Player Matchup

Tyr
Tyr
Gílberto
Tyr
Level 140
God Stats
2W - 0L
1,709 SR
Queue Stats
54W - 41L
1,571 Elo+
Party 1
He Bo
He Bo
Haillieuwu
He Bo
Level 87
God Stats
2W - 3L
1,367 SR
Queue Stats
170W - 204L
1,515 Elo+
Solo
Izanami
Izanami
Obiewan
Izanami
Level 158
God Stats
1W - 1L
1,321 SR
Queue Stats
26W - 22L
1,504 Elo+
Party 1
Apollo
Apollo
RogerDGarp
Apollo
Level 125
God Stats
1W - 0L
1,521 SR
Queue Stats
20W - 23L
1,531 Elo+
Party 1
Terra
Terra
Sisc
Terra
Level 160
God Stats
1W - 0L
1,905 SR
Queue Stats
66W - 53L
1,566 Elo+
Party 1
Team Averages
Level 134
1,565 SR
1,538 Elo+

VS

Team Averages
Level 141
1,601 SR
1,515 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
GoldExperiemce
Nox
Level 155
God Stats
1W - 1L
1,770 SR
Queue Stats
143W - 108L
1,548 Elo+
Party 2
Chiron
Chiron
Marzipa
Chiron
Level 158
God Stats
4W - 2L
1,702 SR
Queue Stats
301W - 306L
1,504 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
katar754
Ah Muzen Cab
Level 128
God Stats
3W - 5L
1,533 SR
Queue Stats
293W - 291L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 14
9,953
829
10,406
22,160
24,694
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

He Bo
15
2 / 5 / 12
9,387
782
11,706
8,997
2,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Obiewan
Izanami
18
7 / 5 / 10
10,812
901
9,826
10,496
3,943
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
RogerDGarp
Apollo
17
6 / 3 / 8
10,432
869
9,047
8,756
3,560
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Sisc
Terra
15
2 / 4 / 16
10,218
852
10,376
14,576
16,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
5 / 3 / 7
9,569
797
10,355
9,055
4,055
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
 
Horus
16
5 / 3 / 11
9,402
784
5,788
14,329
16,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 5 / 9
8,986
749
6,079
10,103
4,599
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
Marzipa
Chiron
14
1 / 5 / 10
8,608
717
9,455
9,702
3,686
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
katar754
Ah Muzen Cab
17
5 / 5 / 9
10,201
850
9,834
11,615
5,127
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
65
21
Kills
19
20
Deaths
21
60
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
5
3
7
2.83
L
Horus
 
Horus
5
3
11
3.5
L
3
5
9
1.5
W
4
3
14
3.67
W
He Bo
2
5
12
1.6
L
Chiron
Marzipa
Chiron
1
5
10
1.2
W
Izanami
Obiewan
Izanami
7
5
10
2.4
W
Apollo
RogerDGarp
Apollo
6
3
8
3.33
W
Terra
Sisc
Terra
2
4
16
2.5
L
Ah Muzen Cab
katar754
Ah Muzen Cab
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,361
Damage
41,511
64,985
Taken
54,804
51,901
Mitigated
33,892
24,783
Healing
19,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
10,355
1,015
446
583
9,055
4,055
443
4,074
4,965
28,633
0
L
Horus
 
Horus
5,788
2,342
3,896
5,751
14,329
16,425
312
5,218
8,929
0
7,080
L
6,079
463
734
1,741
10,103
4,599
814
3,407
6,624
16,874
0
W
10,406
500
0
7,020
22,160
24,694
360
3,852
18,096
4,324
14,849
W
He Bo
11,706
375
949
1,224
8,997
2,764
319
2,494
6,181
18,646
0
L
Chiron
Marzipa
Chiron
9,455
1,877
1,656
1,158
9,702
3,686
751
5,804
3,756
0
18,021
W
Izanami
Obiewan
Izanami
9,826
3,340
97
770
10,496
3,943
1,455
3,101
7,224
0
28,661
W
Apollo
RogerDGarp
Apollo
9,047
3,778
164
1,916
8,756
3,560
2,609
2,742
5,926
0
30,856
W
Terra
Sisc
Terra
10,376
636
7,298
5,345
14,576
16,940
487
4,245
10,185
13,978
0
L
Ah Muzen Cab
katar754
Ah Muzen Cab
9,834
2,970
615
3,066
11,615
5,127
402
4,978
6,545
0
27,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,802
Gold Earned
46,766
137
Minions Killed
109
0
Camps Cleared
0
988,864
Distance Traveled
1,011,485
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,569
797
30
3
0
203,643
1
L
Horus
9,402
784
8
1
0
236,293
2
L
Nox
8,986
749
17
1
0
196,871
4
W
Tyr
9,953
829
26
2
0
191,666
1
W
He Bo
9,387
782
25
2
0
186,905
5
L
Chiron
8,608
717
21
2
0
155,749
0
W
Izanami
10,812
901
42
4
0
180,918
2
W
Apollo
10,432
869
36
3
0
217,687
1
W
Terra
10,218
852
8
1
0
211,688
0
L
Ah Muzen Cab
10,201
850
33
3
0
218,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role