Player Matchup

Charybdis
Charybdis
Awsomegoodfriend
Charybdis
Level 8
God Stats
2W - 7L
1,496 SR
Queue Stats
30W - 27L
1,572 Elo+
Solo
Eset
Eset
DezzDemona
Eset
Level 8
God Stats
4W - 7L
1,562 SR
Queue Stats
29W - 26L
1,569 Elo+
Solo
Sylvanus
Sylvanus
RedZyo
Sylvanus
Level 29
God Stats
7W - 5L
1,366 SR
Queue Stats
74W - 76L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
ScaseLee
Gilgamesh
Level 8
God Stats
5W - 3L
1,275 SR
Queue Stats
27W - 22L
1,595 Elo+
Solo
Ravana
Ravana
dxmonssj
Ravana
Level 17
God Stats
6W - 3L
1,857 SR
Queue Stats
75W - 73L
1,613 Elo+
Solo
Team Averages
Level 14
1,511 SR
1,573 Elo+

VS

Team Averages
Level 16
1,499 SR
1,574 Elo+
Olorun
Olorun
Crummelin
Olorun
Level 25
God Stats
28W - 29L
1,537 SR
Queue Stats
74W - 65L
1,576 Elo+
Party 1
Cabrakan
Cabrakan
Klowned
Cabrakan
Level 28
God Stats
6W - 10L
1,458 SR
Queue Stats
270W - 358L
1,441 Elo+
Party 1
Arachne
Arachne
Neartheseer
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,574 Elo+
Solo
Hachiman
Hachiman
inyohead
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 157L
1,455 Elo+
Party 1
Bellona
Bellona
kingij
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,824 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
14
8 / 4 / 17
9,248
617
18,116
14,983
5,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
10 / 3 / 12
9,583
639
11,624
8,016
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
RedZyo
Sylvanus
14
9 / 3 / 16
9,788
653
8,408
10,774
9,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
ScaseLee
Gilgamesh
15
8 / 1 / 4
9,664
644
8,472
11,520
5,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ravana
dxmonssj
Ravana
15
5 / 5 / 10
9,464
631
9,998
11,240
5,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Crummelin
Olorun
11
3 / 9 / 7
7,578
505
8,479
15,433
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Klowned
Cabrakan
10
2 / 10 / 4
7,192
479
6,634
17,690
15,552
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Neartheseer
Arachne
12
5 / 8 / 4
7,597
506
4,181
12,040
4,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
inyohead
Hachiman
12
6 / 6 / 4
8,333
556
9,841
11,154
2,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
kingij
Bellona
11
0 / 7 / 1
6,416
428
4,826
11,670
9,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
36
40
Kills
16
16
Deaths
40
59
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Charybdis
8
4
17
4.13
L
Olorun
Crummelin
Olorun
3
9
7
0.72
W
10
3
12
5.33
L
Cabrakan
Klowned
Cabrakan
2
10
4
0.4
L
Arachne
Neartheseer
Arachne
5
8
4
0.88
W
Sylvanus
RedZyo
Sylvanus
9
3
16
5.67
W
Gilgamesh
ScaseLee
Gilgamesh
8
1
4
10
W
Ravana
dxmonssj
Ravana
5
5
10
2
L
Hachiman
inyohead
Hachiman
6
6
4
1.33
L
Bellona
kingij
Bellona
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,618
Damage
33,961
56,533
Taken
67,987
29,519
Mitigated
35,307
21,872
Healing
9,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
18,116
11,438
0
6,083
14,983
5,272
1,854
4,611
10,372
0
56,603
L
Olorun
Crummelin
Olorun
8,479
4,411
456
4,108
15,433
3,594
0
6,293
8,868
31,611
0
W
11,624
726
208
1,758
8,016
3,139
147
2,620
5,396
46,224
0
L
Cabrakan
Klowned
Cabrakan
6,634
879
90
1,030
17,690
15,552
0
5,917
11,743
21,780
0
L
Arachne
Neartheseer
Arachne
4,181
2,057
0
1,891
12,040
4,174
0
2,267
9,625
0
24,336
W
Sylvanus
RedZyo
Sylvanus
8,408
3,121
3,483
4,482
10,774
9,646
224
4,287
6,487
25,517
0
W
Gilgamesh
ScaseLee
Gilgamesh
8,472
2,930
0
3,191
11,520
5,857
2,294
1,624
9,896
0
61,015
W
Ravana
dxmonssj
Ravana
9,998
3,883
0
2,667
11,240
5,605
619
3,266
7,974
0
59,832
L
Hachiman
inyohead
Hachiman
9,841
5,856
0
740
11,154
2,560
0
3,681
7,389
0
38,855
L
Bellona
kingij
Bellona
4,826
429
0
703
11,670
9,427
0
1,264
10,330
7,189
27,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,747
Gold Earned
37,116
415
Minions Killed
259
0
Camps Cleared
0
1,393,297
Distance Traveled
1,330,327
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,248
617
75
5
0
253,021
4
L
Olorun
7,578
505
50
3
0
234,094
1
W
Eset
9,583
639
76
5
0
275,128
6
L
Cabrakan
7,192
479
35
2
0
254,374
6
L
Arachne
7,597
506
43
3
0
290,340
1
W
Sylvanus
9,788
653
38
3
0
265,999
3
W
Gilgamesh
9,664
644
120
8
0
280,644
2
W
Ravana
9,464
631
106
7
0
318,505
4
L
Hachiman
8,333
556
62
4
0
263,669
0
L
Bellona
6,416
428
69
5
0
287,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role