Player Matchup

Nemesis
Nemesis
C4PIT0_ML
Nemesis
Level 20
God Stats
2W - 3L
1,824 SR
Queue Stats
98W - 121L
1,310 Elo+
Party 2
Medusa
Medusa
deksilva665
Medusa
Level 28
God Stats
15W - 13L
1,514 SR
Queue Stats
40W - 47L
1,340 Elo+
Party 2
Yemoja
Yemoja
epicgamer34hj
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,224 Elo+
Solo
Olorun
Olorun
isahwinchester
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Solo
Guan Yu
Guan Yu
miles_uppercut
Guan Yu
Level 16
God Stats
11W - 16L
1,309 SR
Queue Stats
57W - 78L
1,247 Elo+
Solo
Team Averages
Level 14
1,530 SR
1,324 Elo+

VS

Team Averages
Level 18
1,550 SR
1,392 Elo+
Tiamat
Tiamat
Alejandrops3136
Tiamat
Level 18
God Stats
21W - 26L
1,422 SR
Queue Stats
69W - 96L
1,315 Elo+
Solo
Neith
Neith
Epicnes92
Neith
Level 27
God Stats
16W - 4L
1,723 SR
Queue Stats
129W - 66L
1,608 Elo+
Solo
Yemoja
Yemoja
JackJeronimo
Yemoja
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 8L
1,300 Elo+
Party 1
Freya
Freya
MX8RAR18
Freya
Level 26
God Stats
1W - 3L
1,642 SR
Queue Stats
8W - 8L
1,300 Elo+
Party 1
Ymir
Ymir
a-r-I-y
Ymir
Level 15
God Stats
4W - 3L
1,464 SR
Queue Stats
14W - 13L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
C4PIT0_ML
Nemesis
13
0 / 10 / 3
8,395
365
8,272
20,111
7,669
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
16
3 / 5 / 0
11,111
483
10,498
16,636
5,744
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 3 / 1
9,394
408
2,427
11,717
7,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 14 / 1
8,042
350
4,588
21,687
5,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 4 / 0
10,105
439
6,977
17,073
13,018
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 11
11,202
487
13,933
12,834
8,215
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Epicnes92
Neith
20
14 / 2 / 2
13,904
605
16,928
16,468
9,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
17
0 / 2 / 11
11,312
492
5,811
10,941
9,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Freya
MX8RAR18
Freya
18
16 / 4 / 1
12,518
544
22,066
20,215
8,161
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
a-r-I-y
Ymir
3
0 / 0 / 0
5,487
239
0
0
0

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
9
Kills
34
36
Deaths
9
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
L
Nemesis
C4PIT0_ML
Nemesis
0
10
3
0.15
W
Neith
Epicnes92
Neith
14
2
2
7.5
W
Yemoja
0
2
11
2.75
W
Freya
MX8RAR18
Freya
16
4
1
4.13
W
Ymir
a-r-I-y
Ymir
0
0
0
0
L
Medusa
3
5
0
0.6
L
1
3
1
0.5
L
1
14
1
0.11
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,762
Damage
58,738
87,224
Taken
60,458
40,147
Mitigated
35,543
10,764
Healing
28,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,933
1,769
0
4,306
12,834
8,215
1,992
3,264
9,570
54,720
0
L
Nemesis
C4PIT0_ML
Nemesis
8,272
4,508
0
891
20,111
7,669
0
5,551
14,560
0
36,075
W
Neith
Epicnes92
Neith
16,928
10,160
0
9,670
16,468
9,308
11,135
604
15,864
0
103,762
W
Yemoja
5,811
1,657
988
521
10,941
9,859
3,327
574
10,367
42,761
0
W
Freya
MX8RAR18
Freya
22,066
9,836
385
12,980
20,215
8,161
1,838
2,647
17,568
76,309
1,475
W
Ymir
a-r-I-y
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
10,498
5,863
0
2,053
16,636
5,744
3,284
6,483
10,153
0
63,272
L
2,427
717
455
340
11,717
7,763
332
8,588
3,129
26,307
0
L
4,588
3,963
101
4,559
21,687
5,953
19
14,773
6,914
22,807
0
L
6,977
1,321
74
2,291
17,073
13,018
280
5,861
11,212
5,208
68,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,047
Gold Earned
54,423
340
Minions Killed
467
0
Camps Cleared
0
1,789,842
Distance Traveled
1,611,096
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,202
487
91
4
0
419,556
1
L
Nemesis
8,395
365
45
2
0
400,601
0
W
Neith
13,904
605
187
8
0
351,812
0
W
Yemoja
11,312
492
67
3
0
426,099
0
W
Freya
12,518
544
122
5
0
413,629
0
W
Ymir
5,487
239
0
0
0
0
0
L
Medusa
11,111
483
106
5
0
362,058
0
L
Yemoja
9,394
408
54
2
0
343,971
0
L
Olorun
8,042
350
32
1
0
283,334
0
L
Guan Yu
10,105
439
103
4
0
399,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role