Player Matchup

Cthulhu
Cthulhu
Katt3n jansson
Cthulhu
Level 23
God Stats
1W - 1L
1,736 SR
Queue Stats
11W - 15L
1,606 Elo+
Solo
Zeus
Zeus
Swizziex3
Zeus
Level 22
God Stats
0W - 3L
1,154 SR
Queue Stats
227W - 214L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
iamp173
Sun Wukong
Level 35
God Stats
37W - 49L
1,426 SR
Queue Stats
214W - 243L
1,433 Elo+
Party 1
Achilles
Achilles
smilnirk
Achilles
Level 28
God Stats
35W - 44L
1,423 SR
Queue Stats
100W - 138L
1,376 Elo+
Party 1
Izanami
Izanami
t995ob
Izanami
Level 29
God Stats
34W - 23L
1,638 SR
Queue Stats
95W - 109L
1,501 Elo+
Party 1
Team Averages
Level 27
1,475 SR
1,475 Elo+

VS

Team Averages
Level 20
1,530 SR
1,419 Elo+
Cabrakan
Cabrakan
CallMeKenty2k
Cabrakan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,417 Elo+
Party 2
Ao Kuang
Ao Kuang
Hutrobin_14
Ao Kuang
Level 15
God Stats
13W - 17L
1,430 SR
Queue Stats
19W - 22L
1,402 Elo+
Party 2
Achilles
Achilles
Kovminator
Achilles
Level 28
God Stats
10W - 14L
1,682 SR
Queue Stats
360W - 385L
1,524 Elo+
Solo
Chiron
Chiron
Regem77
Chiron
Level 25
God Stats
3W - 1L
1,687 SR
Queue Stats
15W - 16L
1,375 Elo+
Solo
Nu Wa
Nu Wa
kukusik-epta
Nu Wa
Level 23
God Stats
2W - 3L
1,352 SR
Queue Stats
23W - 35L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 25
15,541
1,036
17,752
30,006
29,405
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zeus
20
9 / 13 / 15
15,149
1,010
22,015
24,916
8,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
iamp173
Sun Wukong
20
6 / 5 / 27
16,288
1,086
21,111
33,771
24,849
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
smilnirk
Achilles
20
11 / 8 / 18
16,224
1,082
22,956
26,485
14,465
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
t995ob
Izanami
20
11 / 13 / 20
17,340
1,156
47,148
32,241
11,452
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CallMeKenty2k
Cabrakan
20
5 / 9 / 28
15,969
1,065
22,887
35,306
56,473
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Hutrobin_14
Ao Kuang
20
17 / 20 / 17
18,000
1,200
34,764
42,491
20,162
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
Kovminator
Achilles
20
11 / 3 / 22
16,896
1,126
22,707
31,877
42,838
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
Regem77
Chiron
20
6 / 8 / 21
15,626
1,042
40,112
21,579
9,348
Mace

Mace

+10
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
7 / 2 / 15
15,610
1,041
19,420
7,955
3,017
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
149
41
Kills
46
46
Deaths
42
105
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
CallMeKenty2k
Cabrakan
5
9
28
2.11
W
Ao Kuang
Hutrobin_14
Ao Kuang
17
20
17
1.28
L
4
7
25
2.36
W
Achilles
Kovminator
Achilles
11
3
22
7.33
W
Chiron
Regem77
Chiron
6
8
21
2.06
L
Zeus
9
13
15
1.27
L
Sun Wukong
iamp173
Sun Wukong
6
5
27
3.9
W
7
2
15
7.25
L
Achilles
smilnirk
Achilles
11
8
18
2.5
L
Izanami
t995ob
Izanami
11
13
20
1.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,982
Damage
139,890
147,419
Taken
139,208
88,522
Mitigated
131,838
9,656
Healing
22,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
CallMeKenty2k
Cabrakan
22,887
1,344
0
0
35,306
56,473
0
11,015
24,291
51,916
0
W
Ao Kuang
Hutrobin_14
Ao Kuang
34,764
10,666
0
8,341
42,491
20,162
0
7,915
34,576
55,468
0
L
17,752
1,532
826
150
30,006
29,405
0
12,024
17,356
64,932
0
W
Achilles
Kovminator
Achilles
22,707
4,625
0
4,399
31,877
42,838
0
9,582
22,295
0
39,041
W
Chiron
Regem77
Chiron
40,112
19,779
1,328
8,410
21,579
9,348
0
9,319
12,260
0
82,333
L
Zeus
22,015
4,590
220
1,142
24,916
8,351
0
10,921
13,434
43,332
0
L
Sun Wukong
iamp173
Sun Wukong
21,111
2,471
0
1,986
33,771
24,849
0
16,436
16,484
0
42,873
W
19,420
7,528
0
262
7,955
3,017
0
1,936
6,019
42,875
0
L
Achilles
smilnirk
Achilles
22,956
14,188
1,087
1,005
26,485
14,465
0
17,386
8,943
0
48,806
L
Izanami
t995ob
Izanami
47,148
33,928
0
3,240
32,241
11,452
0
20,304
11,704
0
112,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,542
Gold Earned
82,101
350
Minions Killed
259
4
Camps Cleared
5
1,441,294
Distance Traveled
1,380,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
15,969
1,065
75
5
0
269,257
0
W
Ao Kuang
18,000
1,200
32
2
2
248,837
0
L
Cthulhu
15,541
1,036
82
5
0
310,200
0
W
Achilles
16,896
1,126
17
1
1
363,910
0
W
Chiron
15,626
1,042
92
6
0
215,968
0
L
Zeus
15,149
1,010
33
2
1
221,120
0
L
Sun Wukong
16,288
1,086
42
3
1
364,850
0
W
Nu Wa
15,610
1,041
43
3
2
282,110
0
L
Achilles
16,224
1,082
57
4
0
296,789
0
L
Izanami
17,340
1,156
136
9
2
248,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role