Player Matchup

Danzaburou
Danzaburou
ManxTiger
Danzaburou
Level 109
God Stats
158W - 37L
1,958 SR
Queue Stats
328W - 83L
1,942 Elo+
Party 2
Ymir
Ymir
WiggyMode
Ymir
Level 160
God Stats
116W - 16L
2,061 SR
Queue Stats
1,026W - 208L
2,000 Elo+
Party 2
Discordia
Discordia
sadgargoyle
Discordia
Level 155
God Stats
29W - 12L
1,921 SR
Queue Stats
720W - 274L
1,798 Elo+
Party 2
Team Averages
Level 141
1,980 SR
1,914 Elo+

VS

Team Averages
Level 38
1,652 SR
1,426 Elo+
Morgan Le Fay
Morgan Le Fay
IcyLink
Morgan Le Fay
Level 79
God Stats
20W - 12L
1,730 SR
Queue Stats
106W - 67L
1,661 Elo+
Solo
Sun Wukong
Sun Wukong
Kurtz93
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,288 Elo+
Party 1
Sol
Sol
SoYuun
Sol
Level 8
God Stats
1W - 1L
1,725 SR
Queue Stats
8W - 8L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ManxTiger
Danzaburou
16
19 / 3 / 9
12,973
865
21,143
15,734
6,774
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
15
6 / 0 / 25
12,294
820
10,488
20,622
28,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
sadgargoyle
Discordia
15
9 / 5 / 20
11,720
781
21,869
13,348
5,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IcyLink
Morgan Le Fay
14
6 / 7 / 2
11,174
745
18,372
16,502
6,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Kurtz93
Sun Wukong
11
1 / 14 / 5
9,193
613
11,276
26,045
21,621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
SoYuun
Sol
11
1 / 13 / 5
8,831
589
10,811
16,319
5,454
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
20
34
Kills
8
8
Deaths
34
54
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
IcyLink
Morgan Le Fay
6
7
2
1
L
Sun Wukong
Kurtz93
Sun Wukong
1
14
5
0.25
W
Danzaburou
ManxTiger
Danzaburou
19
3
9
7.83
L
Sol
SoYuun
Sol
1
13
5
0.27
W
Ymir
6
0
25
18.5
W
Discordia
sadgargoyle
Discordia
9
5
20
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,500
Damage
40,459
49,704
Taken
58,866
40,122
Mitigated
33,658
8,219
Healing
6,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
IcyLink
Morgan Le Fay
18,372
718
0
2,157
16,502
6,583
0
7,915
8,275
44,090
0
L
Sun Wukong
Kurtz93
Sun Wukong
11,276
1,791
223
2,963
26,045
21,621
0
13,608
11,966
0
29,400
W
Danzaburou
ManxTiger
Danzaburou
21,143
9,790
0
3,289
15,734
6,774
1,672
9,875
5,859
0
45,510
L
Sol
SoYuun
Sol
10,811
4,079
83
1,209
16,319
5,454
0
10,273
5,802
22,205
0
W
Ymir
10,488
3,064
0
1,601
20,622
28,032
108
12,481
8,141
19,902
0
W
Discordia
sadgargoyle
Discordia
21,869
2,878
432
2,897
13,348
5,316
647
6,961
6,387
54,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,987
Gold Earned
29,198
166
Minions Killed
119
7
Camps Cleared
4
847,305
Distance Traveled
644,608
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,174
745
42
3
1
222,038
2
L
Sun Wukong
9,193
613
45
3
1
211,369
1
W
Danzaburou
12,973
865
58
4
2
277,112
3
L
Sol
8,831
589
32
2
2
211,201
0
W
Ymir
12,294
820
23
2
1
307,033
3
W
Discordia
11,720
781
85
6
4
263,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role