Player Matchup

Merlin
Merlin
Thanos0420
Merlin
Level 32
God Stats
4W - 8L
1,329 SR
Queue Stats
117W - 127L
1,392 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
djigit
Ah Muzen Cab
Level 109
God Stats
2W - 3L
1,521 SR
Queue Stats
18W - 22L
1,387 Elo+
Solo
Khepri
Khepri
fabquin
Khepri
Level 119
God Stats
6W - 4L
1,492 SR
Queue Stats
101W - 75L
1,506 Elo+
Party 2
Team Averages
Level 87
1,447 SR
1,428 Elo+

VS

Team Averages
Level 28
1,518 SR
1,387 Elo+
Janus
Janus
AnabtawiGaming
Janus
Level 43
God Stats
7W - 7L
1,654 SR
Queue Stats
158W - 162L
1,522 Elo+
Party 1
Hercules
Hercules
KingAbood
Hercules
Level 24
God Stats
16W - 13L
1,552 SR
Queue Stats
50W - 61L
1,411 Elo+
Party 1
Neith
Neith
сони12
Neith
Level 16
God Stats
7W - 14L
1,347 SR
Queue Stats
18W - 47L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Thanos0420
Merlin
11
1 / 0 / 10
7,384
671
3,912
4,223
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
djigit
Ah Muzen Cab
12
10 / 0 / 2
8,895
809
16,742
7,059
3,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
fabquin
Khepri
11
2 / 0 / 10
8,205
746
5,612
12,750
15,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,712
610
7,036
6,881
1,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
KingAbood
Hercules
10
0 / 0 / 0
6,290
572
5,808
12,332
9,048
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
7
0 / 10 / 0
5,990
545
5,618
10,569
2,821
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
13
Kills
0
0
Deaths
13
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Hercules
KingAbood
Hercules
0
0
0
0
W
Merlin
Thanos0420
Merlin
1
0
10
6
W
Ah Muzen Cab
djigit
Ah Muzen Cab
10
0
2
11
W
Khepri
fabquin
Khepri
2
0
10
7
L
Neith
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,266
Damage
18,462
24,032
Taken
29,782
21,116
Mitigated
13,818
5,215
Healing
7,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,036
514
640
1,316
6,881
1,949
0
2,910
3,971
35,820
0
L
Hercules
KingAbood
Hercules
5,808
1,764
179
4,791
12,332
9,048
0
2,949
9,383
0
12,032
W
Merlin
Thanos0420
Merlin
3,912
31
0
1,380
4,223
1,910
205
1,838
2,385
22,546
0
W
Ah Muzen Cab
djigit
Ah Muzen Cab
16,742
8,593
0
1,361
7,059
3,353
1,403
1,590
5,469
0
35,563
W
Khepri
fabquin
Khepri
5,612
497
0
2,474
12,750
15,853
364
3,899
8,851
15,039
0
L
Neith
5,618
3,651
30
909
10,569
2,821
0
3,931
6,638
0
11,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,484
Gold Earned
18,992
112
Minions Killed
128
5
Camps Cleared
4
569,968
Distance Traveled
529,190
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,712
610
84
8
2
184,237
3
L
Hercules
6,290
572
24
2
0
214,654
0
W
Merlin
7,384
671
47
4
4
203,900
1
W
Ah Muzen Cab
8,895
809
49
4
1
160,753
3
W
Khepri
8,205
746
16
1
0
205,315
6
L
Neith
5,990
545
20
2
2
130,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role