Player Matchup

Geb
Geb
BacaniCat
Geb
Level 106
God Stats
6W - 5L
1,234 SR
Queue Stats
231W - 262L
1,477 Elo+
Party 1
Cerberus
Cerberus
FabledReaver
Cerberus
Level 155
God Stats
2W - 1L
1,552 SR
Queue Stats
240W - 204L
1,552 Elo+
Solo
Baron Samedi
Baron Samedi
Juito 9866yt
Baron Samedi
Level 102
God Stats
2W - 2L
1,647 SR
Queue Stats
205W - 178L
1,519 Elo+
Solo
Skadi
Skadi
MajesticKillerX
Skadi
Level 115
God Stats
23W - 11L
1,586 SR
Queue Stats
208W - 189L
1,545 Elo+
Party 1
Set
Set
syloKaren
Set
Level 68
God Stats
7W - 8L
1,405 SR
Queue Stats
120W - 108L
1,527 Elo+
Solo
Team Averages
Level 109
1,485 SR
1,524 Elo+

VS

Team Averages
Level 106
1,469 SR
1,506 Elo+
Eset
Eset
Drac444
Eset
Level 63
God Stats
0W - 2L
1,311 SR
Queue Stats
205W - 203L
1,456 Elo+
Party 2
Mercury
Mercury
EXTRA_TOXIC_FANG
Mercury
Level 123
God Stats
17W - 17L
1,535 SR
Queue Stats
995W - 956L
1,520 Elo+
Solo
Olorun
Olorun
Junxgloom
Olorun
Level 157
God Stats
5W - 2L
1,436 SR
Queue Stats
154W - 126L
1,513 Elo+
Solo
Sylvanus
Sylvanus
Lmao69420
Sylvanus
Level 82
God Stats
0W - 1L
1,559 SR
Queue Stats
106W - 92L
1,530 Elo+
Party 2
Chaac
Chaac
TREking66
Chaac
Level 107
God Stats
21W - 25L
1,505 SR
Queue Stats
830W - 871L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 5
7,286
429
5,135
14,886
6,237
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
FabledReaver
Cerberus
15
5 / 0 / 2
9,813
577
10,691
15,930
11,006
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Juito 9866yt
Baron Samedi
14
6 / 2 / 7
9,774
575
9,782
11,776
4,872
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 5 / 3
9,154
538
9,689
11,143
3,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
12 / 3 / 4
12,640
744
13,113
15,611
6,316
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Drac444
Eset
12
0 / 9 / 1
7,132
420
7,593
11,455
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 5 / 1
7,520
442
5,734
14,601
4,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
Junxgloom
Olorun
16
9 / 3 / 3
10,100
594
16,038
11,611
4,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
Lmao69420
Sylvanus
12
4 / 4 / 7
8,729
513
9,448
19,705
24,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
TREking66
Chaac
10
0 / 3 / 0
6,903
406
5,470
8,918
3,793
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
24
Kills
14
14
Deaths
24
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
4
5
0.63
L
Eset
Drac444
Eset
0
9
1
0.06
L
1
5
1
0.3
W
Cerberus
FabledReaver
Cerberus
5
0
2
6
W
Baron Samedi
Juito 9866yt
Baron Samedi
6
2
7
4.75
L
Olorun
Junxgloom
Olorun
9
3
3
3.5
L
Sylvanus
Lmao69420
Sylvanus
4
4
7
1.88
W
1
5
3
0.5
L
Chaac
TREking66
Chaac
0
3
0
0
W
12
3
4
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,410
Damage
44,283
69,346
Taken
66,290
32,398
Mitigated
40,660
29,100
Healing
21,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,135
875
268
1,553
14,886
6,237
0
8,466
6,420
23,663
0
L
Eset
Drac444
Eset
7,593
1,188
457
805
11,455
3,647
0
6,505
4,950
39,552
0
L
5,734
2,432
0
2,928
14,601
4,233
0
4,798
9,803
0
50,049
W
Cerberus
FabledReaver
Cerberus
10,691
1,278
0
7,407
15,930
11,006
260
1,530
13,693
65,133
0
W
Baron Samedi
Juito 9866yt
Baron Samedi
9,782
1,743
369
5,474
11,776
4,872
1,322
7,100
4,676
43,950
0
L
Olorun
Junxgloom
Olorun
16,038
9,261
431
5,137
11,611
4,807
851
1,799
9,812
67,362
8,519
L
Sylvanus
Lmao69420
Sylvanus
9,448
2,980
1,046
7,079
19,705
24,180
94
5,980
13,725
34,699
0
W
9,689
4,540
0
4,196
11,143
3,967
2,532
6,397
4,746
0
70,692
L
Chaac
TREking66
Chaac
5,470
1,729
0
3,925
8,918
3,793
0
6,743
2,175
0
30,565
W
13,113
5,598
0
9,833
15,611
6,316
208
7,357
8,254
0
101,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,667
Gold Earned
40,384
555
Minions Killed
381
0
Camps Cleared
0
1,609,109
Distance Traveled
1,463,209
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,286
429
29
2
0
295,979
5
L
Eset
7,132
420
69
4
0
299,265
2
L
Mercury
7,520
442
78
5
0
365,673
4
W
Cerberus
9,813
577
160
9
0
315,373
1
W
Baron Samedi
9,774
575
90
5
0
292,878
2
L
Olorun
10,100
594
125
7
0
295,675
4
L
Sylvanus
8,729
513
37
2
0
291,710
3
W
Skadi
9,154
538
120
7
0
320,927
0
L
Chaac
6,903
406
72
4
0
210,886
4
W
Set
12,640
744
156
9
0
383,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role