644
832
18,215
12,267
6,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
II JP3 II
Guan Yu
17
4 / 3 / 11
10,921
780
8,461
18,491
28,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chiron
Icy Reflex
Chiron
17
3 / 4 / 10
10,331
738
15,322
15,039
6,655
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
75
16
Kills
21
22
Deaths
16
38
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
6
3
6
3
W
Baba Yaga
 
Baba Yaga
4
2
14
5.5
W
Erlang Shen
 
Erlang Shen
3
5
9
1.5
L
2
5
10
1.4
W
Morgan Le Fay
Belzebueb
Morgan Le Fay
7
2
10
6
W
Guan Yu
II JP3 II
Guan Yu
4
3
11
3.17
W
Chiron
Icy Reflex
Chiron
3
4
10
2
L
Tsukuyomi
Kyaren
Tsukuyomi
2
5
9
1.3
L
Chang'e
Nathyrra
Chang'e
1
3
8
1.67
L
Thor
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,420
Damage
64,552
72,882
Taken
82,154
47,866
Mitigated
68,432
26,481
Healing
35,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
21,516
5,247
882
3,096
13,325
6,668
959
6,723
6,602
0
47,776
W
Baba Yaga
 
Baba Yaga
16,977
1,006
604
3,204
17,241
9,474
1,112
2,773
14,468
33,197
0
W
Erlang Shen
 
Erlang Shen
5,577
1,962
1,758
5,098
19,116
17,082
0
2,746
16,370
0
9,154
L
5,997
905
986
1,948
17,955
19,528
441
9,184
8,771
13,177
0
W
Morgan Le Fay
Belzebueb
Morgan Le Fay
18,215
467
1,850
1,320
12,267
6,579
1,954
1,936
10,331
46,497
0
W
Guan Yu
II JP3 II
Guan Yu
8,461
1,096
6,839
6,631
18,491
28,642
567
5,612
12,879
1,830
17,838
W
Chiron
Icy Reflex
Chiron
15,322
2,261
4,135
3,893
15,039
6,655
2,418
2,214
12,796
0
36,653
L
Tsukuyomi
Kyaren
Tsukuyomi
11,984
2,312
236
1,447
13,861
6,644
579
5,331
8,530
0
23,813
L
Chang'e
Nathyrra
Chang'e
9,313
1,348
10,270
5,756
13,496
8,993
583
7,335
6,161
19,359
0
L
Thor
16,610
1,777
1,347
513
14,245
6,033
583
7,438
6,807
0
26,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,338
Gold Earned
54,387
138
Minions Killed
145
0
Camps Cleared
0
1,109,743
Distance Traveled
1,322,071
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,281
734
37
3
0
265,624
3
W
Baba Yaga
11,200
800
25
2
0
286,871
7
W
Erlang Shen
10,291
735
8
1
0
256,293
0
L
Geb
9,942
710
19
1
0
173,564
0
W
Morgan Le Fay
11,644
832
56
4
0
267,169
5
W
Guan Yu
10,921
780
23
2
0
262,068
0
W
Chiron
10,331
738
33
2
0
249,670
0
L
Tsukuyomi
10,016
715
31
2
0
199,274
0
L
Chang'e
9,803
700
32
2
0
246,803
1
L
Thor
9,296
664
19
1
0
224,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role