Player Matchup

Thoth
Thoth
DJBlicky
Thoth
Level 120
God Stats
5W - 6L
1,604 SR
Queue Stats
394W - 325L
1,525 Elo+
Party 3
Heimdallr
Heimdallr
David71012
Heimdallr
Level 26
God Stats
38W - 39L
1,531 SR
Queue Stats
99W - 87L
1,512 Elo+
Party 2
Hun Batz
Hun Batz
JR13758
Hun Batz
Level 108
God Stats
1W - 1L
1,327 SR
Queue Stats
306W - 277L
1,517 Elo+
Party 3
Cerberus
Cerberus
Jea-nn0t-11
Cerberus
Level 64
God Stats
31W - 34L
1,515 SR
Queue Stats
50W - 51L
1,463 Elo+
Party 2
Mulan
Mulan
M1_2Madara
Mulan
Level 43
God Stats
11W - 12L
1,491 SR
Queue Stats
359W - 323L
1,499 Elo+
Party 3
Team Averages
Level 72
1,494 SR
1,503 Elo+

VS

Team Averages
Level 71
1,500 SR
1,468 Elo+
Sol
Sol
 
Sol
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
JETmanJACOB
Hercules
Level 47
God Stats
9W - 10L
1,512 SR
Queue Stats
114W - 131L
1,444 Elo+
Party 1
Chronos
Chronos
JukeboxHerooooo
Chronos
Level 122
God Stats
15W - 15L
1,496 SR
Queue Stats
956W - 894L
1,593 Elo+
Party 1
Thanatos
Thanatos
SirKrokodile10
Thanatos
Level 33
God Stats
27W - 40L
1,345 SR
Queue Stats
84W - 111L
1,313 Elo+
Solo
Achilles
Achilles
justdudley94
Achilles
Level 107
God Stats
17W - 20L
1,645 SR
Queue Stats
610W - 581L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DJBlicky
Thoth
15
7 / 1 / 4
8,965
598
9,731
6,542
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
David71012
Heimdallr
13
1 / 2 / 0
7,367
491
4,362
6,031
1,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
JR13758
Hun Batz
14
3 / 1 / 5
7,816
521
6,066
8,036
2,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Jea-nn0t-11
Cerberus
9
0 / 1 / 1
5,920
395
4,882
8,864
5,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
12
4 / 3 / 5
7,464
498
10,270
10,868
7,675
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 6 / 2
6,223
415
3,721
11,380
3,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
JETmanJACOB
Hercules
10
0 / 3 / 3
6,474
432
3,433
11,160
8,788
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 1 / 3
7,472
498
4,936
8,521
2,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
13
4 / 5 / 1
8,120
541
4,427
10,504
4,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
justdudley94
Achilles
12
3 / 0 / 0
7,830
522
3,747
10,289
9,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
15
Kills
8
8
Deaths
15
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
6
2
0.17
W
Thoth
DJBlicky
Thoth
7
1
4
9
W
Heimdallr
David71012
Heimdallr
1
2
0
0.5
L
Hercules
JETmanJACOB
Hercules
0
3
3
0.5
W
Hun Batz
JR13758
Hun Batz
3
1
5
5.5
W
Cerberus
Jea-nn0t-11
Cerberus
0
1
1
0.5
L
1
1
3
2.5
W
Mulan
4
3
5
2.17
L
Thanatos
4
5
1
0.9
L
Achilles
justdudley94
Achilles
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,311
Damage
20,264
40,341
Taken
51,854
20,095
Mitigated
28,013
12,018
Healing
23,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,721
1,120
0
3,916
11,380
3,164
0
7,088
3,952
22,859
3,254
W
Thoth
DJBlicky
Thoth
9,731
378
0
761
6,542
2,212
292
1,324
5,218
62,797
0
W
Heimdallr
David71012
Heimdallr
4,362
1,491
0
2,176
6,031
1,902
0
1,608
4,423
0
55,678
L
Hercules
JETmanJACOB
Hercules
3,433
520
125
4,521
11,160
8,788
90
835
10,277
0
21,292
W
Hun Batz
JR13758
Hun Batz
6,066
1,562
0
2,887
8,036
2,666
0
629
7,407
0
44,778
W
Cerberus
Jea-nn0t-11
Cerberus
4,882
106
0
3,701
8,864
5,640
0
3,724
5,140
19,134
0
L
4,936
3,184
0
3,738
8,521
2,351
0
2,101
6,420
52,768
0
W
Mulan
10,270
1,458
0
2,493
10,868
7,675
790
1,074
9,794
0
37,690
L
Thanatos
4,427
467
0
7,530
10,504
4,463
716
1,572
8,810
0
48,020
L
Achilles
justdudley94
Achilles
3,747
685
0
3,394
10,289
9,247
0
2,483
7,782
0
20,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,532
Gold Earned
36,119
415
Minions Killed
302
0
Camps Cleared
0
1,460,156
Distance Traveled
1,391,847
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,223
415
46
3
0
246,255
0
W
Thoth
8,965
598
115
8
0
284,661
4
W
Heimdallr
7,367
491
110
7
0
268,853
2
L
Hercules
6,474
432
47
3
0
272,392
5
W
Hun Batz
7,816
521
94
6
0
320,784
5
W
Cerberus
5,920
395
27
2
0
284,494
6
L
Chronos
7,472
498
97
6
0
275,428
7
W
Mulan
7,464
498
69
5
0
301,364
0
L
Thanatos
8,120
541
94
6
0
278,812
1
L
Achilles
7,830
522
18
1
0
318,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role