Player Matchup

Cthulhu
Cthulhu
EyedSewage5918
Cthulhu
Level 29
God Stats
4W - 3L
1,602 SR
Queue Stats
13W - 15L
1,387 Elo+
Party 1
Olorun
Olorun
Tunafishjuice
Olorun
Level 53
God Stats
5W - 3L
1,345 SR
Queue Stats
39W - 44L
1,377 Elo+
Party 1
Rama
Rama
only_1wayoutflex
Rama
Level 54
God Stats
3W - 1L
1,629 SR
Queue Stats
144W - 232L
1,214 Elo+
Solo
Team Averages
Level 45
1,525 SR
1,326 Elo+

VS

Team Averages
Level 32
1,506 SR
1,277 Elo+
Xing Tian
Xing Tian
FaZeCornNuts
Xing Tian
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,271 Elo+
Solo
Zeus
Zeus
You Feel It Now
Zeus
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 18L
1,178 Elo+
Solo
Bellona
Bellona
dragonemperor_m
Bellona
Level 29
God Stats
23W - 28L
1,519 SR
Queue Stats
79W - 104L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 5
8,363
643
5,304
17,588
6,872
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 3 / 6
8,680
668
6,595
11,569
6,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
4 / 1 / 2
8,876
683
3,961
6,253
2,615
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FaZeCornNuts
Xing Tian
12
4 / 3 / 3
8,330
641
4,166
10,952
8,761
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 3 / 4
8,151
627
13,028
10,156
3,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 4
6,896
530
1,057
2,241
1,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
7
Kills
6
8
Deaths
7
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
4
5
1.13
L
Xing Tian
FaZeCornNuts
Xing Tian
4
3
3
1.83
W
1
3
6
1.33
L
2
3
4
1.33
L
0
1
4
2
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,860
Damage
18,251
35,410
Taken
23,349
15,589
Mitigated
13,434
9,720
Healing
1,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,304
227
932
3,449
17,588
6,872
196
6,544
11,044
20,395
0
L
Xing Tian
FaZeCornNuts
Xing Tian
4,166
298
187
346
10,952
8,761
0
4,528
5,815
18,239
0
W
6,595
3,282
398
2,816
11,569
6,102
1,624
8,643
2,926
27,763
0
L
13,028
2,052
0
500
10,156
3,547
0
5,538
4,236
40,688
0
L
1,057
309
0
658
2,241
1,126
0
1,173
948
0
2,244
W
3,961
2,768
0
2,125
6,253
2,615
877
3,340
2,913
0
25,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,919
Gold Earned
23,377
104
Minions Killed
64
5
Camps Cleared
5
648,844
Distance Traveled
458,003
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,363
643
21
2
1
217,990
3
L
Xing Tian
8,330
641
20
2
2
226,689
0
W
Olorun
8,680
668
58
4
1
190,846
0
L
Zeus
8,151
627
44
3
3
190,825
0
L
Bellona
6,896
530
0
0
0
40,489
0
W
Rama
8,876
683
25
2
3
240,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role