Player Matchup

Anubis
Anubis
Acsednaid
Anubis
Level 11
God Stats
8W - 4L
1,665 SR
Queue Stats
12W - 10L
1,417 Elo+
Solo
Ah Puch
Ah Puch
Dokomentuu
Ah Puch
Level 28
God Stats
10W - 8L
1,588 SR
Queue Stats
71W - 68L
1,426 Elo+
Party 1
Ymir
Ymir
IvDylanvI
Ymir
Level 28
God Stats
25W - 17L
1,616 SR
Queue Stats
104W - 111L
1,435 Elo+
Solo
Artemis
Artemis
OldMajor7
Artemis
Level 28
God Stats
10W - 4L
1,734 SR
Queue Stats
110W - 97L
1,531 Elo+
Solo
Bakasura
Bakasura
ezsvany1
Bakasura
Level 29
God Stats
8W - 6L
1,542 SR
Queue Stats
73W - 72L
1,426 Elo+
Party 1
Team Averages
Level 25
1,629 SR
1,447 Elo+

VS

Team Averages
Level 20
1,510 SR
1,424 Elo+
Xing Tian
Xing Tian
Bragi Bardi
Xing Tian
Level 25
God Stats
5W - 4L
1,489 SR
Queue Stats
69W - 80L
1,416 Elo+
Party 3
Hou Yi
Hou Yi
Ketelin2352
Hou Yi
Level 25
God Stats
3W - 10L
1,111 SR
Queue Stats
97W - 127L
1,350 Elo+
Party 3
Pele
Pele
Nisirias
Pele
Level 28
God Stats
4W - 8L
1,500 SR
Queue Stats
104W - 105L
1,536 Elo+
Solo
Cthulhu
Cthulhu
Zer0_Light_
Cthulhu
Level 16
God Stats
9W - 6L
1,771 SR
Queue Stats
171W - 136L
1,438 Elo+
Party 2
Zhong Kui
Zhong Kui
frenkus2
Zhong Kui
Level 8
God Stats
10W - 6L
1,679 SR
Queue Stats
133W - 83L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Acsednaid
Anubis
11
2 / 3 / 0
6,590
549
6,273
8,424
3,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
Dokomentuu
Ah Puch
11
2 / 2 / 0
6,593
549
3,348
6,159
1,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
8
0 / 3 / 3
5,173
431
4,702
8,352
3,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
OldMajor7
Artemis
11
3 / 3 / 0
6,446
537
7,538
9,203
2,863
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
ezsvany1
Bakasura
8
1 / 6 / 2
5,691
474
4,627
8,271
2,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bragi Bardi
Xing Tian
9
0 / 2 / 5
5,682
474
2,995
9,442
6,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
10
3 / 2 / 1
6,099
508
4,695
7,799
2,046
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
13
10 / 2 / 3
8,028
669
8,360
9,526
3,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Zer0_Light_
Cthulhu
10
0 / 2 / 1
5,294
441
2,736
6,117
1,904
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
frenkus2
Zhong Kui
13
4 / 0 / 5
7,610
634
6,167
8,202
5,657
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
8
Kills
17
17
Deaths
8
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
Acsednaid
Anubis
2
3
0
0.67
W
Xing Tian
Bragi Bardi
Xing Tian
0
2
5
1.25
L
Ah Puch
Dokomentuu
Ah Puch
2
2
0
1
L
Ymir
0
3
3
0.5
W
Hou Yi
3
2
1
1.75
W
Pele
10
2
3
5.75
L
Artemis
OldMajor7
Artemis
3
3
0
1
W
Cthulhu
Zer0_Light_
Cthulhu
0
2
1
0.25
L
Bakasura
ezsvany1
Bakasura
1
6
2
0.33
W
Zhong Kui
frenkus2
Zhong Kui
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,488
Damage
24,953
40,409
Taken
41,086
14,691
Mitigated
19,827
12,886
Healing
16,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Acsednaid
Anubis
6,273
1,102
0
3,825
8,424
3,579
640
2,877
5,180
39,501
0
W
Xing Tian
Bragi Bardi
Xing Tian
2,995
808
415
2,421
9,442
6,688
0
1,542
7,317
14,785
0
L
Ah Puch
Dokomentuu
Ah Puch
3,348
103
0
1,943
6,159
1,771
0
2,286
3,873
27,973
0
L
Ymir
4,702
1,165
0
500
8,352
3,695
0
2,550
5,802
14,668
0
W
Hou Yi
4,695
1,773
449
3,066
7,799
2,046
0
1,700
5,826
0
23,929
W
Pele
8,360
2,312
0
3,205
9,526
3,532
720
3,405
5,873
0
44,054
L
Artemis
OldMajor7
Artemis
7,538
4,485
0
4,280
9,203
2,863
0
1,519
7,684
0
44,083
W
Cthulhu
Zer0_Light_
Cthulhu
2,736
235
0
1,286
6,117
1,904
618
4,032
2,085
20,347
0
L
Bakasura
ezsvany1
Bakasura
4,627
2,938
0
2,338
8,271
2,783
0
2,541
5,730
0
20,804
W
Zhong Kui
frenkus2
Zhong Kui
6,167
350
0
5,162
8,202
5,657
765
2,875
5,092
46,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,493
Gold Earned
32,713
293
Minions Killed
282
0
Camps Cleared
0
1,031,210
Distance Traveled
1,145,828
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,590
549
81
7
0
186,707
7
W
Xing Tian
5,682
474
23
2
0
222,696
3
L
Ah Puch
6,593
549
63
5
0
222,416
1
L
Ymir
5,173
431
27
2
0
204,006
2
W
Hou Yi
6,099
508
46
4
0
207,887
3
W
Pele
8,028
669
78
7
0
257,918
1
L
Artemis
6,446
537
79
7
0
205,300
3
W
Cthulhu
5,294
441
33
3
0
215,268
0
L
Bakasura
5,691
474
43
4
0
212,781
1
W
Zhong Kui
7,610
634
102
9
0
242,059
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role